scummvm/engines/grim/debug.cpp
Paweł Kołodziejski e350c7f777 renames
2012-01-06 23:29:45 +01:00

100 lines
3.0 KiB
C++

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "common/debug-channels.h"
#include "engines/grim/debug.h"
namespace Grim {
void Debug::registerDebugChannels() {
DebugMan.addDebugChannel(Info, "info", "");
DebugMan.addDebugChannel(Warning, "warning", "");
DebugMan.addDebugChannel(Error, "error", "");
DebugMan.addDebugChannel(Engine, "engine", "");
DebugMan.addDebugChannel(Lua, "lua", "");
DebugMan.addDebugChannel(Bitmaps, "bitmaps", "");
DebugMan.addDebugChannel(Models, "models", "");
DebugMan.addDebugChannel(Actors, "actors", "");
DebugMan.addDebugChannel(Costumes, "costumes", "");
DebugMan.addDebugChannel(Chores, "chores", "");
DebugMan.addDebugChannel(Fonts, "fonts", "");
DebugMan.addDebugChannel(Keyframes, "keyframes", "");
DebugMan.addDebugChannel(Movie, "movie", "");
DebugMan.addDebugChannel(Imuse, "imuse", "");
DebugMan.addDebugChannel(Scripts, "scripts", "");
DebugMan.addDebugChannel(Sets, "sets", "");
DebugMan.addDebugChannel(TextObjects, "textobjects", "");
DebugMan.addDebugChannel(Patchr, "patchr", "");
DebugMan.addDebugChannel(All, "all", "");
}
bool Debug::isChannelEnabled(DebugChannel chan) {
return DebugMan.isDebugChannelEnabled(chan);
}
void Debug::debug(DebugChannel channel, const char *s, ...) {
if (isChannelEnabled(channel | Debug::Info)) {
va_list args;
va_start(args, s);
Common::String buf = Common::String::vformat(s, args);
va_end(args);
::debug(buf.c_str());
}
}
void Debug::warning(DebugChannel channel, const char *s, ...) {
if (isChannelEnabled(channel | Debug::Warning)) {
va_list args;
va_start(args, s);
Common::String buf = Common::String::vformat(s, args);
va_end(args);
::warning(buf.c_str());
}
}
void Debug::error(DebugChannel channel, const char *s, ...) {
if (isChannelEnabled(channel | Debug::Error)) {
va_list args;
va_start(args, s);
Common::String buf = Common::String::vformat(s, args);
va_end(args);
::error(buf.c_str());
}
}
void Debug::error(const char *s, ...) {
if (isChannelEnabled(Debug::Error)) {
va_list args;
va_start(args, s);
Common::String buf = Common::String::vformat(s, args);
va_end(args);
::error(buf.c_str());
}
}
}