scummvm/graphics
Max Horn 3ee1fe9b57 Forgot to commit this, oops :-/
svn-id: r17846
2005-04-28 00:23:08 +00:00
..
.cvsignore New file. 2004-03-28 15:11:48 +00:00
animation.cpp ...and since RGBToColor() returns OverlayColor, let's use that datatype 2005-04-26 11:05:06 +00:00
animation.h ...and since RGBToColor() returns OverlayColor, let's use that datatype 2005-04-26 11:05:06 +00:00
consolefont.cpp Moved the console font from gui to graphics 2005-02-06 18:12:29 +00:00
font.cpp Fix bug #1098115 (GUI: Broken console font) 2005-01-08 18:11:29 +00:00
font.h Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to 2005-01-06 22:48:42 +00:00
fontman.cpp Moved the console font from gui to graphics 2005-02-06 18:12:29 +00:00
fontman.h Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to 2005-01-06 22:48:42 +00:00
module.mk Forgot to commit this, oops :-/ 2005-04-28 00:23:08 +00:00
newfont_big.cpp Add missing pixel to letter 'P' 2005-03-25 14:58:18 +00:00
newfont.cpp New normal/big fonts 2005-01-06 22:38:58 +00:00
primitives.cpp Patch #1186744 (Common line-drawing function) 2005-04-27 20:29:19 +00:00
primitives.h Patch #1186744 (Common line-drawing function) 2005-04-27 20:29:19 +00:00
scummfont.cpp Fix bug #1098115 (GUI: Broken console font) 2005-01-08 18:11:29 +00:00
surface.cpp Updated copyright 2005-01-01 16:09:25 +00:00
surface.h On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for 2005-01-11 13:25:02 +00:00