..
animation.cpp
SWORD1: Take advantage of Surface::getPixels.
2013-08-03 04:02:52 +02:00
animation.h
SWORD1: Add back MPEG-2 video support
2013-06-20 19:49:28 -04:00
collision.h
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
configure.engine
BUILD: Split configure.engines down to a single file per engine.
2013-11-24 00:45:38 +00:00
console.cpp
ENGINES: Silence clang warning about unused private member _vm
2013-04-18 23:50:19 +02:00
console.h
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
control.cpp
SWORD1: Remove dead code
2013-04-22 22:18:52 +02:00
control.h
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00
debug.cpp
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
debug.h
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
detection.cpp
SWORD1: Fix bug #3049346 - "BS1: Detects games in wrong places"
2012-11-07 21:56:26 +02:00
eventman.cpp
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00
eventman.h
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
logic.cpp
VIDEO: Convert DXADecoder to the AdvancedVideoDecoder API
2012-07-24 13:24:01 -04:00
logic.h
SWORD1: Replace inRange with CLIP.
2011-09-08 00:19:43 +02:00
memman.cpp
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00
memman.h
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00
menu.cpp
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00
menu.h
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
module.mk
SWORD1: Added basic debugging console to engine
2010-11-08 12:22:58 +00:00
mouse.cpp
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00
mouse.h
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00
music.cpp
Revert "SWORD1: Let the XA audio use its own looping"
2013-11-20 21:36:16 -05:00
music.h
Revert "SWORD1: Let the XA audio use its own looping"
2013-11-20 21:36:16 -05:00
object.h
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00
objectman.cpp
JANITORIAL: Remove trailing whitespaces.
2012-09-26 04:17:55 +02:00
objectman.h
SWORD1: Add workaround for missing subtitles in the demo
2012-06-26 21:20:24 +01:00
POTFILES
I18N: Move specification of engine specific files to enginedir/POTFILES.
2013-08-12 17:54:31 +02:00
resman.cpp
SWORD1: Error our in case the resource handle is not found in lockScript
2013-04-24 21:55:34 +01:00
resman.h
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00
router.cpp
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00
router.h
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00
screen.cpp
SWORD1: Fix unitialized variables. CID 1002991
2013-10-30 09:18:14 +02:00
screen.h
SWORD1: Replace inRange with CLIP.
2011-09-08 00:19:43 +02:00
sound.cpp
Revert "SWORD1: Let the XA audio use its own looping"
2013-11-20 21:36:16 -05:00
sound.h
SWORD1: Removed unused class variable
2013-05-14 21:51:25 +01:00
staticres.cpp
SWORD1: Fix bug #3431552 ("Wrong background sound in Windows demo")
2011-11-08 21:46:10 +01:00
sword1.cpp
SWORD1: Fix unitialized variables. CID 1002989
2013-10-30 09:14:06 +02:00
sword1.h
SWORD1: Enable American ("Circle of Blood") panel
2012-10-06 16:24:00 +02:00
sworddefs.h
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00
swordres.h
SWORD1: Fix bug #3431552 ("Wrong background sound in Windows demo")
2011-11-08 21:46:10 +01:00
text.cpp
SWORD1: Fix crash in demo when using French subtitles
2012-06-05 22:35:36 +01:00
text.h
SWORD1: Made code conform a bit better to our formatting guidelines.
2011-09-07 23:54:34 +02:00