mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 13:50:13 +00:00
ac45e290f7
svn-id: r23796
175 lines
4.4 KiB
C++
175 lines
4.4 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2005-2006 The ScummVM project
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* Copyright (C) 2005 Joost Peters PSP Backend
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* Copyright (C) 2005 Thomas Mayer PSP Backend
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* Copyright (C) 2005 Paolo Costabel PSP Backend
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#ifdef __PSP__
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#include "base/engine.h"
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#include "backends/fs/abstract-fs.h"
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#include <sys/stat.h>
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#include <unistd.h>
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#define ROOT_PATH "ms0:/"
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/*
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* Implementation of the ScummVM file system API based on PSPSDK API.
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*/
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class PSPFilesystemNode : public AbstractFilesystemNode {
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protected:
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String _displayName;
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bool _isDirectory;
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bool _isValid;
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String _path;
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public:
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PSPFilesystemNode();
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PSPFilesystemNode(const Common::String &p, bool verify);
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virtual String displayName() const { return _displayName; }
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virtual String name() const { return _displayName; }
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virtual bool isValid() const { return _isValid; }
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virtual bool isDirectory() const { return _isDirectory; }
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virtual String path() const { return _path; }
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virtual bool listDir(AbstractFSList &list, ListMode mode) const;
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virtual AbstractFilesystemNode *parent() const;
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virtual AbstractFilesystemNode *child(const String &n) const;
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};
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AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
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return AbstractFilesystemNode::getRoot();
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}
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AbstractFilesystemNode *AbstractFilesystemNode::getRoot() {
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return new PSPFilesystemNode();
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}
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PSPFilesystemNode::PSPFilesystemNode() {
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_isDirectory = true;
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_displayName = "Root";
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_isValid = true;
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_path = ROOT_PATH;
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}
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PSPFilesystemNode::PSPFilesystemNode(const Common::String &p, bool verify) {
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assert(p.size() > 0);
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_path = p;
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_displayName = _path;
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_isValid = true;
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_isDirectory = true;
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if (verify) {
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struct stat st;
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_isValid = (0 == stat(_path.c_str(), &st));
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_isDirectory = S_ISDIR(st.st_mode);
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}
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}
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AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) {
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return new PSPFilesystemNode(path, true);
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}
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bool PSPFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
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assert(_isDirectory);
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int dfd = sceIoDopen(_path.c_str());
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if (dfd > 0) {
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SceIoDirent dir;
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memset(&dir, 0, sizeof(dir));
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while (sceIoDread(dfd, &dir) > 0) {
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// Skip 'invisible files
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if (dir.d_name[0] == '.')
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continue;
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PSPFilesystemNode entry;
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entry._isValid = true;
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entry._displayName = dir.d_name;
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entry._path = _path;
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entry._path += dir.d_name;
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entry._isDirectory = dir.d_stat.st_attr & FIO_SO_IFDIR;
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if (entry._isDirectory)
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entry._path += "/";
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// Honor the chosen mode
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if ((mode == FilesystemNode::kListFilesOnly && entry._isDirectory) ||
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(mode == FilesystemNode::kListDirectoriesOnly && !entry._isDirectory))
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continue;
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myList.push_back(new PSPFilesystemNode(entry));
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}
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sceIoDclose(dfd);
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return true;
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} else {
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return false;
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}
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}
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static const char *lastPathComponent(const Common::String &str) {
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const char *start = str.c_str();
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const char *cur = start + str.size() - 2;
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while (cur >= start && *cur != '/') {
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--cur;
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}
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return cur + 1;
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}
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AbstractFilesystemNode *PSPFilesystemNode::parent() const {
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assert(_isValid);
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if (_path == ROOT_PATH)
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return 0;
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const char *start = _path.c_str();
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const char *end = lastPathComponent(_path);
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PSPFilesystemNode *p = new PSPFilesystemNode(String(start, end - start), false);
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return p;
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}
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AbstractFilesystemNode *PSPFilesystemNode::child(const String &n) const {
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// FIXME: Pretty lame implementation! We do no error checking to speak
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// of, do not check if this is a special node, etc.
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assert(_isDirectory);
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String newPath(_path);
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if (_path.lastChar() != '/')
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newPath += '/';
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newPath += n;
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PSPFilesystemNode *p = new PSPFilesystemNode(newPath, true);
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return p;
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}
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#endif // PSP
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