mirror of
https://github.com/libretro/scummvm.git
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315 lines
8.0 KiB
C++
315 lines
8.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/debug.h"
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#include "common/stream.h"
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#include "common/substream.h"
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#include "common/textconsole.h"
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#include "graphics/pixelformat.h"
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#include "graphics/surface.h"
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#include "chewy/chewy.h"
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#include "chewy/resource.h"
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namespace Chewy {
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// Resource files - TODO:
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// ======================
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// back/episode1.gep
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// cut/blende.rnd
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// misc/exit.eib
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// misc/inventar.iib
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// misc/inventar.sib
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// room/test.rdi
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// txt/diah.adh
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// txt/inv_st.s and txt/room_st.s (inventory/room control bytes)
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// txt/inv_use.idx
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Resource::Resource(Common::String filename) {
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const uint32 headerGeneric = MKTAG('N', 'G', 'S', '\0');
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const uint32 headerTxtDec = MKTAG('T', 'C', 'F', '\0');
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const uint32 headerTxtEnc = MKTAG('T', 'C', 'F', '\1');
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const uint32 headerSprite = MKTAG('T', 'A', 'F', '\0');
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filename.toLowercase();
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_stream.open(filename);
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uint32 header = _stream.readUint32BE();
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bool isText = (header == headerTxtDec || header == headerTxtEnc);
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bool isSprite = (header == headerSprite);
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if (header != headerGeneric && !isSprite && !isText)
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error("Invalid resource - %s", filename.c_str());
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if (isText) {
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_resType = kResourceTCF;
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_encrypted = (header == headerTxtEnc);
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} else if (isSprite) {
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initSprite(filename);
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return;
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} else {
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_resType = (ResourceType)_stream.readUint16LE();
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_encrypted = false;
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}
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if (filename == "atds.tap")
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_encrypted = true;
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_chunkCount = _stream.readUint16LE();
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for (uint i = 0; i < _chunkCount; i++) {
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Chunk cur;
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cur.size = _stream.readUint32LE();
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if (!isText)
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cur.type = (ResourceType)_stream.readUint16LE();
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else
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cur.num = _stream.readUint16LE();
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cur.pos = _stream.pos();
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_stream.skip(cur.size);
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_chunkList.push_back(cur);
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}
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}
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Resource::~Resource() {
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_chunkList.clear();
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_stream.close();
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}
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uint32 Resource::getChunkCount() const {
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return _chunkList.size();
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}
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Chunk *Resource::getChunk(uint num) {
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assert(num < _chunkList.size());
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return &_chunkList[num];
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}
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byte *Resource::getChunkData(uint num) {
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assert(num < _chunkList.size());
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Chunk *chunk = &_chunkList[num];
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byte *data = new byte[chunk->size];
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_stream.seek(chunk->pos, SEEK_SET);
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_stream.read(data, chunk->size);
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if (_encrypted)
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decrypt(data, chunk->size);
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return data;
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}
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void Resource::initSprite(Common::String filename) {
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uint32 nextSpriteOffset;
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// TAF (sprite) resources are much different than the rest, so we have a
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// separate initializer for them here
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_resType = kResourceTAF;
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_encrypted = false;
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/*screenMode = */_stream.readUint16LE();
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_chunkCount = _stream.readUint16LE();
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_stream.skip(4); // total size of all sprites
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_stream.skip(3 * 256); // palette
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nextSpriteOffset = _stream.readUint32LE();
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_stream.skip(2 + 1); // correction table, padding
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if ((int32)nextSpriteOffset != _stream.pos())
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error("Invalid sprite resource - %s", filename.c_str());
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for (uint i = 0; i < _chunkCount; i++) {
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Chunk cur;
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cur.pos = _stream.pos();
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cur.type = kResourceTAF;
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_stream.skip(2 + 2 + 2); // compression flag, width, height
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nextSpriteOffset = _stream.readUint32LE();
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uint32 spriteImageOffset = _stream.readUint32LE();
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_stream.skip(1); // padding
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if ((int32)spriteImageOffset != _stream.pos())
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error("Invalid sprite resource - %s", filename.c_str());
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cur.size = nextSpriteOffset - cur.pos - 15; // 15 = sizeof(TAFChunk)
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_stream.skip(cur.size);
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_chunkList.push_back(cur);
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}
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}
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void Resource::unpackRLE(byte *buffer, uint32 compressedSize, uint32 uncompressedSize) {
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// Compressed images are packed using a very simple RLE compression
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byte count;
