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475 lines
16 KiB
C++
475 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef AUDIO_MIDIDRV_H
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#define AUDIO_MIDIDRV_H
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#include "common/scummsys.h"
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#include "common/str.h"
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#include "common/stream.h"
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#include "common/timer.h"
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#include "common/array.h"
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class MidiChannel;
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/**
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* @defgroup audio_mididrv MIDI drivers
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* @ingroup audio
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*
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* @brief API for managing MIDI drivers.
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* @{
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*/
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/**
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* Music types that music drivers can implement and engines can rely on.
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*/
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enum MusicType {
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MT_INVALID = -1, // Invalid output
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MT_AUTO = 0, // Auto
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MT_NULL, // Null
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MT_PCSPK, // PC Speaker
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MT_PCJR, // PCjr
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MT_CMS, // CMS
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MT_ADLIB, // AdLib
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MT_C64, // C64
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MT_AMIGA, // Amiga
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MT_APPLEIIGS, // Apple IIGS
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MT_TOWNS, // FM-TOWNS
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MT_PC98, // PC98
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MT_SEGACD, // SegaCD
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MT_GM, // General MIDI
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MT_MT32, // MT-32
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MT_GS // Roland GS
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};
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/**
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* A set of flags to be passed to detectDevice() which can be used to
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* specify what kind of music driver is preferred / accepted.
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*
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* The flags (except for MDT_PREFER_MT32 and MDT_PREFER_GM) indicate whether a
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* given driver type is acceptable. E.g. the TOWNS music driver could be
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* returned by detectDevice if and only if MDT_TOWNS is specified.
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*
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* MDT_PREFER_MT32 and MDT_PREFER_GM indicate the MIDI device type to use when
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* no device is selected in the music options, or when the MIDI device selected
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* does not match the requirements of a game engine. With these flags, more
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* priority is given to an MT-32 device, or a GM device respectively.
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*
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* @todo Rename MidiDriverFlags to MusicDriverFlags
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*/
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enum MidiDriverFlags {
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MDT_NONE = 0,
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MDT_PCSPK = 1 << 0, // PC Speaker: Maps to MT_PCSPK and MT_PCJR
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MDT_CMS = 1 << 1, // Creative Music System / Gameblaster: Maps to MT_CMS
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MDT_PCJR = 1 << 2, // Tandy/PC Junior driver
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MDT_ADLIB = 1 << 3, // AdLib: Maps to MT_ADLIB
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MDT_C64 = 1 << 4,
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MDT_AMIGA = 1 << 5,
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MDT_APPLEIIGS = 1 << 6,
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MDT_TOWNS = 1 << 7, // FM-TOWNS: Maps to MT_TOWNS
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MDT_PC98 = 1 << 8, // PC-98: Maps to MT_PC98
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MDT_SEGACD = 1 << 9,
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MDT_MIDI = 1 << 10, // Real MIDI
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MDT_PREFER_MT32 = 1 << 11, // MT-32 output is preferred
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MDT_PREFER_GM = 1 << 12, // GM output is preferred
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MDT_PREFER_FLUID= 1 << 13 // FluidSynth driver is preferred
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};
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/**
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* TODO: Document this, give it a better name.
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*/
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class MidiDriver_BASE {
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public:
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static const uint8 MIDI_CHANNEL_COUNT = 16;
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static const uint8 MIDI_RHYTHM_CHANNEL = 9;
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static const byte MIDI_COMMAND_NOTE_OFF = 0x80;
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static const byte MIDI_COMMAND_NOTE_ON = 0x90;
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static const byte MIDI_COMMAND_POLYPHONIC_AFTERTOUCH = 0xA0;
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static const byte MIDI_COMMAND_CONTROL_CHANGE = 0xB0;
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static const byte MIDI_COMMAND_PROGRAM_CHANGE = 0xC0;
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static const byte MIDI_COMMAND_CHANNEL_AFTERTOUCH = 0xD0;
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static const byte MIDI_COMMAND_PITCH_BEND = 0xE0;
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static const byte MIDI_COMMAND_SYSTEM = 0xF0;
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static const byte MIDI_CONTROLLER_BANK_SELECT_MSB = 0x00;
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static const byte MIDI_CONTROLLER_MODULATION = 0x01;
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static const byte MIDI_CONTROLLER_DATA_ENTRY_MSB = 0x06;
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static const byte MIDI_CONTROLLER_VOLUME = 0x07;
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static const byte MIDI_CONTROLLER_PANNING = 0x0A;
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static const byte MIDI_CONTROLLER_EXPRESSION = 0x0B;
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static const byte MIDI_CONTROLLER_BANK_SELECT_LSB = 0x20;
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static const byte MIDI_CONTROLLER_DATA_ENTRY_LSB = 0x26;
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static const byte MIDI_CONTROLLER_SUSTAIN = 0x40;
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static const byte MIDI_CONTROLLER_REVERB = 0x5B;
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static const byte MIDI_CONTROLLER_CHORUS = 0x5D;
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static const byte MIDI_CONTROLLER_RPN_LSB = 0x64;
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static const byte MIDI_CONTROLLER_RPN_MSB = 0x65;
