mirror of
https://github.com/libretro/scummvm.git
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140 lines
2.9 KiB
C++
140 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef CHEWY_OBJECT_EXTRA_H
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#define CHEWY_OBJECT_EXTRA_H
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#include "common/serializer.h"
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#include "common/stream.h"
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namespace Chewy {
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#define OBJZU_AUF 0
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#define OBJZU_ZU 1
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#define OBJZU_AN 2
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#define OBJZU_AUS 3
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#define OBJZU_LOCKED 5
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#define OBJZU_GEOEFFNET 6
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#define OBJZU_NASS 7
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#define OBJZU_TROCKEN 8
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#define OBJZU_OELIG 9
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#define OBJZU_HEISS 10
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#define OBJZU_KALT 11
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#define OBJZU_LEER 12
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#define OBJZU_VOLL 13
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#define OBJZU_UNDICHT 14
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#define OBJZU_KLEMMT 15
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#define SIB_GET_INV 16
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struct RoomMovObject {
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int16 RoomNr = 0;
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int16 X = 0;
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int16 Y = 0;
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uint8 XOff = 0;
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uint8 YOff = 0;
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int16 TxtNr = 0;
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int16 NeuObj = 0;
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int16 ActionObj = 0;
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uint8 ZustandAk = 0;
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uint8 ZustandOff = 0;
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uint8 ZustandFlipFlop = 0;
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uint8 AutoMov = 0;
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uint8 AniFlag = 0;
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uint8 Del = 0;
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uint8 Attribut = 0;
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uint8 HeldHide = 0;
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int16 ZEbene = 0;
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void synchronize(Common::Serializer &s);
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bool load(Common::SeekableReadStream *src);
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static constexpr int SIZE() { return 24; }
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};
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struct IibFileHeader {
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char Id[4];
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char Tafname[14];
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uint32 Size;
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bool load(Common::SeekableReadStream *src);
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IibFileHeader();
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};
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struct RoomStaticInventory {
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int16 RoomNr = 0;
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int16 X = 0;
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int16 Y = 0;
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uint8 XOff = 0;
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uint8 YOff = 0;
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int16 InvNr = 0;
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int16 TxtNr = 0;
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uint8 HideSib = 0;
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uint8 Dummy = 0;
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uint8 ZustandAk = 0;
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uint8 ZustandOff = 0;
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uint8 ZustandFlipFlop = 0;
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uint8 AutoMov = 0;
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uint8 AniFlag = 0;
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uint8 HeldHide = 0;
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int16 StaticAk = 0;
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int16 StaticOff = 0;
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void synchronize(Common::Serializer &s);
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bool load(Common::SeekableReadStream *src);
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};
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struct SibFileHeader {
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char _id[4];
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int16 _nr;
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bool load(Common::SeekableReadStream *src);
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SibFileHeader();
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};
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struct RoomExit {
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int16 RoomNr = 0;
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int16 X = 0;
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int16 Y = 0;
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uint8 XOff = 0;
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uint8 YOff = 0;
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int16 Exit = 0;
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uint8 ExitMov = 0;
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uint8 AutoMov = 0;
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uint8 Attribut = 0;
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uint8 dummy = 0;
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void synchronize(Common::Serializer &s);
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bool load(Common::SeekableReadStream *src);
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};
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struct EibFileHeader {
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char _id[4];
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int16 _nr;
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bool load(Common::SeekableReadStream *src);
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EibFileHeader();
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};
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} // namespace Chewy
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#endif
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