mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-09 11:20:56 +00:00
305 lines
9.3 KiB
C++
305 lines
9.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/config-manager.h"
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#include "common/debug.h"
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#include "common/events.h"
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#include "common/file.h"
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#include "common/macresman.h"
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#include "common/ptr.h"
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#include "common/stuffit.h"
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#include "common/system.h"
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#include "common/winexe.h"
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#include "engines/util.h"
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#include "graphics/cursorman.h"
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#include "graphics/maccursor.h"
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#include "graphics/palette.h"
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#include "graphics/surface.h"
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#include "graphics/pixelformat.h"
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#include "graphics/wincursor.h"
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#include "mtropolis/mtropolis.h"
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#include "mtropolis/actions.h"
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#include "mtropolis/boot.h"
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#include "mtropolis/debug.h"
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#include "mtropolis/runtime.h"
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#include "mtropolis/plugins.h"
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#include "mtropolis/plugin/standard.h"
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#include "mtropolis/plugin/obsidian.h"
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namespace MTropolis {
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MTropolisEngine::MTropolisEngine(OSystem *syst, const MTropolisGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _saveWriter(nullptr), _isTriggeredAutosave(false) {
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const Common::FSNode gameDataDir(ConfMan.get("path"));
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SearchMan.addSubDirectoryMatching(gameDataDir, "Resource");
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bootAddSearchPaths(gameDataDir, *gameDesc);
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}
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MTropolisEngine::~MTropolisEngine() {
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}
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void MTropolisEngine::handleEvents() {
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Common::Event evt;
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Common::EventManager *eventMan = _system->getEventManager();
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while (eventMan->pollEvent(evt)) {
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switch (evt.type) {
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case Common::EVENT_LBUTTONDOWN:
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_runtime->onMouseDown(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonLeft);
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break;
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case Common::EVENT_MBUTTONDOWN:
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_runtime->onMouseDown(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonMiddle);
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break;
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case Common::EVENT_RBUTTONDOWN:
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_runtime->onMouseDown(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonRight);
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break;
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case Common::EVENT_LBUTTONUP:
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_runtime->onMouseUp(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonLeft);
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break;
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case Common::EVENT_MBUTTONUP:
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_runtime->onMouseUp(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonMiddle);
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break;
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case Common::EVENT_RBUTTONUP:
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_runtime->onMouseUp(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonRight);
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break;
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case Common::EVENT_MOUSEMOVE:
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_runtime->onMouseMove(evt.mouse.x, evt.mouse.y);
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break;
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case Common::EVENT_KEYDOWN:
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case Common::EVENT_KEYUP:
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_runtime->onKeyboardEvent(evt.type, evt.kbdRepeat, evt.kbd);
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break;
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case Common::EVENT_CUSTOM_ENGINE_ACTION_START:
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_runtime->onAction(static_cast<MTropolis::Actions::Action>(evt.customType));
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break;
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default:
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break;
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}
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}
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}
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Common::Error MTropolisEngine::run() {
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int preferredWidth = 1024;
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int preferredHeight = 768;
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ColorDepthMode preferredColorDepthMode = kColorDepthMode8Bit;
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ColorDepthMode enhancedColorDepthMode = kColorDepthMode8Bit;
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Common::SharedPtr<SubtitleRenderer> subRenderer;
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if (ConfMan.getBool("subtitles"))
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subRenderer.reset(new SubtitleRenderer(ConfMan.getBool("mtropolis_mod_sound_gameplay_subtitles")));
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_runtime.reset(new Runtime(_system, _mixer, this, this, subRenderer));
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subRenderer.reset();
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if (_gameDescription->gameID == GID_OBSIDIAN) {
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preferredWidth = 640;
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preferredHeight = 480;
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preferredColorDepthMode = kColorDepthMode16Bit;
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enhancedColorDepthMode = kColorDepthMode32Bit;
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HackSuites::addObsidianQuirks(*_gameDescription, _runtime->getHacks());
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HackSuites::addObsidianBugFixes(*_gameDescription, _runtime->getHacks());
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HackSuites::addObsidianSaveMechanism(*_gameDescription, _runtime->getHacks());
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if (ConfMan.getBool("mtropolis_mod_auto_save_at_checkpoints"))
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HackSuites::addObsidianAutoSaves(*_gameDescription, _runtime->getHacks(), this);
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if (ConfMan.getBool("mtropolis_mod_obsidian_widescreen")) {
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_runtime->getHacks().reportDisplaySize = Common::Point(640, 480);
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preferredHeight = 360;
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HackSuites::addObsidianImprovedWidescreen(*_gameDescription, _runtime->getHacks());
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}
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}
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if (_gameDescription->gameID == GID_MTI) {
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preferredWidth = 640;
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preferredHeight = 480;
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preferredColorDepthMode = kColorDepthMode8Bit;
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enhancedColorDepthMode = kColorDepthMode32Bit;
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HackSuites::addMTIQuirks(*_gameDescription, _runtime->getHacks());
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}
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if (_gameDescription->gameID == GID_SPQR) {
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preferredWidth = 640;
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preferredHeight = 480;
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preferredColorDepthMode = kColorDepthMode8Bit;
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enhancedColorDepthMode = kColorDepthMode32Bit;
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}
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if (ConfMan.getBool("mtropolis_mod_minimum_transition_duration"))