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static const byte MIDI_CONTROLLER_RESET_ALL_CONTROLLERS = 0x79;
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static const byte MIDI_CONTROLLER_ALL_NOTES_OFF = 0x7B;
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static const byte MIDI_CONTROLLER_OMNI_ON = 0x7C;
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static const byte MIDI_CONTROLLER_OMNI_OFF = 0x7D;
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static const byte MIDI_CONTROLLER_MONO_ON = 0x7E;
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static const byte MIDI_CONTROLLER_POLY_ON = 0x7F;
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static const byte MIDI_RPN_PITCH_BEND_SENSITIVITY_MSB = 0x00;
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static const byte MIDI_RPN_PITCH_BEND_SENSITIVITY_LSB = 0x00;
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static const byte MIDI_RPN_NULL = 0x7F;
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static const uint16 MIDI_PITCH_BEND_DEFAULT = 0x2000;
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MidiDriver_BASE();
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virtual ~MidiDriver_BASE();
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/**
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* Output a packed midi command to the midi stream.
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* The 'lowest' byte (i.e. b & 0xFF) is the status
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* code, then come (if used) the first and second
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* opcode.
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*/
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virtual void send(uint32 b) = 0;
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/**
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* Send a MIDI command from a specific source. If the MIDI driver
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* does not support multiple sources, the source parameter is
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* ignored.
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*/
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virtual void send(int8 source, uint32 b) { send(b); }
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/**
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* Output a midi command to the midi stream. Convenience wrapper
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* around the usual 'packed' send method.
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*
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* Do NOT use this for sysEx transmission; instead, use the sysEx()
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* method below.
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*/
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void send(byte status, byte firstOp, byte secondOp);
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/**
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* Send a MIDI command from a specific source. If the MIDI driver
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* does not support multiple sources, the source parameter is
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* ignored.
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*/
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void send(int8 source, byte status, byte firstOp, byte secondOp);
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/**
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* Transmit a SysEx to the MIDI device.
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*
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* The given msg MUST NOT contain the usual SysEx frame, i.e.
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* do NOT include the leading 0xF0 and the trailing 0xF7.
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*
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* Furthermore, the maximal supported length of a SysEx
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* is 264 bytes. Passing longer buffers can lead to
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* undefined behavior (most likely, a crash).
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*/
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virtual void sysEx(const byte *msg, uint16 length) { }
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/**
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* Transmit a SysEx to the MIDI device and return the necessary
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* delay until the next SysEx event in milliseconds.
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*
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* This can be used to implement an alternate delay method than the
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* OSystem::delayMillis function used by most sysEx implementations.
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* Note that not every driver needs a delay, or supports this method.
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* In this case, 0 is returned and the driver itself will do a delay
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* if necessary.
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*
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* For information on the SysEx data requirements, see the sysEx method.
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*/
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virtual uint16 sysExNoDelay(const byte *msg, uint16 length) { sysEx(msg, length); return 0; }
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// TODO: Document this.
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virtual void metaEvent(byte type, byte *data, uint16 length) { }
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/**
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* Send a meta event from a specific source. If the MIDI driver
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* does not support multiple sources, the source parameter is
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* ignored.
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*/
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virtual void metaEvent(int8 source, byte type, byte *data, uint16 length) { metaEvent(type, data, length); }
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/**
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* Stops all currently active notes. Specify stopSustainedNotes if
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* the MIDI data makes use of the sustain controller to also stop
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* sustained notes.
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*
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* Usually, the MIDI parser tracks active notes and terminates them
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* when playback is stopped. This method should be used as a backup
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* to silence the MIDI output in case the MIDI parser makes a
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* mistake when tracking acive notes. It can also be used when
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* quitting or pausing a game.
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*
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* By default, this method sends an All Notes Off message and, if
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* stopSustainedNotes is true, a Sustain off message on all MIDI
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* channels. Driver implementations can override this if they want
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* to implement this functionality in a different way.
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*/
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virtual void stopAllNotes(bool stopSustainedNotes = false);
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/**
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* A driver implementation might need time to prepare playback of
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* a track. Use this function to check if the driver is ready to
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* receive MIDI events.