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byte value;
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uint32 outPos = 0;
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for (uint i = 0; i < (compressedSize) / 2 && outPos < uncompressedSize; i++) {
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count = _stream.readByte();
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value = _stream.readByte();
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for (byte j = 0; j < count; j++) {
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buffer[outPos++] = value;
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}
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}
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}
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void Resource::decrypt(byte *data, uint32 size) {
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byte *c = data;
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for (uint i = 0; i < size; i++) {
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*c = -(*c);
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++c;
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}
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}
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TAFChunk *SpriteResource::getSprite(uint num) {
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assert(num < _chunkList.size());
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Chunk *chunk = &_chunkList[num];
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TAFChunk *taf = new TAFChunk();
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_stream.seek(chunk->pos, SEEK_SET);
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taf->compressionFlag = _stream.readUint16LE();
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taf->width = _stream.readUint16LE();
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taf->height = _stream.readUint16LE();
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_stream.skip(4 + 4 + 1); // nextSpriteOffset, spriteImageOffset, padding
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taf->data = new byte[taf->width * taf->height];
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if (!taf->compressionFlag)
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_stream.read(taf->data, chunk->size);
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else
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unpackRLE(taf->data, chunk->size, taf->width * taf->height);
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return taf;
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}
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TBFChunk *BackgroundResource::getImage(uint num) {
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assert(num < _chunkList.size());
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Chunk *chunk = &_chunkList[num];
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TBFChunk *tbf = new TBFChunk();
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_stream.seek(chunk->pos, SEEK_SET);
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if (_stream.readUint32BE() != MKTAG('T', 'B', 'F', '\0'))
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error("Corrupt TBF resource");
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tbf->screenMode = _stream.readUint16LE();
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tbf->compressionFlag = _stream.readUint16LE();
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tbf->size = _stream.readUint32LE();
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tbf->width = _stream.readUint16LE();
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tbf->height = _stream.readUint16LE();
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for (int j = 0; j < 3 * 256; j++)
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tbf->palette[j] = (_stream.readByte() << 2) & 0xff;
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tbf->data = new byte[tbf->size];
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if (!tbf->compressionFlag)
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_stream.read(tbf->data, chunk->size);
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else
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unpackRLE(tbf->data, chunk->size, tbf->size);
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return tbf;
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}
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SoundChunk *SoundResource::getSound(uint num) {
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assert(num < _chunkList.size());
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Chunk *chunk = &_chunkList[num];
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SoundChunk *sound = new SoundChunk();
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_stream.seek(chunk->pos, SEEK_SET);
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// Voice files are split in blocks, so reassemble them here
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byte blocksRemaining;
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uint32 totalLength = 0;
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uint32 blockSize;
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// Find the total length of the voice file
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do {
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blocksRemaining = _stream.readByte();
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byte b1 = _stream.readByte();
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byte b2 = _stream.readByte();
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byte b3 = _stream.readByte();
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blockSize = b1 + (b2 << 8) + (b3 << 16);
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totalLength += blockSize;
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_stream.skip(blockSize);
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} while (blocksRemaining > 1);
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// Read the voice data
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sound->size = totalLength;
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sound->data = new byte[totalLength];
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byte *ptr = sound->data;
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_stream.seek(chunk->pos, SEEK_SET);
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do {
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blocksRemaining = _stream.readByte();
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byte b1 = _stream.readByte();
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byte b2 = _stream.readByte();
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byte b3 = _stream.readByte();
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blockSize = b1 + (b2 << 8) + (b3 << 16);
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_stream.read(ptr, blockSize);
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ptr += blockSize;
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} while (blocksRemaining > 1);
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return sound;
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}
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VideoChunk *VideoResource::getVideoHeader(uint num) {
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assert(num < _chunkList.size());
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Chunk *chunk = &_chunkList[num];
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VideoChunk *vid = new VideoChunk();
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_stream.seek(chunk->pos, SEEK_SET);
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if (_stream.readUint32BE() != MKTAG('C', 'F', 'O', '\0'))
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error("Corrupt video resource");
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vid->size = _stream.readUint32LE(); // always 0
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vid->frameCount = _stream.readUint16LE();
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vid->width = _stream.readUint16LE();
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vid->height = _stream.readUint16LE();
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vid->frameDelay = _stream.readUint32LE();
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vid->firstFrameOffset = _stream.readUint32LE(); // always 22
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return vid;
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}
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Common::SeekableReadStream *VideoResource::getVideoStream(uint num) {
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assert(num < _chunkList.size());
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Chunk *chunk = &_chunkList[num];
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return new Common::SeekableSubReadStream(&_stream, chunk->pos, chunk->pos + chunk->size);
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}
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} // End of namespace Chewy
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