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https://github.com/libretro/scummvm.git
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70 lines
1.8 KiB
C++
70 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NANCY_IFF_H
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#define NANCY_IFF_H
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#include "common/array.h"
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namespace Common {
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struct IFFChunk;
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class SeekableReadStream;
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}
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namespace Nancy {
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class NancyEngine;
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#define ID_DATA MKTAG('D', 'A', 'T', 'A')
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#define ID_PCAL MKTAG('P', 'C', 'A', 'L')
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class IFF {
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public:
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IFF(const Common::String &name) : _name(name) { };
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~IFF();
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bool load();
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const byte *getChunk(uint32 id, uint &size, uint index = 0) const;
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Common::SeekableReadStream *getChunkStream(const Common::String &id, uint index = 0) const;
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// Debugger functions
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void list(Common::Array<Common::String> &nameList) const;
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private:
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static Common::String idToString(uint32 id);
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static uint32 stringToId(const Common::String &s);
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bool callback(Common::IFFChunk &chunk);
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struct Chunk {
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uint32 id;
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byte *buf;
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uint32 size;
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};
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Common::Array<Chunk> _chunks;
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const Common::String _name;
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};
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} // End of namespace Nancy
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#endif // NANCY_IFF_H
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