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*/
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virtual bool isReady() { return true; }
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protected:
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/**
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* Enables midi dumping to a 'dump.mid' file and to debug messages on screen
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* It's set by '--dump-midi' command line parameter
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*/
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bool _midiDumpEnable;
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/** Used for MIDI dumping delta calculation */
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uint32 _prevMillis;
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/** Stores all MIDI events, will be written to disk after an engine quits */
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Common::Array<byte> _midiDumpCache;
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/** Initialize midi dumping mechanism, called only if enabled */
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void midiDumpInit();
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/** Handles MIDI file variable length dumping */
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int midiDumpVarLength(const uint32 &delta);
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/** Handles MIDI file time delta dumping */
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void midiDumpDelta();
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/** Performs dumping of MIDI commands, called only if enabled */
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void midiDumpDo(uint32 b);
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/** Performs dumping of MIDI SysEx commands, called only if enabled */
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void midiDumpSysEx(const byte *msg, uint16 length);
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/** Writes the captured MIDI events to disk, called only if enabled */
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void midiDumpFinish();
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};
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/**
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* Abstract MIDI Driver Class
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*
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* @todo Rename MidiDriver to MusicDriver
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*/
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class MidiDriver : public MidiDriver_BASE {
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public:
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/**
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* The device handle.
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*
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* The value 0 is reserved for an invalid device for now.
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* TODO: Maybe we should use -1 (i.e. 0xFFFFFFFF) as
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* invalid device?
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*/
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typedef uint32 DeviceHandle;
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enum DeviceStringType {
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kDriverName,
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kDriverId,
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kDeviceName,
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kDeviceId
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};
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static Common::String musicType2GUIO(uint32 musicType);
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/** Create music driver matching the given device handle, or NULL if there is no match. */
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static MidiDriver *createMidi(DeviceHandle handle);
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/** Returns device handle based on the present devices and the flags parameter. */
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static DeviceHandle detectDevice(int flags);
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/** Find the music driver matching the given driver name/description. */
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static DeviceHandle getDeviceHandle(const Common::String &identifier);
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/** Check whether the device with the given handle is available. */
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static bool checkDevice(DeviceHandle handle);
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/** Get the music type matching the given device handle, or MT_AUTO if there is no match. */
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static MusicType getMusicType(DeviceHandle handle);
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/** Get the device description string matching the given device handle and the given type. */
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static Common::String getDeviceString(DeviceHandle handle, DeviceStringType type);
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/** Common operations to be done by all drivers on start of send */
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void midiDriverCommonSend(uint32 b);
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/** Common operations to be done by all drivers on start of sysEx */
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void midiDriverCommonSysEx(const byte *msg, uint16 length);
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private:
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// If detectDevice() detects MT32 and we have a preferred MT32 device
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// we use this to force getMusicType() to return MT_MT32 so that we don't
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// have to rely on the 'True Roland MT-32' config manager setting (since nobody
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// would possibly think about activating 'True Roland MT-32' when he has set
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// 'Music Driver' to '<default>')
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static bool _forceTypeMT32;
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public:
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virtual ~MidiDriver() { }
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static const byte _mt32ToGm[128];
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static const byte _gmToMt32[128];
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/**
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* Error codes returned by open.
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* Can be converted to a string with getErrorName().
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*/
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enum {
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MERR_CANNOT_CONNECT = 1,
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// MERR_STREAMING_NOT_AVAILABLE = 2,
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MERR_DEVICE_NOT_AVAILABLE = 3,
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MERR_ALREADY_OPEN = 4
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};
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enum {
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// PROP_TIMEDIV = 1,
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PROP_OLD_ADLIB = 2,
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PROP_CHANNEL_MASK = 3,
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// HACK: Not so nice, but our SCUMM AdLib code is in audio/
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PROP_SCUMM_OPL3 = 4,
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/**
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* Set this to enable or disable scaling of the MIDI channel
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* volume with the user volume settings (including setting it
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* to 0 when Mute All is selected). This is currently
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* implemented in the MT-32/GM drivers (regular and Miles AIL).
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*
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* Default is enabled for the regular driver, and disabled for
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* the Miles AIL driver.
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*/
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PROP_USER_VOLUME_SCALING = 5,
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/**
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* Set this property to indicate that the MIDI data used by the
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* game has reversed stereo panning compared to its intended
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* device. The MT-32 has reversed stereo panning compared to
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* the MIDI specification and some game developers chose to
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* stick to the MIDI specification.
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*
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* Do not confuse this with the _midiDeviceReversePanning flag,
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* which indicates that the output MIDI device has reversed
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* stereo panning compared to the intended MIDI device targeted
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* by the MIDI data. This is set by the MT-32/GM driver when
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* MT-32 data is played on a GM device or the other way around.
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* Both flags can be set, which results in no change to the
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* panning.
