mirror of
https://github.com/libretro/scummvm.git
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85 lines
2.2 KiB
C++
85 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "titanic/carry/mouth.h"
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#include "titanic/game/head_slot.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CMouth, CHeadPiece)
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ON_MESSAGE(UseWithOtherMsg)
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ON_MESSAGE(MovieEndMsg)
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ON_MESSAGE(PETGainedObjectMsg)
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END_MESSAGE_MAP()
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CMouth::CMouth() : CHeadPiece() {
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}
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void CMouth::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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CHeadPiece::save(file, indent);
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}
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void CMouth::load(SimpleFile *file) {
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file->readNumber();
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CHeadPiece::load(file);
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}
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bool CMouth::UseWithOtherMsg(CUseWithOtherMsg *msg) {
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CHeadSlot *slot = dynamic_cast<CHeadSlot *>(msg->_other);
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if (!slot)
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return CHeadPiece::UseWithOtherMsg(msg);
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_flag = true;
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setVisible(false);
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setPosition(Point(0, 0));
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petMoveToHiddenRoom();
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CAddHeadPieceMsg addMsg(getName());
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if (addMsg._value != "NULL")
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addMsg.execute("MouthSlot");
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return true;
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}
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bool CMouth::MovieEndMsg(CMovieEndMsg *msg) {
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return true;
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}
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bool CMouth::PETGainedObjectMsg(CPETGainedObjectMsg *msg) {
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_visibleFrame = 2;
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loadFrame(2);
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setVisible(true);
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if (!_field13C) {
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incParrotResponse();
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_field13C = true;
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}
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// WORKAROUND: If Mouth is removed from Titania after inserting,
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// message the Titania control so it can be flagged as removed
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CTakeHeadPieceMsg headpieceMsg(getName());
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headpieceMsg.execute("TitaniaControl");
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return true;
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}
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} // End of namespace Titanic
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