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he
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COMMON: Move more file format code into common/formats
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2022-12-11 22:33:23 +01:00 |
imuse
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JANITORIAL: Fix various single-character typos
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2022-11-11 20:55:56 +01:00 |
imuse_digi
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SCUMM: DiMUSE: Prevent negative buffer count in roundRobinSetBufferCount()
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2022-12-04 23:01:06 +01:00 |
insane
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SCUMM: FT: Fix mouse button-up events being lost during INSANE sequences
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2022-11-14 00:15:45 +01:00 |
players
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SCUMM: Move Player_V2CMS to the new CMS API
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2022-11-29 00:12:19 +01:00 |
smush
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SCUMM: Reuse bomp decoder for SMUSH RLE codec
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2022-12-26 20:28:54 +01:00 |
actor_he.h
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SCUMM: HE: share condition mask logic
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2022-09-18 23:23:58 +03:00 |
actor.cpp
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ALL: VS warning cleanup
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2022-12-25 16:31:57 +01:00 |
actor.h
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SCUMM: Prevent an OOB _extraBoxFlags access in Actor::remapDirection()
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2022-09-30 14:24:44 +02:00 |
akos.cpp
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SCUMM: reuse majmin codec for smap
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2022-11-18 13:53:12 +01:00 |
akos.h
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SCUMM: reuse majmin codec for smap
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2022-11-18 13:53:12 +01:00 |
base-costume.cpp
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JANITORIAL: SCUMM: Costume renderer and AKOS labeling
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2022-09-28 00:12:52 +02:00 |
base-costume.h
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JANITORIAL: SCUMM: Costume renderer and AKOS labeling
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2022-09-28 00:12:52 +02:00 |
bomp.cpp
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SCUMM: Optimize BOMP raw copy when transparency is not needed
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2022-12-26 20:28:54 +01:00 |
bomp.h
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SCUMM: Reuse bomp decoder for SMUSH RLE codec
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2022-12-26 20:28:54 +01:00 |
boxes.cpp
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SCUMM: Correct spelling mistake
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2022-10-27 15:57:27 +02:00 |
boxes.h
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camera.cpp
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SCUMM: COMI: Implement o8_cameraOps
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2022-06-03 19:27:18 +02:00 |
cdda.cpp
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cdda.h
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charset_v7.h
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SCUMM: Fix clashing overridden methods
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2022-05-29 17:22:47 +02:00 |
charset-fontdata.cpp
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SCUMM: v1: Fix apostrophe character rendering
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2022-08-05 22:51:15 +02:00 |
charset.cpp
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SCUMM: Fix missable termination condition on strings parsing
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2022-11-28 23:21:45 +01:00 |
charset.h
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SCUMM: Implement message boxes for Mac Loom and Last Crusade
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2022-11-28 23:21:45 +01:00 |
configure.engine
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costume.cpp
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SCUMM: Correct spelling mistake
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2022-10-27 15:57:28 +02:00 |
costume.h
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JANITORIAL: SCUMM: Costume renderer and AKOS labeling
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2022-09-28 00:12:52 +02:00 |
credits.pl
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CREDITS: Update SCUMM section
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2022-12-13 21:25:26 +01:00 |
cursor.cpp
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SCUMM: GUI: Implement Atari ST cursors
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2022-12-29 14:55:58 +01:00 |
debugger.cpp
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SCUMM: DEBUGGER: Add OBIM and OBCD offsets to objects command
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2022-09-29 02:24:10 +03:00 |
debugger.h
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SCUMM: HE: dump costume script
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2022-08-29 21:51:37 +02:00 |
detection_internal.h
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SCUMM: Reject the corrupted version of MONKEY1-EGA from Limited Run Games
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2022-02-17 01:04:21 +02:00 |
detection_steam.h
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detection_tables.h
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SCUMM: Update Maniac NES detection entry for GUI support
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2022-12-29 11:26:00 +01:00 |
detection.cpp
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ENGINES: Add getMD5Bytes to the base MetaEngineDetection class
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2022-11-30 23:29:37 +02:00 |
detection.h
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SCUMM: Add feature flag for the "Ultimate Talkie" version of MI1/MI2
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2022-11-07 22:07:28 +02:00 |
dialogs.cpp
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SCUMM: GUI: Implement missing banners for v6 games
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2022-12-20 22:38:26 +01:00 |
dialogs.h
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SCUMM: Implement basic support for v0-3 GUI
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2022-11-28 23:21:45 +01:00 |
file_nes.cpp
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file_nes.h
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file.cpp
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file.h
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gfx_gui.cpp
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SCUMM: GUI: Insert workaround for german LOOM FM-Towns
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2022-12-27 15:00:56 +01:00 |
gfx_mac.cpp
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SCUMM: GUI: Clean-up and fix v3 Mac banners
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2022-11-28 23:21:45 +01:00 |
gfx_towns.cpp
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SCUMM: (FM-TOWNS) - minor gfx performance boost
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2022-10-22 15:30:38 +02:00 |
gfx.cpp
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SCUMM: MM/ZAK: Fix iris transition timing for C64 versions
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2022-12-10 20:45:35 +01:00 |
gfx.h
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SCUMM: simplify majmin bitstream reading
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2022-11-18 13:53:12 +01:00 |
gfxARM.s
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help.cpp
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SCUMM: Clarified the FT bike fight cheat description
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2022-11-18 17:03:07 +01:00 |
help.h
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input.cpp
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SCUMM: GUI: Add support for Maniac NES
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2022-12-29 11:19:45 +01:00 |
ks_check.cpp
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ks_check.h
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metaengine.cpp
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ENGINES: Remove support for GUI options in MetaEngineDetection subclasses
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2022-11-16 23:58:54 +01:00 |
metaengine.h
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ENGINES: Remove support for GUI options in MetaEngineDetection subclasses
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2022-11-16 23:58:54 +01:00 |
midiparser_ro.cpp
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SCUMM: Reset _autoLoop when loading new music (bug #13392)
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2022-04-12 11:03:14 +02:00 |
module.mk
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SCUMM: (IMS) - refactor MT32/GM drivers
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2022-10-06 18:47:55 +02:00 |
music.h
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nut_renderer.cpp
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SCUMM: SMUSH: Relabel codecs 1, 3 and 20
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2022-12-21 19:58:17 +01:00 |
nut_renderer.h
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SCUMM: Fix clashing overridden methods
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2022-05-29 17:22:47 +02:00 |
object.cpp
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SCUMM: Don't use unsafe sprintf and vsprintf
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2022-10-23 22:46:19 +02:00 |
object.h
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obsolete.h
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palette.cpp
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SCUMM: (v5/6/EGA) - disable palManipulate in EGA dithering mode.
