scummvm/engines/mtropolis/mtropolis.cpp

305 lines
9.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/config-manager.h"
#include "common/debug.h"
#include "common/events.h"
#include "common/file.h"
#include "common/macresman.h"
#include "common/ptr.h"
#include "common/stuffit.h"
#include "common/system.h"
#include "common/winexe.h"
#include "engines/util.h"
#include "graphics/cursorman.h"
#include "graphics/maccursor.h"
#include "graphics/palette.h"
#include "graphics/surface.h"
#include "graphics/pixelformat.h"
#include "graphics/wincursor.h"
#include "mtropolis/mtropolis.h"
#include "mtropolis/actions.h"
#include "mtropolis/boot.h"
#include "mtropolis/debug.h"
#include "mtropolis/runtime.h"
#include "mtropolis/plugins.h"
#include "mtropolis/plugin/standard.h"
#include "mtropolis/plugin/obsidian.h"
namespace MTropolis {
MTropolisEngine::MTropolisEngine(OSystem *syst, const MTropolisGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _saveWriter(nullptr), _isTriggeredAutosave(false) {
const Common::FSNode gameDataDir(ConfMan.get("path"));
SearchMan.addSubDirectoryMatching(gameDataDir, "Resource");
bootAddSearchPaths(gameDataDir, *gameDesc);
}
MTropolisEngine::~MTropolisEngine() {
}
void MTropolisEngine::handleEvents() {
Common::Event evt;
Common::EventManager *eventMan = _system->getEventManager();
while (eventMan->pollEvent(evt)) {
switch (evt.type) {
case Common::EVENT_LBUTTONDOWN:
_runtime->onMouseDown(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonLeft);
break;
case Common::EVENT_MBUTTONDOWN:
_runtime->onMouseDown(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonMiddle);
break;
case Common::EVENT_RBUTTONDOWN:
_runtime->onMouseDown(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonRight);
break;
case Common::EVENT_LBUTTONUP:
_runtime->onMouseUp(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonLeft);
break;
case Common::EVENT_MBUTTONUP:
_runtime->onMouseUp(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonMiddle);
break;
case Common::EVENT_RBUTTONUP:
_runtime->onMouseUp(evt.mouse.x, evt.mouse.y, MTropolis::Actions::kMouseButtonRight);
break;
case Common::EVENT_MOUSEMOVE:
_runtime->onMouseMove(evt.mouse.x, evt.mouse.y);
break;
case Common::EVENT_KEYDOWN:
case Common::EVENT_KEYUP:
_runtime->onKeyboardEvent(evt.type, evt.kbdRepeat, evt.kbd);
break;
case Common::EVENT_CUSTOM_ENGINE_ACTION_START:
_runtime->onAction(static_cast<MTropolis::Actions::Action>(evt.customType));
break;
default:
break;
}
}
}
Common::Error MTropolisEngine::run() {
int preferredWidth = 1024;
int preferredHeight = 768;
ColorDepthMode preferredColorDepthMode = kColorDepthMode8Bit;
ColorDepthMode enhancedColorDepthMode = kColorDepthMode8Bit;
Common::SharedPtr<SubtitleRenderer> subRenderer;
if (ConfMan.getBool("subtitles"))
subRenderer.reset(new SubtitleRenderer(ConfMan.getBool("mtropolis_mod_sound_gameplay_subtitles")));
_runtime.reset(new Runtime(_system, _mixer, this, this, subRenderer));
subRenderer.reset();
if (_gameDescription->gameID == GID_OBSIDIAN) {
preferredWidth = 640;
preferredHeight = 480;
preferredColorDepthMode = kColorDepthMode16Bit;
enhancedColorDepthMode = kColorDepthMode32Bit;
HackSuites::addObsidianQuirks(*_gameDescription, _runtime->getHacks());
HackSuites::addObsidianBugFixes(*_gameDescription, _runtime->getHacks());
HackSuites::addObsidianSaveMechanism(*_gameDescription, _runtime->getHacks());
if (ConfMan.getBool("mtropolis_mod_auto_save_at_checkpoints"))
HackSuites::addObsidianAutoSaves(*_gameDescription, _runtime->getHacks(), this);
if (ConfMan.getBool("mtropolis_mod_obsidian_widescreen")) {
_runtime->getHacks().reportDisplaySize = Common::Point(640, 480);
preferredHeight = 360;
HackSuites::addObsidianImprovedWidescreen(*_gameDescription, _runtime->getHacks());
}
}
if (_gameDescription->gameID == GID_MTI) {
preferredWidth = 640;
preferredHeight = 480;
preferredColorDepthMode = kColorDepthMode8Bit;
enhancedColorDepthMode = kColorDepthMode32Bit;
HackSuites::addMTIQuirks(*_gameDescription, _runtime->getHacks());
}
if (_gameDescription->gameID == GID_SPQR) {
preferredWidth = 640;
preferredHeight = 480;
