scummvm/engines/chewy/resource.cpp
2016-10-07 12:29:14 +03:00

315 lines
8.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/debug.h"
#include "common/stream.h"
#include "common/substream.h"
#include "common/textconsole.h"
#include "graphics/pixelformat.h"
#include "graphics/surface.h"
#include "chewy/chewy.h"
#include "chewy/resource.h"
namespace Chewy {
// Resource files - TODO:
// ======================
// back/episode1.gep
// cut/blende.rnd
// misc/exit.eib
// misc/inventar.iib
// misc/inventar.sib
// room/test.rdi
// txt/diah.adh
// txt/inv_st.s and txt/room_st.s (inventory/room control bytes)
// txt/inv_use.idx
Resource::Resource(Common::String filename) {
const uint32 headerGeneric = MKTAG('N', 'G', 'S', '\0');
const uint32 headerTxtDec = MKTAG('T', 'C', 'F', '\0');
const uint32 headerTxtEnc = MKTAG('T', 'C', 'F', '\1');
const uint32 headerSprite = MKTAG('T', 'A', 'F', '\0');
filename.toLowercase();
_stream.open(filename);
uint32 header = _stream.readUint32BE();
bool isText = (header == headerTxtDec || header == headerTxtEnc);
bool isSprite = (header == headerSprite);
if (header != headerGeneric && !isSprite && !isText)
error("Invalid resource - %s", filename.c_str());
if (isText) {
_resType = kResourceTCF;
_encrypted = (header == headerTxtEnc);
} else if (isSprite) {
initSprite(filename);
return;
} else {
_resType = (ResourceType)_stream.readUint16LE();
_encrypted = false;
}
if (filename == "atds.tap")
_encrypted = true;
_chunkCount = _stream.readUint16LE();
for (uint i = 0; i < _chunkCount; i++) {
Chunk cur;
cur.size = _stream.readUint32LE();
if (!isText)
cur.type = (ResourceType)_stream.readUint16LE();
else
cur.num = _stream.readUint16LE();
cur.pos = _stream.pos();
_stream.skip(cur.size);
_chunkList.push_back(cur);
}
}
Resource::~Resource() {
_chunkList.clear();
_stream.close();
}
uint32 Resource::getChunkCount() const {
return _chunkList.size();
}
Chunk *Resource::getChunk(uint num) {
assert(num < _chunkList.size());
return &_chunkList[num];
}
byte *Resource::getChunkData(uint num) {
assert(num < _chunkList.size());
Chunk *chunk = &_chunkList[num];
byte *data = new byte[chunk->size];
_stream.seek(chunk->pos, SEEK_SET);
_stream.read(data, chunk->size);
if (_encrypted)
decrypt(data, chunk->size);
return data;
}
void Resource::initSprite(Common::String filename) {
uint32 nextSpriteOffset;
// TAF (sprite) resources are much different than the rest, so we have a
// separate initializer for them here
_resType = kResourceTAF;
_encrypted = false;
/*screenMode = */_stream.readUint16LE();
_chunkCount = _stream.readUint16LE();
_stream.skip(4); // total size of all sprites
_stream.skip(3 * 256); // palette
nextSpriteOffset = _stream.readUint32LE();
_stream.skip(2 + 1); // correction table, padding
if ((int32)nextSpriteOffset != _stream.pos())
error("Invalid sprite resource - %s", filename.c_str());
for (uint i = 0; i < _chunkCount; i++) {
Chunk cur;
cur.pos = _stream.pos();
cur.type = kResourceTAF;
_stream.skip(2 + 2 + 2); // compression flag, width, height
nextSpriteOffset = _stream.readUint32LE();
uint32 spriteImageOffset = _stream.readUint32LE();
_stream.skip(1); // padding
if ((int32)spriteImageOffset != _stream.pos())
error("Invalid sprite resource - %s", filename.c_str());
cur.size = nextSpriteOffset - cur.pos - 15; // 15 = sizeof(TAFChunk)
_stream.skip(cur.size);
_chunkList.push_back(cur);
}
}
void Resource::unpackRLE(byte *buffer, uint32 compressedSize, uint32 uncompressedSize) {
// Compressed images are packed using a very simple RLE compression
