.. |
aatree.cpp
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SCI: Moved engines/sci/include/sci_memory.h and engines/sci/scicore/sci_memory.cpp into engines/sci/; moved macros from the header into the source file
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2009-02-24 05:39:10 +00:00 |
aatree.h
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Normalized guard #defines
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2009-02-24 15:33:40 +00:00 |
game.cpp
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SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks
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2009-02-28 22:19:22 +00:00 |
gc.cpp
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
gc.h
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SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor
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2009-02-27 02:23:40 +00:00 |
grammar.cpp
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SCI: Moved almost all files from include/ to other dirs; only include/engine.h remains
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2009-02-27 02:23:00 +00:00 |
heapmgr.h
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
intmap.cpp
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SCI: Renamed int_hashmap to IntMapper, and added docs that explain that this is *not* a hashmap (at least not a plain hashmap)
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2009-02-24 02:59:50 +00:00 |
intmap.h
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Normalized guard #defines
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2009-02-24 15:33:40 +00:00 |
kdebug.cpp
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SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor
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2009-02-27 02:23:40 +00:00 |
kdebug.h
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SCI: Moved (kernel) debug stuff from tools.cpp to a new file engine/kdebug.cpp
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2009-02-24 22:41:58 +00:00 |
kernel_types.h
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SCI: Moved almost all files from include/ to other dirs; only include/engine.h remains
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2009-02-27 02:23:00 +00:00 |
kernel.cpp
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SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks
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2009-02-28 22:19:22 +00:00 |
kernel.h
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
kevent.cpp
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SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor
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2009-02-27 02:23:40 +00:00 |
kfile.cpp
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Add support for saving Common::String objects.
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2009-02-28 11:07:36 +00:00 |
kgraphics.cpp
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SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks
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2009-02-28 22:19:22 +00:00 |
klists.cpp
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
kmath.cpp
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SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor
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2009-02-27 02:23:40 +00:00 |
kmenu.cpp
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resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed
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2009-02-28 21:59:49 +00:00 |
kmovement.cpp
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
kpathing.cpp
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
kscripts.cpp
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resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed
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2009-02-28 21:59:49 +00:00 |
ksound.cpp
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resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed
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2009-02-28 21:59:49 +00:00 |
kstring.cpp
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resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed
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2009-02-28 21:59:49 +00:00 |
message.cpp
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resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed
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2009-02-28 21:59:49 +00:00 |
message.h
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resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed
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2009-02-28 21:59:49 +00:00 |
said.cpp
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SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor
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2009-02-27 02:23:40 +00:00 |
said.y
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SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor
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2009-02-27 02:23:40 +00:00 |
savegame.cfsml
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SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks
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2009-02-28 22:19:22 +00:00 |
savegame.cpp
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SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks
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2009-02-28 22:19:22 +00:00 |
script.h
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Turned ResourceManager into a class, along with all related functions
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2009-02-28 20:45:36 +00:00 |
scriptconsole.cpp
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SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks
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2009-02-28 22:19:22 +00:00 |
scriptdebug.cpp
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strip trailing newline in SCI debugger
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2009-02-28 22:10:07 +00:00 |
seg_manager.cpp
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resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed
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2009-02-28 21:59:49 +00:00 |
seg_manager.h
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
state.cpp
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SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor
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2009-02-27 02:23:40 +00:00 |
state.h
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
vm_types.h
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |
vm.cpp
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resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed
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2009-02-28 21:59:49 +00:00 |
vm.h
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SCI: Renamed some kernel types and general cleanup
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2009-02-28 11:12:59 +00:00 |