scummvm/engines/nancy/iff.h
2021-12-26 18:48:43 +01:00

70 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NANCY_IFF_H
#define NANCY_IFF_H
#include "common/array.h"
namespace Common {
struct IFFChunk;
class SeekableReadStream;
}
namespace Nancy {
class NancyEngine;
#define ID_DATA MKTAG('D', 'A', 'T', 'A')
#define ID_PCAL MKTAG('P', 'C', 'A', 'L')
class IFF {
public:
IFF(const Common::String &name) : _name(name) { };
~IFF();
bool load();
const byte *getChunk(uint32 id, uint &size, uint index = 0) const;
Common::SeekableReadStream *getChunkStream(const Common::String &id, uint index = 0) const;
// Debugger functions
void list(Common::Array<Common::String> &nameList) const;
private:
static Common::String idToString(uint32 id);
static uint32 stringToId(const Common::String &s);
bool callback(Common::IFFChunk &chunk);
struct Chunk {
uint32 id;
byte *buf;
uint32 size;
};
Common::Array<Chunk> _chunks;
const Common::String _name;
};
} // End of namespace Nancy
#endif // NANCY_IFF_H