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https://github.com/libretro/scummvm.git
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74 lines
2.5 KiB
C++
74 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "common/translation.h"
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#include "ultima/detection.h"
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#include "ultima/detection_tables.h"
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namespace Ultima {
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static const PlainGameDescriptor ULTIMA_GAMES[] = {
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#ifndef RELEASE_BUILD
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{ "ultima1", "Ultima I - The First Age of Darkness" },
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#endif
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{ "ultima4", "Ultima IV - Quest of the Avatar" },
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{ "ultima4_enh", "Ultima IV - Quest of the Avatar - Enhanced" },
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{ "ultima6", "Ultima VI - The False Prophet" },
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{ "ultima6_enh", "Ultima VI - The False Prophet - Enhanced" },
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{ "ultima8", "Ultima VIII - Pagan" },
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{ "remorse", "Crusader: No Remorse" },
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{ "regret", "Crusader: No Regret" },
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{ "martiandreams", "Worlds of Ultima: Martian Dreams" },
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{ "martiandreams_enh", "Worlds of Ultima: Martian Dreams - Enhanced" },
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{ "thesavageempire", "Worlds of Ultima: The Savage Empire" },
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{ "thesavageempire_enh", "Worlds of Ultima: The Savage Empire - Enhanced" },
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{ 0, 0 }
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};
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static const ADExtraGuiOptionsMap optionsList[] = {
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{
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GAMEOPTION_ORIGINAL_SAVELOAD,
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{
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_s("Use original save/load screens"),
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_s("Use the original save/load screens instead of the ScummVM ones"),
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"originalsaveload",
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false
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}
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},
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AD_EXTRA_GUI_OPTIONS_TERMINATOR
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};
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} // End of namespace Ultima
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UltimaMetaEngineDetection::UltimaMetaEngineDetection() : AdvancedMetaEngineDetection(Ultima::GAME_DESCRIPTIONS,
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sizeof(Ultima::UltimaGameDescription), Ultima::ULTIMA_GAMES, Ultima::optionsList) {
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static const char *const DIRECTORY_GLOBS[2] = { "usecode", 0 };
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_maxScanDepth = 2;
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_directoryGlobs = DIRECTORY_GLOBS;
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}
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REGISTER_PLUGIN_STATIC(ULTIMA_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, UltimaMetaEngineDetection);
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