scummvm/engines/icb/console_pc.cpp
2021-12-26 21:19:38 +01:00

45 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1999-2000 Revolution Software Ltd.
* This code is based on source code created by Revolution Software,
* used with permission.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/icb/p4.h"
namespace ICB {
// version & owner details
// So version string is 18 bytes long :
// Version String = <8 byte header,5 character version, \0, INT32 time>
#define HEAD_LEN 8
uint8 version_string[HEAD_LEN + 10] = {1, 255, 37, 22, 45, 128, 34, 67};
uint8 unencoded_name[HEAD_LEN + 48] = {9, 11, 73, 18, 120, 209, 211, 237, 'R', 'e', 'v', 'o', 'l', 'u', 't', 'i',
'o', 'n', ' ', 'S', 'o', 'f', 't', 'w', 'a', 'r', 'e', ' ', 'L', 't', 'd', 0};
uint8 encoded_name[HEAD_LEN + 48] = {24, 52, 90, 122, 223, 165, 33, 199, 179, 209, 225, 157, 222, 238, 219, 209, 143, 224, 133, 190, 232, 209, 162, 177, 198, 228, 202, 146,
180, 232, 214, 65, 65, 65, 116, 104, 116, 114, 107, 104, 32, 49, 64, 35, 123, 125, 61, 45, 41, 40, 163, 36, 49, 123, 125, 10};
} // End of namespace ICB