..
actions.cpp
MORTEVIELLE: Use similar check in fctClose and fctSearch than in fctSelfPut
2013-08-22 00:42:17 +02:00
configure.engine
BUILD: Split configure.engines down to a single file per engine.
2013-11-24 00:45:38 +00:00
debugger.cpp
MORTEVIELLE: Renaming fields and functions related to the number of answers per character
2013-07-23 10:51:42 +02:00
debugger.h
MORTEVIELLE: Add two debug functions required to check the English translation
2013-02-21 07:57:31 +01:00
detection_tables.h
MORTEVIELLE: Add detection entry for improved German translation
2013-08-21 11:22:51 +01:00
detection.cpp
MORTEVIELLE: Add detection entry for improved German translation
2013-08-21 11:22:51 +01:00
dialogs.cpp
MORTEVIELLE: Remove second parameter of show()
2013-08-21 08:37:56 +02:00
dialogs.h
MORTEVIELLE: Remove second parameter of show()
2013-08-21 08:37:56 +02:00
graphics.cpp
MORTEVIELLE: Put resolution scaler in a const, remove some dead code related to it
2013-08-16 19:23:29 +02:00
graphics.h
MORTEVIELLE: Use width and height provided by Graphics::Surface
2013-07-19 11:31:19 +02:00
menu.cpp
MORTEVIELLE: Add detection entry for improved German translation
2013-08-21 11:22:51 +01:00
menu.h
MORTEVIELLE: Store German menu data in data file and clean menu code
2013-08-19 21:11:23 +01:00
module.mk
MORTEVIELLE: Merge SpeechManager and SoundManager
2013-08-11 18:09:40 +02:00
mortevielle.cpp
MORTEVIELLE: Freeze clock in game when pausing the game
2013-09-01 22:04:30 +01:00
mortevielle.h
MORTEVIELLE: Implement Engine::getDebugger()
2013-09-01 22:28:03 +01:00
mouse.cpp
MORTEVIELLE: Remove useless variable
2013-11-10 18:11:11 +01:00
mouse.h
MORTEVIELLE: Remove useless variable
2013-11-10 18:11:11 +01:00
outtext.cpp
MORTEVIELLE: Remove some dead code and variables related to graphical modes
2013-08-17 12:45:28 +02:00
outtext.h
MORTEVIELLE: Use a specific buffer instead of _mem for the animations
2013-07-25 10:32:21 +02:00
saveload.cpp
MORTEVIELLE: Avoid erroring out when the user tries to load a missing save game
2013-08-21 08:37:55 +02:00
saveload.h
MORTEVIELLE: Avoid erroring out when the user tries to load a missing save game
2013-08-21 08:37:55 +02:00
sound.cpp
MORTEVIELLE: Avoid a crash related to speech during the ending sequence of the German version
2013-08-19 20:42:47 +02:00
sound.h
MORTEVIELLE: Wait for the end of sound in some more places
2013-08-13 07:54:08 +02:00
utils.cpp
MORTVIELLE: Add missing check on shouldQuit() (which fixes CID 1063228)
2013-11-09 22:15:41 +01:00