scummvm/engines/sci/engine
2009-02-28 22:19:22 +00:00
..
aatree.cpp SCI: Moved engines/sci/include/sci_memory.h and engines/sci/scicore/sci_memory.cpp into engines/sci/; moved macros from the header into the source file 2009-02-24 05:39:10 +00:00
aatree.h Normalized guard #defines 2009-02-24 15:33:40 +00:00
game.cpp SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks 2009-02-28 22:19:22 +00:00
gc.cpp SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
gc.h SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor 2009-02-27 02:23:40 +00:00
grammar.cpp SCI: Moved almost all files from include/ to other dirs; only include/engine.h remains 2009-02-27 02:23:00 +00:00
heapmgr.h SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
intmap.cpp SCI: Renamed int_hashmap to IntMapper, and added docs that explain that this is *not* a hashmap (at least not a plain hashmap) 2009-02-24 02:59:50 +00:00
intmap.h Normalized guard #defines 2009-02-24 15:33:40 +00:00
kdebug.cpp SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor 2009-02-27 02:23:40 +00:00
kdebug.h SCI: Moved (kernel) debug stuff from tools.cpp to a new file engine/kdebug.cpp 2009-02-24 22:41:58 +00:00
kernel_types.h SCI: Moved almost all files from include/ to other dirs; only include/engine.h remains 2009-02-27 02:23:00 +00:00
kernel.cpp SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks 2009-02-28 22:19:22 +00:00
kernel.h SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
kevent.cpp SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor 2009-02-27 02:23:40 +00:00
kfile.cpp Add support for saving Common::String objects. 2009-02-28 11:07:36 +00:00
kgraphics.cpp SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks 2009-02-28 22:19:22 +00:00
klists.cpp SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
kmath.cpp SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor 2009-02-27 02:23:40 +00:00
kmenu.cpp resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed 2009-02-28 21:59:49 +00:00
kmovement.cpp SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
kpathing.cpp SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
kscripts.cpp resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed 2009-02-28 21:59:49 +00:00
ksound.cpp resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed 2009-02-28 21:59:49 +00:00
kstring.cpp resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed 2009-02-28 21:59:49 +00:00
message.cpp resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed 2009-02-28 21:59:49 +00:00
message.h resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed 2009-02-28 21:59:49 +00:00
said.cpp SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor 2009-02-27 02:23:40 +00:00
said.y SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor 2009-02-27 02:23:40 +00:00
savegame.cfsml SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks 2009-02-28 22:19:22 +00:00
savegame.cpp SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks 2009-02-28 22:19:22 +00:00
script.h Turned ResourceManager into a class, along with all related functions 2009-02-28 20:45:36 +00:00
scriptconsole.cpp SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadowing warnings; some other tweaks 2009-02-28 22:19:22 +00:00
scriptdebug.cpp strip trailing newline in SCI debugger 2009-02-28 22:10:07 +00:00
seg_manager.cpp resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed 2009-02-28 21:59:49 +00:00
seg_manager.h SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
state.cpp SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor 2009-02-27 02:23:40 +00:00
state.h SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
vm_types.h SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
vm.cpp resource_t struct replaced with stub Resource class for future objectifying. Also the crash when exiting SCI1 games was fixed 2009-02-28 21:59:49 +00:00
vm.h SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00