mirror of
https://github.com/libretro/scummvm.git
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165 lines
4.2 KiB
C++
165 lines
4.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/random.h"
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#include "common/error.h"
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#include "adl/adl_v5.h"
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#include "adl/display.h"
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#include "adl/graphics.h"
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namespace Adl {
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AdlEngine_v5::AdlEngine_v5(OSystem *syst, const AdlGameDescription *gd) :
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AdlEngine_v4(syst, gd) {
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}
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void AdlEngine_v5::initRoomState(RoomState &roomState) const {
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roomState.picture = 0xff;
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roomState.isFirstTime = 0xff;
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}
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byte AdlEngine_v5::restoreRoomState(byte room) {
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const RoomState &backup = getCurRegion().rooms[room - 1];
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if (backup.isFirstTime != 0xff) {
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getRoom(room).curPicture = getRoom(room).picture = backup.picture;
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// CHECKME: Why doesn't this just copy the flag unconditionally?
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if (backup.isFirstTime != 1) {
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getRoom(room).isFirstTime = false;
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return 0;
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}
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}
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return backup.isFirstTime;
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}
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AdlEngine_v5::RegionChunkType AdlEngine_v5::getRegionChunkType(const uint16 addr) const {
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switch (addr) {
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case 0x7b00:
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return kRegionChunkGlobalCmds;
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case 0x9500:
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return kRegionChunkRoomCmds;
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default:
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return AdlEngine_v4::getRegionChunkType(addr);
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}
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}
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void AdlEngine_v5::setupOpcodeTables() {
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AdlEngine_v4::setupOpcodeTables();
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_condOpcodes[0x0a] = opcode(&AdlEngine_v5::o_abortScript);
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_actOpcodes[0x0a] = opcode(&AdlEngine_v5::o_dummy);
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_actOpcodes[0x0b] = opcode(&AdlEngine_v5::o_setTextMode);
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_actOpcodes[0x0e] = opcode(&AdlEngine_v5::o_dummy);
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_actOpcodes[0x13] = opcode(&AdlEngine_v5::o_dummy);
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}
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int AdlEngine_v5::o_isNounNotInRoom(ScriptEnv &e) {
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OP_DEBUG_1("\t&& NO_SUCH_ITEMS_IN_ROOM(%s)", itemRoomStr(e.arg(1)).c_str());
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Common::List<Item>::const_iterator item;
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setVar(24, 0);
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for (item = _state.items.begin(); item != _state.items.end(); ++item)
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if (item->noun == e.getNoun()) {
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setVar(24, 1);
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if (item->room == roomArg(e.arg(1)))
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return -1;
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}
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return 1;
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}
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int AdlEngine_v5::o_abortScript(ScriptEnv &e) {
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OP_DEBUG_0("\t&& ABORT_SCRIPT()");
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_abortScript = true;
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setVar(2, 0);
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return -1;
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}
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int AdlEngine_v5::o_dummy(ScriptEnv &e) {
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OP_DEBUG_0("\tDUMMY()");
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return 0;
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}
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int AdlEngine_v5::o_setTextMode(ScriptEnv &e) {
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OP_DEBUG_1("\tSET_TEXT_MODE(%d)", e.arg(1));
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switch (e.arg(1)) {
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case 1:
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if (_linesPrinted != 0) {
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_display->printChar(_display->asciiToNative(' '));
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handleTextOverflow();
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_display->moveCursorTo(Common::Point(0, 23));
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_maxLines = 4;
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}
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return 1;
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case 2:
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_textMode = true;
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_display->setMode(Display::kModeText);
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_display->home();
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_maxLines = 24;
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_linesPrinted = 0;
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return 1;
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case 3:
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// We re-use the restarting flag here, to simulate a long jump
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_isRestarting = true;
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return -1;
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default:
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error("Invalid text mode %d", e.arg(1));
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}
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}
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int AdlEngine_v5::o_setRegionRoom(ScriptEnv &e) {
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OP_DEBUG_2("\tSET_REGION_ROOM(%d, %d)", e.arg(1), e.arg(2));
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getCurRoom().curPicture = getCurRoom().picture;
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getCurRoom().isFirstTime = false;
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switchRegion(e.arg(1));
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_state.room = e.arg(2);
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restoreRoomState(_state.room);
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return -1;
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}
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int AdlEngine_v5::o_setRoomPic(ScriptEnv &e) {
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const byte isFirstTime = restoreRoomState(e.arg(1));
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// CHECKME: More peculiar isFirstTime handling (see also restoreRoomState).
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// Is this here to prevent changing the backed up flag from 1 to 0? Since
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// that could only happen if the room isFirstTime is 0 while the backed up flag
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// is 1, is this scenario even possible?
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if (isFirstTime != 0xff)
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getRoom(e.arg(1)).isFirstTime = isFirstTime;
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AdlEngine_v4::o_setRoomPic(e);
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return 2;
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}
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} // End of namespace Adl
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