scummvm/engines/toltecs/resource.h
2013-01-02 20:02:29 +02:00

86 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
*/
#ifndef TOLTECS_RESOURCE_H
#define TOLTECS_RESOURCE_H
#include "common/file.h"
#include "common/hashmap.h"
#include "common/hash-str.h"
#include "engines/engine.h"
namespace Toltecs {
const uint kMaxCacheItems = 1024;
const uint kMaxCacheSize = 8 * 1024 * 1024; // 8 MB
class ArchiveReader : public Common::File {
public:
ArchiveReader();
~ArchiveReader();
void openArchive(const char *filename);
// Returns the size of the opened resource
uint32 openResource(uint resIndex);
// Closes the resource
void closeResource();
// Returns the size of the resource
uint32 getResourceSize(uint resIndex);
void dump(uint resIndex);
protected:
uint32 *_offsets;
};
struct Resource {
uint32 size;
byte *data;
};
class ResourceCache {
public:
ResourceCache(ToltecsEngine *vm);
~ResourceCache();
Resource *load(uint resIndex);
void purgeCache();
protected:
typedef Common::HashMap<uint, Resource *> ResourceMap;
ToltecsEngine *_vm;
ResourceMap _cache;
};
} // End of namespace Toltecs
#endif /* TOLTECS_H */