scummvm/sound/softsynth/mt32/freeverb.cpp
2006-02-11 10:05:31 +00:00

314 lines
7.0 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2000 Jezar at Dreampoint
* Copyright (C) 2004-2006 The ScummVM project
*
* This code is public domain
*
* Parts of this code are:
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
// Comb filter implementation
//
// Written by
// http://www.dreampoint.co.uk
// This code is public domain
#include "common/stdafx.h"
#include "sound/softsynth/mt32/freeverb.h"
comb::comb() {
filterstore = 0;
bufidx = 0;
}
void comb::setbuffer(float *buf, int size) {
buffer = buf;
bufsize = size;
}
void comb::mute() {
for (int i = 0; i < bufsize; i++)
buffer[i] = 0;
}
void comb::setdamp(float val) {
damp1 = val;
damp2 = 1 - val;
}
float comb::getdamp() {
return damp1;
}
void comb::setfeedback(float val) {
feedback = val;
}
float comb::getfeedback() {
return feedback;
}
// Allpass filter implementation
allpass::allpass() {
bufidx = 0;
}
void allpass::setbuffer(float *buf, int size) {
buffer = buf;
bufsize = size;
}
void allpass::mute() {
for (int i = 0; i < bufsize; i++)
buffer[i] = 0;
}
void allpass::setfeedback(float val) {
feedback = val;
}
float allpass::getfeedback() {
return feedback;
}
// Reverb model implementation
revmodel::revmodel() {
// Tie the components to their buffers
combL[0].setbuffer(bufcombL1,combtuningL1);
combR[0].setbuffer(bufcombR1,combtuningR1);
combL[1].setbuffer(bufcombL2,combtuningL2);
combR[1].setbuffer(bufcombR2,combtuningR2);
combL[2].setbuffer(bufcombL3,combtuningL3);
combR[2].setbuffer(bufcombR3,combtuningR3);
combL[3].setbuffer(bufcombL4,combtuningL4);
combR[3].setbuffer(bufcombR4,combtuningR4);
combL[4].setbuffer(bufcombL5,combtuningL5);
combR[4].setbuffer(bufcombR5,combtuningR5);
combL[5].setbuffer(bufcombL6,combtuningL6);
combR[5].setbuffer(bufcombR6,combtuningR6);
combL[6].setbuffer(bufcombL7,combtuningL7);
combR[6].setbuffer(bufcombR7,combtuningR7);
combL[7].setbuffer(bufcombL8,combtuningL8);
combR[7].setbuffer(bufcombR8,combtuningR8);
allpassL[0].setbuffer(bufallpassL1,allpasstuningL1);
allpassR[0].setbuffer(bufallpassR1,allpasstuningR1);
allpassL[1].setbuffer(bufallpassL2,allpasstuningL2);
allpassR[1].setbuffer(bufallpassR2,allpasstuningR2);
allpassL[2].setbuffer(bufallpassL3,allpasstuningL3);
allpassR[2].setbuffer(bufallpassR3,allpasstuningR3);
allpassL[3].setbuffer(bufallpassL4,allpasstuningL4);
allpassR[3].setbuffer(bufallpassR4,allpasstuningR4);
// Set default values
allpassL[0].setfeedback(0.5f);
allpassR[0].setfeedback(0.5f);
allpassL[1].setfeedback(0.5f);
allpassR[1].setfeedback(0.5f);
allpassL[2].setfeedback(0.5f);
allpassR[2].setfeedback(0.5f);
allpassL[3].setfeedback(0.5f);
allpassR[3].setfeedback(0.5f);
setwet(initialwet);
setroomsize(initialroom);
setdry(initialdry);
setdamp(initialdamp);
setwidth(initialwidth);
setmode(initialmode);
// Buffer will be full of rubbish - so we MUST mute them
mute();
}
void revmodel::mute() {
int i;
if (getmode() >= freezemode)
return;
for (i = 0; i < numcombs; i++) {
combL[i].mute();
combR[i].mute();
}
for (i = 0; i < numallpasses; i++) {
allpassL[i].mute();
allpassR[i].mute();
}
}
void revmodel::processreplace(float *inputL, float *inputR, float *outputL, float *outputR, long numsamples, int skip) {
float outL, outR, input;
while (numsamples-- > 0) {
int i;
outL = outR = 0;
input = (*inputL + *inputR) * gain;
// Accumulate comb filters in parallel
for (i = 0; i < numcombs; i++) {
outL += combL[i].process(input);
outR += combR[i].process(input);
}
// Feed through allpasses in series
for (i = 0; i < numallpasses; i++) {
outL = allpassL[i].process(outL);
outR = allpassR[i].process(outR);
}
// Calculate output REPLACING anything already there
*outputL = outL * wet1 + outR * wet2 + *inputL * dry;
*outputR = outR * wet1 + outL * wet2 + *inputR * dry;
// Increment sample pointers, allowing for interleave (if any)
inputL += skip;
inputR += skip;
outputL += skip;
outputR += skip;
}
}
void revmodel::processmix(float *inputL, float *inputR, float *outputL, float *outputR, long numsamples, int skip) {
float outL, outR, input;
while (numsamples-- > 0) {
int i;
outL = outR = 0;
input = (*inputL + *inputR) * gain;
// Accumulate comb filters in parallel
for (i = 0; i < numcombs; i++) {
outL += combL[i].process(input);
outR += combR[i].process(input);
}
// Feed through allpasses in series
for (i = 0; i < numallpasses; i++) {
outL = allpassL[i].process(outL);
outR = allpassR[i].process(outR);
}
// Calculate output MIXING with anything already there
*outputL += outL * wet1 + outR * wet2 + *inputL * dry;
*outputR += outR * wet1 + outL * wet2 + *inputR * dry;
// Increment sample pointers, allowing for interleave (if any)
inputL += skip;
inputR += skip;
outputL += skip;
outputR += skip;
}
}
void revmodel::update() {
// Recalculate internal values after parameter change
int i;
wet1 = wet * (width / 2 + 0.5f);
wet2 = wet * ((1 - width) / 2);
if (mode >= freezemode) {
roomsize1 = 1;
damp1 = 0;
gain = muted;
} else {
roomsize1 = roomsize;
damp1 = damp;
gain = fixedgain;
}
for (i = 0; i < numcombs; i++) {
combL[i].setfeedback(roomsize1);
combR[i].setfeedback(roomsize1);
}
for (i = 0; i < numcombs; i++) {
combL[i].setdamp(damp1);
combR[i].setdamp(damp1);
}
}
// The following get/set functions are not inlined, because
// speed is never an issue when calling them, and also
// because as you develop the reverb model, you may
// wish to take dynamic action when they are called.
void revmodel::setroomsize(float value) {
roomsize = (value * scaleroom) + offsetroom;
update();
}
float revmodel::getroomsize() {
return (roomsize - offsetroom) / scaleroom;
}
void revmodel::setdamp(float value) {
damp = value * scaledamp;
update();
}
float revmodel::getdamp() {
return damp / scaledamp;
}
void revmodel::setwet(float value) {
wet = value * scalewet;
update();
}
float revmodel::getwet() {
return wet / scalewet;
}
void revmodel::setdry(float value) {
dry = value * scaledry;
}
float revmodel::getdry() {
return dry / scaledry;
}
void revmodel::setwidth(float value) {
width = value;
update();
}
float revmodel::getwidth() {
return width;
}
void revmodel::setmode(float value) {
mode = value;
update();
}
float revmodel::getmode() {
if (mode >= freezemode)
return 1;
else
return 0;
}