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- make the animations a bit faster to reduce the amount of time for which the engine is blocked - separate the display updates from the engine delays - register user input during the animations |
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.. | ||
animator_hof.cpp | ||
animator_lok.cpp | ||
animator_lok.h | ||
animator_mr.cpp | ||
animator_tim.cpp | ||
animator_v2.cpp | ||
screen_eob_amiga.cpp | ||
screen_eob_pc98.cpp | ||
screen_eob_segacd.cpp | ||
screen_eob_segacd.h | ||
screen_eob_towns.cpp | ||
screen_eob.cpp | ||
screen_eob.h | ||
screen_hof.cpp | ||
screen_hof.h | ||
screen_lok.cpp | ||
screen_lok.h | ||
screen_lol.cpp | ||
screen_lol.h | ||
screen_mr.cpp | ||
screen_mr.h | ||
screen_v2.cpp | ||
screen_v2.h | ||
screen.cpp | ||
screen.h | ||
vqa.cpp | ||
vqa.h | ||
wsamovie.cpp | ||
wsamovie.h |