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2022-08-10 15:27:19 +02:00 |
POTFILES
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SCUMM: Update POTFILES
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2022-02-23 09:28:41 +00:00 |
proc3ARM.s
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resource_v2.cpp
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resource_v3.cpp
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SCUMM: Don't use unsafe sprintf and vsprintf
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2022-10-23 22:46:19 +02:00 |
resource_v4.cpp
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SCUMM: Don't use unsafe sprintf and vsprintf
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2022-10-23 22:46:19 +02:00 |
resource.cpp
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SCUMM: Document that there's no Lemonhead lines to restore in French
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2022-11-03 17:57:51 +01:00 |
resource.h
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SCUMM: Fix MSVC C4309 enum sign warning
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2022-11-29 01:37:55 +01:00 |
room.cpp
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SCUMM: Add feature flag for the "Ultimate Talkie" version of MI1/MI2
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2022-11-07 22:07:28 +02:00 |
saveload.cpp
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SCUMM: v3: Deny quick save/load whenever the script opening the save menu is running
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2022-12-03 20:20:21 +01:00 |
script_v0.cpp
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script_v2.cpp
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SCUMM: Implement basic support for v0-3 GUI
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2022-11-28 23:21:45 +01:00 |
script_v3.cpp
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SCUMM: Remove obsolete comment from o3_waitForSentence()
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2022-04-30 20:08:10 +02:00 |
script_v4.cpp
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SCUMM: v3: Implement ability to rename savestate before loading on the original menu
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2022-12-01 00:04:46 +01:00 |
script_v5.cpp
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SCUMM: LOOM (Towns): Fix save slot boxes being smaller than they look on the original
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2022-11-28 23:21:45 +01:00 |
script_v6.cpp
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SCUMM: Fix some placeholder text in the bar in French FT (WORKAROUND)
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2022-11-18 03:51:35 +02:00 |
script_v8.cpp
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SCUMM: COMI: Fix debug message appearing in the wrong channel
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2022-09-14 23:10:17 +02:00 |
script.cpp
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SCUMM: GUI (v3): Fix textSpeed script-based controls
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2022-12-03 00:24:08 +01:00 |
script.h
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scumm_v0.h
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SCUMM: (v1/2) - fix bug no. 6872
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2022-04-30 03:45:39 +02:00 |
scumm_v2.h
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SCUMM: Implement basic support for v0-3 GUI
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2022-11-28 23:21:45 +01:00 |
scumm_v3.h
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SCUMM: v0-1-2-3: Implement actual saving\loading system
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2022-11-28 23:21:45 +01:00 |
scumm_v4.h
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SCUMM: v0-1-2-3: Implement actual saving\loading system
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2022-11-28 23:21:45 +01:00 |
scumm_v5.h
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SCUMM: Implement basic support for v0-3 GUI
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2022-11-28 23:21:45 +01:00 |
scumm_v6.h
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SCUMM: DIG: Fix #13973 (buffer overflow error)
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2022-12-24 22:32:10 +01:00 |
scumm_v7.h
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SCUMM: DIG: Fix palette artifacts on cursor change
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2022-11-28 21:28:32 +01:00 |
scumm_v8.h
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SCUMM: make some vars const
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2022-09-08 19:10:42 +02:00 |
scumm-md5.h
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SCUMM: Add more sizes to detection entries
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2022-12-20 18:44:07 +02:00 |
scumm.cpp
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SCUMM: GUI: Implement Atari ST cursors
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2022-12-29 14:55:58 +01:00 |
scumm.h
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SCUMM: GUI: Improve readability
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2022-12-13 18:40:11 +01:00 |
sound.cpp
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SCUMM: Fix a couple of sound issues in Indy3 Macintosh (Trac#13887)
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2022-12-25 21:17:36 +01:00 |
sound.h
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SCUMM: GUI: Implement the majority of the v7 Main Menu
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2022-09-08 19:10:42 +02:00 |
string_v7.cpp
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SCUMM: fix bug no. 13965
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2022-12-10 18:07:55 +01:00 |
string_v7.h
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SCUMM: fix bug no. 13965
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2022-12-10 18:07:55 +01:00 |
string.cpp
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SCUMM: Fix missable termination condition on strings parsing
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2022-11-28 23:21:45 +01:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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SCUMM: COMI: Implement the original main menu
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2022-08-06 13:33:56 +02:00 |
verbs.cpp
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SCUMM: minor code style fixes
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2022-10-17 23:03:04 +02:00 |
verbs.h
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