byte count;
byte value;
uint32 outPos = 0;
for (uint i = 0; i < (compressedSize) / 2 && outPos < uncompressedSize; i++) {
count = _stream.readByte();
value = _stream.readByte();
for (byte j = 0; j < count; j++) {
buffer[outPos++] = value;
}
}
}
void Resource::decrypt(byte *data, uint32 size) {
byte *c = data;
for (uint i = 0; i < size; i++) {
*c = -(*c);
++c;
}
}
TAFChunk *SpriteResource::getSprite(uint num) {
assert(num < _chunkList.size());
Chunk *chunk = &_chunkList[num];
TAFChunk *taf = new TAFChunk();
_stream.seek(chunk->pos, SEEK_SET);
taf->compressionFlag = _stream.readUint16LE();
taf->width = _stream.readUint16LE();
taf->height = _stream.readUint16LE();
_stream.skip(4 + 4 + 1); // nextSpriteOffset, spriteImageOffset, padding
taf->data = new byte[taf->width * taf->height];
if (!taf->compressionFlag)
_stream.read(taf->data, chunk->size);
else
unpackRLE(taf->data, chunk->size, taf->width * taf->height);
return taf;
}
TBFChunk *BackgroundResource::getImage(uint num) {
assert(num < _chunkList.size());
Chunk *chunk = &_chunkList[num];
TBFChunk *tbf = new TBFChunk();
_stream.seek(chunk->pos, SEEK_SET);
if (_stream.readUint32BE() != MKTAG('T', 'B', 'F', '\0'))
error("Corrupt TBF resource");
tbf->screenMode = _stream.readUint16LE();
tbf->compressionFlag = _stream.readUint16LE();
tbf->size = _stream.readUint32LE();
tbf->width = _stream.readUint16LE();
tbf->height = _stream.readUint16LE();
for (int j = 0; j < 3 * 256; j++)
tbf->palette[j] = (_stream.readByte() << 2) & 0xff;
tbf->data = new byte[tbf->size];
if (!tbf->compressionFlag)
_stream.read(tbf->data, chunk->size);
else
unpackRLE(tbf->data, chunk->size, tbf->size);
return tbf;
}
SoundChunk *SoundResource::getSound(uint num) {
assert(num < _chunkList.size());
Chunk *chunk = &_chunkList[num];
SoundChunk *sound = new SoundChunk();
_stream.seek(chunk->pos, SEEK_SET);
// Voice files are split in blocks, so reassemble them here
byte blocksRemaining;
uint32 totalLength = 0;
uint32 blockSize;
// Find the total length of the voice file
do {
blocksRemaining = _stream.readByte();
byte b1 = _stream.readByte();
byte b2 = _stream.readByte();
byte b3 = _stream.readByte();
blockSize = b1 + (b2 << 8) + (b3 << 16);
totalLength += blockSize;
_stream.skip(blockSize);
} while (blocksRemaining > 1);
// Read the voice data
sound->size = totalLength;
sound->data = new byte[totalLength];
byte *ptr = sound->data;
_stream.seek(chunk->pos, SEEK_SET);
do {
blocksRemaining = _stream.readByte();
byte b1 = _stream.readByte();
byte b2 = _stream.readByte();
byte b3 = _stream.readByte();
blockSize = b1 + (b2 << 8) + (b3 << 16);
_stream.read(ptr, blockSize);
ptr += blockSize;
} while (blocksRemaining > 1);
return sound;
}
VideoChunk *VideoResource::getVideoHeader(uint num) {
assert(num < _chunkList.size());
Chunk *chunk = &_chunkList[num];
VideoChunk *vid = new VideoChunk();
_stream.seek(chunk->pos, SEEK_SET);
if (_stream.readUint32BE() != MKTAG('C', 'F', 'O', '\0'))
error("Corrupt video resource");
vid->size = _stream.readUint32LE(); // always 0
vid->frameCount = _stream.readUint16LE();
vid->width = _stream.readUint16LE();
vid->height = _stream.readUint16LE();
vid->frameDelay = _stream.readUint32LE();
vid->firstFrameOffset = _stream.readUint32LE(); // always 22
return vid;
}
Common::SeekableReadStream *VideoResource::getVideoStream(uint num) {
assert(num < _chunkList.size());
Chunk *chunk = &_chunkList[num];
return new Common::SeekableSubReadStream(&_stream, chunk->pos, chunk->pos + chunk->size);
}
} // End of namespace Chewy