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_runtime->getHacks().minTransitionDuration = 75;
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// Figure out pixel formats
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Graphics::PixelFormat modePixelFormats[kColorDepthModeCount];
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bool haveExactMode[kColorDepthModeCount];
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bool haveCloseMode[kColorDepthModeCount];
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for (int i = 0; i < kColorDepthModeCount; i++) {
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haveExactMode[i] = false;
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haveCloseMode[i] = false;
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}
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{
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Common::List<Graphics::PixelFormat> pixelFormats = _system->getSupportedFormats();
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Graphics::PixelFormat clut8Format = Graphics::PixelFormat::createFormatCLUT8();
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for (const Graphics::PixelFormat &candidateFormat : pixelFormats) {
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ColorDepthMode thisFormatMode = kColorDepthModeInvalid;
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bool isExactMatch = false;
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if (candidateFormat.rBits() == 8 && candidateFormat.gBits() == 8 && candidateFormat.bBits() == 8) {
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isExactMatch = (candidateFormat.aBits() == 8);
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thisFormatMode = kColorDepthMode32Bit;
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} else if (candidateFormat.rBits() == 5 && candidateFormat.bBits() == 5 && candidateFormat.bytesPerPixel == 2) {
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if (candidateFormat.gBits() == 5) {
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isExactMatch = true;
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thisFormatMode = kColorDepthMode16Bit;
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} else if (candidateFormat.gBits() == 6) {
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isExactMatch = false;
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thisFormatMode = kColorDepthMode16Bit;
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}
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} else if (candidateFormat == clut8Format) {
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isExactMatch = true;
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thisFormatMode = kColorDepthMode8Bit;
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}
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if (thisFormatMode != kColorDepthModeInvalid && !haveExactMode[thisFormatMode]) {
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if (isExactMatch) {
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haveExactMode[thisFormatMode] = true;
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haveCloseMode[thisFormatMode] = true;
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modePixelFormats[thisFormatMode] = candidateFormat;
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} else if (!haveCloseMode[thisFormatMode]) {
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haveCloseMode[thisFormatMode] = true;
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modePixelFormats[thisFormatMode] = candidateFormat;
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}
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}
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}
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}
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// Figure out a pixel format. First try to find one that's at least as good or better than the enhanced mode
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ColorDepthMode selectedMode = kColorDepthModeInvalid;
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for (int i = enhancedColorDepthMode; i < kColorDepthModeCount; i++) {
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if (haveExactMode[i] || haveCloseMode[i]) {
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selectedMode = static_cast<ColorDepthMode>(i);
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break;
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}
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}
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// If that fails, find one that's at least as good as the preferred mode
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if (selectedMode == kColorDepthModeInvalid) {
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for (int i = preferredColorDepthMode; i < kColorDepthModeCount; i++) {
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if (haveExactMode[i] || haveCloseMode[i]) {
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selectedMode = static_cast<ColorDepthMode>(i);
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break;
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}
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}
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}
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// If that fails, then try to find the best one available
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if (selectedMode == kColorDepthModeInvalid) {
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for (int i = preferredColorDepthMode - 1; i >= 0; i--) {
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if (haveExactMode[i] || haveCloseMode[i]) {
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selectedMode = static_cast<ColorDepthMode>(i);
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break;
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}
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}
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}
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if (selectedMode == kColorDepthModeInvalid)
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error("Couldn't resolve a color depth mode");
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// Set up supported pixel modes
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for (int i = 0; i < kColorDepthModeCount; i++) {
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if (haveExactMode[i] || haveCloseMode[i])
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_runtime->setupDisplayMode(static_cast<ColorDepthMode>(i), modePixelFormats[i]);
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}
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ColorDepthMode fakeMode = selectedMode;
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if (selectedMode == enhancedColorDepthMode)
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fakeMode = preferredColorDepthMode;
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// Set active mode
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_runtime->switchDisplayMode(selectedMode, fakeMode);
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_runtime->setDisplayResolution(preferredWidth, preferredHeight);
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initGraphics(preferredWidth, preferredHeight, &modePixelFormats[selectedMode]);
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// Start the project
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Common::SharedPtr<ProjectDescription> projectDesc = bootProject(*_gameDescription);
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_runtime->queueProject(projectDesc);
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#ifdef MTROPOLIS_DEBUG_ENABLE
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if (ConfMan.getBool("mtropolis_debug_at_start")) {
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_runtime->debugSetEnabled(true);
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}
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if (ConfMan.getBool("mtropolis_pause_at_start")) {
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_runtime->debugBreak();
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}
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#endif
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while (!shouldQuit()) {
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handleEvents();
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if (!_runtime->runFrame())
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break;
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_runtime->drawFrame();
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_system->delayMillis(10);
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}
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_runtime.reset();
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return Common::kNoError;
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}
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void MTropolisEngine::pauseEngineIntern(bool pause) {
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Engine::pauseEngineIntern(pause);
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}
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bool MTropolisEngine::hasFeature(EngineFeature f) const {
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switch (f) {
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case kSupportsReturnToLauncher:
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case kSupportsSavingDuringRuntime:
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return true;
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default:
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return false;
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};
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}
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} // End of namespace MTropolis
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