preferredColorDepthMode = kColorDepthMode8Bit;
enhancedColorDepthMode = kColorDepthMode32Bit;
}
if (ConfMan.getBool("mtropolis_mod_minimum_transition_duration"))
_runtime->getHacks().minTransitionDuration = 75;
// Figure out pixel formats
Graphics::PixelFormat modePixelFormats[kColorDepthModeCount];
bool haveExactMode[kColorDepthModeCount];
bool haveCloseMode[kColorDepthModeCount];
for (int i = 0; i < kColorDepthModeCount; i++) {
haveExactMode[i] = false;
haveCloseMode[i] = false;
}
{
Common::List<Graphics::PixelFormat> pixelFormats = _system->getSupportedFormats();
Graphics::PixelFormat clut8Format = Graphics::PixelFormat::createFormatCLUT8();
for (const Graphics::PixelFormat &candidateFormat : pixelFormats) {
ColorDepthMode thisFormatMode = kColorDepthModeInvalid;
bool isExactMatch = false;
if (candidateFormat.rBits() == 8 && candidateFormat.gBits() == 8 && candidateFormat.bBits() == 8) {
isExactMatch = (candidateFormat.aBits() == 8);
thisFormatMode = kColorDepthMode32Bit;
} else if (candidateFormat.rBits() == 5 && candidateFormat.bBits() == 5 && candidateFormat.bytesPerPixel == 2) {
if (candidateFormat.gBits() == 5) {
isExactMatch = true;
thisFormatMode = kColorDepthMode16Bit;
} else if (candidateFormat.gBits() == 6) {
isExactMatch = false;
thisFormatMode = kColorDepthMode16Bit;
}
} else if (candidateFormat == clut8Format) {
isExactMatch = true;
thisFormatMode = kColorDepthMode8Bit;
}
if (thisFormatMode != kColorDepthModeInvalid && !haveExactMode[thisFormatMode]) {
if (isExactMatch) {
haveExactMode[thisFormatMode] = true;
haveCloseMode[thisFormatMode] = true;
modePixelFormats[thisFormatMode] = candidateFormat;
} else if (!haveCloseMode[thisFormatMode]) {
haveCloseMode[thisFormatMode] = true;
modePixelFormats[thisFormatMode] = candidateFormat;
}
}
}
}
// Figure out a pixel format. First try to find one that's at least as good or better than the enhanced mode
ColorDepthMode selectedMode = kColorDepthModeInvalid;
for (int i = enhancedColorDepthMode; i < kColorDepthModeCount; i++) {
if (haveExactMode[i] || haveCloseMode[i]) {
selectedMode = static_cast<ColorDepthMode>(i);
break;
}
}
// If that fails, find one that's at least as good as the preferred mode
if (selectedMode == kColorDepthModeInvalid) {
for (int i = preferredColorDepthMode; i < kColorDepthModeCount; i++) {
if (haveExactMode[i] || haveCloseMode[i]) {
selectedMode = static_cast<ColorDepthMode>(i);
break;
}
}
}
// If that fails, then try to find the best one available
if (selectedMode == kColorDepthModeInvalid) {
for (int i = preferredColorDepthMode - 1; i >= 0; i--) {
if (haveExactMode[i] || haveCloseMode[i]) {
selectedMode = static_cast<ColorDepthMode>(i);
break;
}
}
}
if (selectedMode == kColorDepthModeInvalid)
error("Couldn't resolve a color depth mode");
// Set up supported pixel modes
for (int i = 0; i < kColorDepthModeCount; i++) {
if (haveExactMode[i] || haveCloseMode[i])
_runtime->setupDisplayMode(static_cast<ColorDepthMode>(i), modePixelFormats[i]);
}
ColorDepthMode fakeMode = selectedMode;
if (selectedMode == enhancedColorDepthMode)
fakeMode = preferredColorDepthMode;
// Set active mode
_runtime->switchDisplayMode(selectedMode, fakeMode);
_runtime->setDisplayResolution(preferredWidth, preferredHeight);
initGraphics(preferredWidth, preferredHeight, &modePixelFormats[selectedMode]);
// Start the project
Common::SharedPtr<ProjectDescription> projectDesc = bootProject(*_gameDescription);
_runtime->queueProject(projectDesc);
#ifdef MTROPOLIS_DEBUG_ENABLE
if (ConfMan.getBool("mtropolis_debug_at_start")) {
_runtime->debugSetEnabled(true);
}
if (ConfMan.getBool("mtropolis_pause_at_start")) {
_runtime->debugBreak();
}
#endif
while (!shouldQuit()) {
handleEvents();
if (!_runtime->runFrame())
break;
_runtime->drawFrame();
_system->delayMillis(10);
}
_runtime.reset();
return Common::kNoError;
}
void MTropolisEngine::pauseEngineIntern(bool pause) {
Engine::pauseEngineIntern(pause);
}
bool MTropolisEngine::hasFeature(EngineFeature f) const {
switch (f) {
case kSupportsReturnToLauncher:
case kSupportsSavingDuringRuntime:
return true;
default:
return false;
};
}
} // End of namespace MTropolis