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https://github.com/libretro/scummvm.git
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c8b46e026f
svn-id: r25030
275 lines
7.7 KiB
Plaintext
275 lines
7.7 KiB
Plaintext
ScummVM Team
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************
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Project Leaders
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---------------
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James Brown
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Max Horn
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Eugene Sandulenko
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Engine Teams
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------------
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SCUMM:
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Torbjorn Andersson
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James Brown
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Jonathan Gray
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Max Horn
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Travis Howell
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Pawel Kolodziejski - Codecs, iMUSE, Smush, etc.
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Eugene Sandulenko - FT INSANE, MM NES, MM C64, game detection,
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Herc/CGA
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HE:
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Jonathan Gray
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Travis Howell
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Gregory Montoir
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Eugene Sandulenko
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AGI:
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Pawel Kolodziejski
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Eugene Sandulenko
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David Symonds
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AGOS:
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Torbjorn Andersson
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Travis Howell
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Oliver Kiehl
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BASS:
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Robert Goeffringmann
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Oliver Kiehl
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Joost Peters
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Broken Sword 1:
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Robert Goeffringmann
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Broken Sword 2:
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Torbjorn Andersson
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Jonathan Gray
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Cinematique evo 1:
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Pawel Kolodziejski
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Gregory Montoir
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Eugene Sandulenko
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FOTAQ:
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David Eriksson
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Gregory Montoir
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Joost Peters
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Gob:
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Torbjorn Andersson
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Sven Hesse
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Willem Jan Palenstijn
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Eugene Sandulenko
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Kyra:
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Torbjorn Andersson - VQA Player
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Oystein Eftevaag
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Gregory Montoir
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Johannes Schickel
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Lure:
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Paul Gilbert
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SAGA:
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Torbjorn Andersson
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Andrew Kurushin
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Eugene Sandulenko
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Touche:
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Gregory Montoir
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Backend Teams
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-------------
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Dreamcast:
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Marcus Comstedt
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GP2X:
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John Willis
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GP32:
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Won Star
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Nintendo DS:
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Neil Millstone
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PalmOS:
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Chris Apers
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PocketPC / WinCE:
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Nicolas Bacca
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Kostas Nakos
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PlayStation 2:
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Robert Goeffringmann
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PSP (PlayStation Portable):
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Joost Peters
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SDL (Win/Linux/OS X/etc.):
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Max Horn
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Eugene Sandulenko - Asm routines, GFX layers
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SymbianOS:
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Jurgen Braam
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Lars Persson
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Other subsystems
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----------------
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Infrastructure:
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Max Horn - Backend & Engine APIs, file API, sound mixer,
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audiostreams, data structures, etc.
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Eugene Sandulenko
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GUI:
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Eugene Sandulenko
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Johannes Schickel
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Miscellaneous:
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Jerome Fisher - MT-32 emulator
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Jochen Hoenicke - Speaker & PCjr sound support, Adlib work
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Website (content)
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-----------------
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All active team members
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Documentation
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-------------
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Joachim Eberhard - Documentation manager
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Matthew Hoops - Wiki editor
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Retired Team Members
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--------------------
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Tore Anderson - Former Debian GNU/Linux maintainer
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Ralph Brorsen - Help with GUI implementation
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Jamieson Christian - iMUSE, MIDI, all things musical
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Vincent Hamm - Co-Founder, original CinE engine author
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Ruediger Hanke - Port: MorphOS
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Felix Jakschitsch - Zak256 reverse engineering
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Mutwin Kraus - Original MacOS porter
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Peter Moraliyski - Port: GP32
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Jeremy Newman - Former webmaster
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Ludvig Strigeus - Original ScummVM and SimonVM author
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Lionel Ulmer - Port: X11
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Other contributions
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*******************
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Packages
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--------
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AmigaOS 4:
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Hans-Jorg Frieden
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Juha Niemimaki
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Atari/FreeMiNT:
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Keith Scroggins
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BeOS:
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Stefan Parviainen
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Debian GNU/Linux:
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David Weinehall
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Fedora / RedHat:
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Willem Jan Palenstijn
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Mac OS X:
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Max Horn
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Oystein Eftevaag
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Mandriva:
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Dominik Scherer
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MorphOS:
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Fabien Coeurjoly
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OS/2:
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Paul Smedley
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SlackWare:
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Robert Kelsen
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Solaris x86:
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Laurent Blume
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Solaris SPARC:
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Markus Strangl
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Win32:
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Travis Howell
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Win64:
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Chris Gray
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Websites (design)
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-----------------
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Dobo Balazs - Website design
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Yaroslav Fedevych - HTML/CSS for the website
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David Jensen - SVG logo conversion
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Jean Marc - ScummVM logo
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Raina - ScummVM forum buttons
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Clemens Steinhuber - ScummVM forum theme
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Code contributions
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------------------
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Ori Avtalion - Subtitle control options in the GUI
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Stuart Caie - Decoders for Simon 1 Amiga data files
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Paolo Costabel - PSP port contributions
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Thierry Crozat - Support for Broken Sword 1 Macintosh version
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Thomas Fach-Pedersen - ProTracker module player
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Benjamin Haisch - Heavily improved de-/encoder for DXA videos
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Janne Huttunen - V3 actor mask support, Dig/FT SMUSH audio
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Kovacs Endre Janos - Several fixes for Simon1
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Jeroen Janssen - Numerous readability and bugfix patches
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Andreas Karlsson - Initial port for EPOC/SymbianOS
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Claudio Matsuoka - Daily Linux builds
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Thomas Mayer - PSP port contributions
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Mikesch Nepomuk - MI1 VGA floppy patches
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Nicolas Noble - Config file and ALSA support
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Quietust - Sound support for Amiga SCUMM V2/V3 games, MM
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NES support
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Andreas Roever - Broken Sword 1/2 MPEG2 cutscene support
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Edward Rudd - Fixes for playing MP3 versions of MI1/Loom audio
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Daniel Schepler - Final MI1 CD music support, initial Ogg Vorbis
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support
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Andre Souza - SDL-based OpenGL renderer
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Tim Phillips - Initial MI1 CD music support
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And to all the contributors, users, and beta testers we've missed. Thanks!
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Special thanks to
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*****************
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Sander Buskens - For his work on the initial reversing of Monkey2
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Canadacow - For the original MT-32 emulator
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Kevin Carnes - For Scumm16, the basis of ScummVM's older gfx codecs
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Patrick Combet - For the original Gobliiins ADL player
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Ivan Dubrov - For contributing the initial version of the Gobliiins
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engine
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Jezar - For his freeverb filter implementation
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Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports
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lloyd - For deep tech details about C64 Zak & MM
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Sarien Team - Original AGI engine code
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Jimmi Thogersen - For ScummRev, and much obscure code/documentation
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Tristan - For additional work on the original MT-32 emulator
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Tony Warriner and everyone at Revolution Software Ltd. for sharing with us
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the source of some of their brilliant games, allowing us to release
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Beneath a Steel Sky as freeware... and generally being supportive above
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and beyond the call of duty.
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John Passfield and Steve Stamatiadis for sharing the source of their
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classic title, Flight of the Amazon Queen and also being incredibly
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supportive.
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Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of
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their famous title Inherit the Earth and always prompt replies to our
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questions.
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Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
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LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it
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is today. Feel free to drop us a line and tell us what you think, guys!
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Alan Bridgman, Simon Woodroffe and everyone at Adventure Soft for sharing
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the source code of The Feeble Files and Simon the Sorcerer's Puzzle Pack
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with us.
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