scummvm/engines/crab/metaengine.cpp
2023-08-10 17:06:59 +02:00

91 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "backends/keymapper/action.h"
#include "backends/keymapper/keymapper.h"
#include "common/translation.h"
#include "graphics/scaler.h"
#include "crab/crab.h"
#include "crab/metaengine.h"
#include "crab/input/input.h"
namespace Crab {
static const ADExtraGuiOptionsMap optionsList[] = {
{GAMEOPTION_ORIGINAL_SAVELOAD,
{_s("Use original save/load screens"),
_s("Use the original save/load screens instead of the ScummVM ones"),
"original_menus",
false,
0,
0}},
AD_EXTRA_GUI_OPTIONS_TERMINATOR};
} // End of namespace Crab
const char *CrabMetaEngine::getName() const {
return "crab";
}
const ADExtraGuiOptionsMap *CrabMetaEngine::getAdvancedExtraGuiOptions() const {
return Crab::optionsList;
}
Common::Error CrabMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
*engine = new Crab::CrabEngine(syst, desc);
return Common::kNoError;
}
Common::KeymapArray CrabMetaEngine::initKeymaps(const char *target) const {
using namespace Common;
KeymapArray arr;
Keymap *gameKeymaps = Crab::pyrodactyl::input::InputManager::getDefaultKeyMapsForGame();
Keymap *uiKeymaps = Crab::pyrodactyl::input::InputManager::getDefaultKeyMapsForUI();
Keymap *hudKeymaps = Crab::pyrodactyl::input::InputManager::getDefaultKeyMapsForHUD();
arr.push_back(gameKeymaps);
arr.push_back(uiKeymaps);
arr.push_back(hudKeymaps);
return arr;
}
bool CrabMetaEngine::hasFeature(MetaEngineFeature f) const {
return checkExtendedSaves(f);
}
int CrabMetaEngine::getMaximumSaveSlot() const {
return 999;
}
void CrabMetaEngine::getSavegameThumbnail(Graphics::Surface &thumb) {
Graphics::ManagedSurface *surf = Crab::g_engine->_thumbnail;
createThumbnail(&thumb, surf);
}
#if PLUGIN_ENABLED_DYNAMIC(CRAB)
REGISTER_PLUGIN_DYNAMIC(CRAB, PLUGIN_TYPE_ENGINE, CrabMetaEngine);
#else
REGISTER_PLUGIN_STATIC(CRAB, PLUGIN_TYPE_ENGINE, CrabMetaEngine);
#endif