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agos.cpp
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
agos.h
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Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
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2009-11-24 22:10:14 +00:00 |
animation.cpp
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- Move openStreamFile from AudioStream to SeekableAudioStream.
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2010-01-06 15:23:33 +00:00 |
animation.h
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Fix building with specific games disabled in MSVC.
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2009-08-12 00:53:35 +00:00 |
charset-fontdata.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
charset.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
contain.cpp
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Cleanup.
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2008-12-13 03:12:56 +00:00 |
cursor.cpp
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The default keycolor for mouse pointers used to be 255.
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2010-01-07 15:07:36 +00:00 |
debug.cpp
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
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2009-08-11 14:42:44 +00:00 |
debug.h
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Update video script debug table for Waxworks.
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2009-07-22 10:32:35 +00:00 |
debugger.cpp
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Correct typo.
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2009-05-14 11:15:36 +00:00 |
debugger.h
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Expand dump image code to cover all games, and add options to the debugger.
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2009-05-14 07:05:51 +00:00 |
detection_tables.h
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Add Polish Windows 4CD version of The Feeble Files.
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2010-01-01 11:44:33 +00:00 |
detection.cpp
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
draw.cpp
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AGOS: cleanup
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2009-11-10 22:18:12 +00:00 |
event.cpp
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
feeble.cpp
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Fix building with specific games disabled in MSVC.
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2009-08-12 00:53:35 +00:00 |
gfx.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
icons.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
input_pn.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
input.cpp
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Removed duplicated functions.
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2009-08-12 07:37:45 +00:00 |
intern.h
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Fix regression in the PC version of PN.
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2009-05-01 05:39:06 +00:00 |
items.cpp
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
menus.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
midi.cpp
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Merged revisions 33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766 via svnmerge from
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2008-08-10 21:58:18 +00:00 |
midi.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
midiparser_s1d.cpp
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Add patch #2823590 - Fix music crashes in Waxworks (PC).
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2009-07-19 09:09:56 +00:00 |
module.mk
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Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
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2009-09-24 03:41:45 +00:00 |
oracle.cpp
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Remove excess spaces.
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2009-09-11 10:22:32 +00:00 |
pn.cpp
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Remove excess spaces.
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2009-09-11 10:22:32 +00:00 |
res_ami.cpp
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Remove excess spaces.
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2009-09-11 10:22:32 +00:00 |
res_snd.cpp
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Add patch #2823590 - Fix music crashes in Waxworks (PC).
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2009-07-19 09:09:56 +00:00 |
res.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
rooms.cpp
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Whitespace changes.
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2009-08-24 10:09:31 +00:00 |
saveload.cpp
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
script_dp.cpp
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Correct tags.
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2009-09-24 03:53:06 +00:00 |
script_e1.cpp
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Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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2009-07-03 10:40:49 +00:00 |
script_e2.cpp
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Correct vertical offset, when print stats in the AtariST version of Elvira 2.
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2009-03-20 10:01:00 +00:00 |
script_ff.cpp
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Fix building with specific games disabled in MSVC.
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2009-08-12 00:53:35 +00:00 |
script_pn.cpp
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Removed unnecessary semi-colons.
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2009-12-01 19:19:58 +00:00 |
script_pp.cpp
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Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
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2009-09-24 03:41:45 +00:00 |
script_s1.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
script_s2.cpp
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Clarify several errors messages.
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2009-03-08 10:08:09 +00:00 |
script_ww.cpp
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Cleanup.
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2009-02-07 01:11:51 +00:00 |
script.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
sound.cpp
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Make makeWAVStream return a RewindableAudioStream.
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2010-01-07 16:34:56 +00:00 |
sound.h
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Fix the car chase scene in PN.
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2009-05-04 09:17:31 +00:00 |
string_pn.cpp
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
string.cpp
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Fix some cppcheck warnings reported by salty-horse
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2009-10-02 14:32:54 +00:00 |
subroutine.cpp
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AGOS Simon1 Windows fix. Fixed careless use of setChar function.
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2009-11-01 09:39:16 +00:00 |
verb_pn.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
verb.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
vga_e2.cpp
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
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2009-08-11 14:42:44 +00:00 |
vga_ff.cpp
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Add VGA script code differences in DIMP.
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2009-09-24 04:14:41 +00:00 |
vga_pn.cpp
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
vga_s1.cpp
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
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2009-08-11 14:42:44 +00:00 |
vga_s2.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
vga_ww.cpp
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Fix fade effects in Waxworks.
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2009-07-21 10:37:58 +00:00 |
vga.cpp
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Removed unnecessary semi-colons.
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2009-08-15 14:13:48 +00:00 |
vga.h
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Cleanup.
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2009-02-07 03:36:36 +00:00 |
window.cpp
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
zones.cpp
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Always reset VGA memory pointer, when load zone in PN, since only a single zone is used.
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2009-05-04 09:13:34 +00:00 |