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*
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* Set this property before opening the driver, to make sure
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* that the default panning is set correctly.
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*/
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PROP_MIDI_DATA_REVERSE_PANNING = 6
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};
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/**
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* Open the midi driver.
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* @return 0 if successful, otherwise an error code.
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*/
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virtual int open() = 0;
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/**
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* Check whether the midi driver has already been opened.
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*/
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virtual bool isOpen() const = 0;
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/** Close the midi driver. */
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virtual void close() = 0;
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/** Get or set a property. */
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virtual uint32 property(int prop, uint32 param) { return 0; }
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/** Retrieve a string representation of an error code. */
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static const char *getErrorName(int error_code);
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// HIGH-LEVEL SEMANTIC METHODS
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virtual void setPitchBendRange(byte channel, uint range) {
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send(MIDI_COMMAND_CONTROL_CHANGE | channel, MIDI_CONTROLLER_RPN_MSB, MIDI_RPN_PITCH_BEND_SENSITIVITY_MSB);
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send(MIDI_COMMAND_CONTROL_CHANGE | channel, MIDI_CONTROLLER_RPN_LSB, MIDI_RPN_PITCH_BEND_SENSITIVITY_LSB);
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send(MIDI_COMMAND_CONTROL_CHANGE | channel, MIDI_CONTROLLER_DATA_ENTRY_MSB, range); // Semi-tones
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send(MIDI_COMMAND_CONTROL_CHANGE | channel, MIDI_CONTROLLER_DATA_ENTRY_LSB, 0); // Cents
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send(MIDI_COMMAND_CONTROL_CHANGE | channel, MIDI_CONTROLLER_RPN_MSB, MIDI_RPN_NULL);
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send(MIDI_COMMAND_CONTROL_CHANGE | channel, MIDI_CONTROLLER_RPN_LSB, MIDI_RPN_NULL);
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}
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/**
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* Send a Roland MT-32 reset sysEx to the midi device.
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*/
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void sendMT32Reset();
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/**
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* Send a General MIDI reset sysEx to the midi device.
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*/
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void sendGMReset();
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virtual void sysEx_customInstrument(byte channel, uint32 type, const byte *instr) { }
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// Timing functions - MidiDriver now operates timers
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virtual void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) = 0;
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/** The time in microseconds between invocations of the timer callback. */
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virtual uint32 getBaseTempo() = 0;
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// Channel allocation functions
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virtual MidiChannel *allocateChannel() = 0;
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virtual MidiChannel *getPercussionChannel() = 0;
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// Allow an engine to supply its own soundFont data. This stream will be destroyed after use.
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virtual void setEngineSoundFont(Common::SeekableReadStream *soundFontData) { }
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// Does this driver accept soundFont data?
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virtual bool acceptsSoundFontData() { return false; }
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};
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class MidiChannel {
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public:
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virtual ~MidiChannel() {}
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virtual MidiDriver *device() = 0;
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virtual byte getNumber() = 0;
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virtual void release() = 0;
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virtual void send(uint32 b) = 0; // 4-bit channel portion is ignored
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// Regular messages
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virtual void noteOff(byte note) = 0;
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virtual void noteOn(byte note, byte velocity) = 0;
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virtual void programChange(byte program) = 0;
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virtual void pitchBend(int16 bend) = 0; // -0x2000 to +0x1FFF
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// Control Change messages
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virtual void controlChange(byte control, byte value) = 0;
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virtual void modulationWheel(byte value) { controlChange(MidiDriver::MIDI_CONTROLLER_MODULATION, value); }
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virtual void volume(byte value) { controlChange(MidiDriver::MIDI_CONTROLLER_VOLUME, value); }
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virtual void panPosition(byte value) { controlChange(MidiDriver::MIDI_CONTROLLER_PANNING, value); }
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virtual void pitchBendFactor(byte value) = 0;
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virtual void transpose(int8 value) {}
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virtual void detune(byte value) { controlChange(17, value); }
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virtual void priority(byte value) { }
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virtual void sustain(bool value) { controlChange(MidiDriver::MIDI_CONTROLLER_SUSTAIN, value ? 1 : 0); }
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virtual void effectLevel(byte value) { controlChange(MidiDriver::MIDI_CONTROLLER_REVERB, value); }
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virtual void chorusLevel(byte value) { controlChange(MidiDriver::MIDI_CONTROLLER_CHORUS, value); }
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virtual void allNotesOff() { controlChange(MidiDriver::MIDI_CONTROLLER_ALL_NOTES_OFF, 0); }
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// SysEx messages
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virtual void sysEx_customInstrument(uint32 type, const byte *instr) = 0;
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};
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/** @} */
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#endif
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