scummvm/engines/ultima/detection.cpp
2021-04-15 21:20:36 +02:00

74 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "common/translation.h"
#include "ultima/detection.h"
#include "ultima/detection_tables.h"
namespace Ultima {
static const PlainGameDescriptor ULTIMA_GAMES[] = {
#ifndef RELEASE_BUILD
{ "ultima1", "Ultima I - The First Age of Darkness" },
#endif
{ "ultima4", "Ultima IV - Quest of the Avatar" },
{ "ultima4_enh", "Ultima IV - Quest of the Avatar - Enhanced" },
{ "ultima6", "Ultima VI - The False Prophet" },
{ "ultima6_enh", "Ultima VI - The False Prophet - Enhanced" },
{ "ultima8", "Ultima VIII - Pagan" },
{ "remorse", "Crusader: No Remorse" },
{ "regret", "Crusader: No Regret" },
{ "martiandreams", "Worlds of Ultima: Martian Dreams" },
{ "martiandreams_enh", "Worlds of Ultima: Martian Dreams - Enhanced" },
{ "thesavageempire", "Worlds of Ultima: The Savage Empire" },
{ "thesavageempire_enh", "Worlds of Ultima: The Savage Empire - Enhanced" },
{ 0, 0 }
};
static const ADExtraGuiOptionsMap optionsList[] = {
{
GAMEOPTION_ORIGINAL_SAVELOAD,
{
_s("Use original save/load screens"),
_s("Use the original save/load screens instead of the ScummVM ones"),
"originalsaveload",
false
}
},
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
} // End of namespace Ultima
UltimaMetaEngineDetection::UltimaMetaEngineDetection() : AdvancedMetaEngineDetection(Ultima::GAME_DESCRIPTIONS,
sizeof(Ultima::UltimaGameDescription), Ultima::ULTIMA_GAMES, Ultima::optionsList) {
static const char *const DIRECTORY_GLOBS[2] = { "usecode", 0 };
_maxScanDepth = 2;
_directoryGlobs = DIRECTORY_GLOBS;
}
REGISTER_PLUGIN_STATIC(ULTIMA_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, UltimaMetaEngineDetection);