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45 lines
1.9 KiB
C++
45 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1999-2000 Revolution Software Ltd.
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* This code is based on source code created by Revolution Software,
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* used with permission.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/icb/p4.h"
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namespace ICB {
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// version & owner details
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// So version string is 18 bytes long :
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// Version String = <8 byte header,5 character version, \0, INT32 time>
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#define HEAD_LEN 8
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uint8 version_string[HEAD_LEN + 10] = {1, 255, 37, 22, 45, 128, 34, 67};
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uint8 unencoded_name[HEAD_LEN + 48] = {9, 11, 73, 18, 120, 209, 211, 237, 'R', 'e', 'v', 'o', 'l', 'u', 't', 'i',
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'o', 'n', ' ', 'S', 'o', 'f', 't', 'w', 'a', 'r', 'e', ' ', 'L', 't', 'd', 0};
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uint8 encoded_name[HEAD_LEN + 48] = {24, 52, 90, 122, 223, 165, 33, 199, 179, 209, 225, 157, 222, 238, 219, 209, 143, 224, 133, 190, 232, 209, 162, 177, 198, 228, 202, 146,
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180, 232, 214, 65, 65, 65, 116, 104, 116, 114, 107, 104, 32, 49, 64, 35, 123, 125, 61, 45, 41, 40, 163, 36, 49, 123, 125, 10};
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} // End of namespace ICB
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