mirror of
https://github.com/libretro/scummvm.git
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188 lines
5.2 KiB
C++
188 lines
5.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/stark/visual/image.h"
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#include "graphics/surface.h"
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#include "image/png.h"
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#include "engines/stark/formats/xmg.h"
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#include "engines/stark/gfx/driver.h"
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#include "engines/stark/gfx/surfacerenderer.h"
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#include "engines/stark/gfx/texture.h"
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#include "engines/stark/services/services.h"
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#include "engines/stark/services/settings.h"
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namespace Stark {
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VisualImageXMG::VisualImageXMG(Gfx::Driver *gfx) :
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Visual(TYPE),
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_gfx(gfx),
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_texture(nullptr),
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_surface(nullptr),
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_originalWidth(0),
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_originalHeight(0) {
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_surfaceRenderer = _gfx->createSurfaceRenderer();
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}
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VisualImageXMG::~VisualImageXMG() {
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if (_surface) {
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_surface->free();
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}
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delete _surface;
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delete _texture;
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delete _surfaceRenderer;
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}
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void VisualImageXMG::setHotSpot(const Common::Point &hotspot) {
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_hotspot = hotspot;
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}
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void VisualImageXMG::load(Common::ReadStream *stream) {
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assert(!_surface && !_texture);
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// Decode the XMG
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_surface = Formats::XMGDecoder::decode(stream);
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_texture = _gfx->createBitmap(_surface);
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_texture->setSamplingFilter(StarkSettings->getImageSamplingFilter());
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_originalWidth = _surface->w;
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_originalHeight = _surface->h;
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}
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void VisualImageXMG::readOriginalSize(Common::ReadStream *stream) {
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Formats::XMGDecoder::readSize(stream, _originalWidth, _originalHeight);
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}
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bool VisualImageXMG::loadPNG(Common::SeekableReadStream *stream) {
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assert(!_surface && !_texture);
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// Decode the XMG
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Image::PNGDecoder pngDecoder;
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if (!pngDecoder.loadStream(*stream)) {
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return false;
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}
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if (pngDecoder.getPalette()) {
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warning("Indexed colors PNG images are not supported");
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return false;
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}
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if (StarkSettings->shouldPreMultiplyReplacementPNGs()) {
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// We can do alpha pre-multiplication when loading for
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// convenience when testing modded graphics.
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_surface = multiplyColorWithAlpha(pngDecoder.getSurface());
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} else {
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_surface = pngDecoder.getSurface()->convertTo(Gfx::Driver::getRGBAPixelFormat());
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}
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_texture = _gfx->createBitmap(_surface);
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_texture->setSamplingFilter(StarkSettings->getImageSamplingFilter());
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return true;
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}
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Graphics::Surface *VisualImageXMG::multiplyColorWithAlpha(const Graphics::Surface *source) {
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assert(source->format == Gfx::Driver::getRGBAPixelFormat());
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Graphics::Surface *dest = new Graphics::Surface();
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dest->create(source->w, source->h, Gfx::Driver::getRGBAPixelFormat());
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for (int y = 0; y < source->h; y++) {
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const uint8 *src = (const uint8 *) source->getBasePtr(0, y);
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uint8 *dst = (uint8 *) dest->getBasePtr(0, y);
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for (int x = 0; x < source->w; x++) {
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uint8 a, r, g, b;
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r = *src++;
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g = *src++;
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b = *src++;
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a = *src++;
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if (a != 0xFF) {
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r = (int) r * a / 255;
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g = (int) g * a / 255;
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b = (int) b * a / 255;
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}
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*dst++ = r;
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*dst++ = g;
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*dst++ = b;
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*dst++ = a;
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}
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}
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return dest;
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}
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void VisualImageXMG::render(const Common::Point &position, bool useOffset) {
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render(position, useOffset, true);
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}
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void VisualImageXMG::render(const Common::Point &position, bool useOffset, bool unscaled) {
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Common::Point drawPos = useOffset ? position - _hotspot : position;
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if (!unscaled) {
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uint width = _gfx->scaleWidthOriginalToCurrent(_originalWidth);
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uint height = _gfx->scaleHeightOriginalToCurrent(_originalHeight);
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_surfaceRenderer->render(_texture, drawPos, width, height);
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} else {
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_surfaceRenderer->render(_texture, drawPos, _originalWidth, _originalHeight);
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}
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}
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void VisualImageXMG::setFadeLevel(float fadeLevel) {
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_surfaceRenderer->setFadeLevel(fadeLevel);
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}
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bool VisualImageXMG::isPointSolid(const Common::Point &point) const {
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assert(_surface);
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if (_originalWidth < 32 || _originalHeight < 32) {
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return true; // Small images are always solid
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}
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Common::Point scaledPoint;
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scaledPoint.x = point.x * _surface->w / _originalWidth;
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scaledPoint.y = point.y * _surface->h / _originalHeight;
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scaledPoint.x = CLIP<uint16>(scaledPoint.x, 0, _surface->w);
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scaledPoint.y = CLIP<uint16>(scaledPoint.y, 0, _surface->h);
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// Maybe implement this method in some other way to avoid having to keep the surface in memory
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const byte *ptr = (const byte *) _surface->getBasePtr(scaledPoint.x, scaledPoint.y);
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return *(ptr + 3) == 0xFF;
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}
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int VisualImageXMG::getWidth() const {
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return _originalWidth;
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}
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int VisualImageXMG::getHeight() const {
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return _originalHeight;
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}
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const Graphics::Surface *VisualImageXMG::getSurface() const {
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assert(_surface);
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return _surface;
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}
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} // End of namespace Stark
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