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126 lines
3.1 KiB
C++
126 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/config-manager.h"
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#include "common/error.h"
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#include "common/events.h"
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#include "common/system.h"
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#include "graphics/palette.h"
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#include "engines/engine.h"
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#include "engines/util.h"
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#include "chewy/chewy.h"
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#include "chewy/console.h"
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#include "chewy/cursor.h"
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#include "chewy/events.h"
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#include "chewy/graphics.h"
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#include "chewy/resource.h"
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#include "chewy/scene.h"
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#include "chewy/sound.h"
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#include "chewy/text.h"
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namespace Chewy {
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ChewyEngine::ChewyEngine(OSystem *syst, const ChewyGameDescription *gameDesc)
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: Engine(syst),
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_gameDescription(gameDesc),
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_rnd("chewy") {
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const Common::FSNode gameDataDir(ConfMan.get("path"));
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SearchMan.addSubDirectoryMatching(gameDataDir, "back");
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SearchMan.addSubDirectoryMatching(gameDataDir, "cut");
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SearchMan.addSubDirectoryMatching(gameDataDir, "err");
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SearchMan.addSubDirectoryMatching(gameDataDir, "misc");
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SearchMan.addSubDirectoryMatching(gameDataDir, "room");
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SearchMan.addSubDirectoryMatching(gameDataDir, "sound");
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SearchMan.addSubDirectoryMatching(gameDataDir, "txt");
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}
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ChewyEngine::~ChewyEngine() {
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delete _events;
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delete _text;
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delete _sound;
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delete _cursor;
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delete _scene;
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delete _graphics;
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}
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void ChewyEngine::initialize() {
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setDebugger(new Console(this));
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_cursor = new Cursor();
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_graphics = new Graphics(this);
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_scene = new Scene(this);
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_sound = new Sound(_mixer);
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_text = new Text();
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_events = new Events(this);
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_curCursor = 0;
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_elapsedFrames = 0;
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_videoNum = -1;
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}
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Common::Error ChewyEngine::run() {
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// Initialize backend
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//initGraphics(640, 480);
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initGraphics(320, 200);
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initialize();
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/*for (uint i = 0; i < 161; i++) {
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debug("Video %d", i);
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_graphics->playVideo(i);
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}*/
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//_graphics->playVideo(0);
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_scene->change(0);
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//_sound->playSpeech(1);
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//_sound->playSound(1);
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//_sound->playMusic(2);
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// Run a dummy loop
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while (!shouldQuit()) {
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_events->processEvents();
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// Cursor animation
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if (_elapsedFrames % 30 == 0)
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_cursor->animateCursor();
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if (_videoNum >= 0) {
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_graphics->playVideo(_videoNum);
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_scene->draw();
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_videoNum = -1;
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}
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g_system->updateScreen();
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g_system->delayMillis(10);
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_elapsedFrames++;
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}
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return Common::kNoError;
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}
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} // End of namespace Chewy
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