.. |
engine
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SCI: adding patch for eq2 / ecorder
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2010-08-16 15:22:43 +00:00 |
graphics
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SCI: sci1.1 pictures w/o cel don't set palette
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2010-08-16 16:50:45 +00:00 |
parser
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SCI: Fix using the parser in SCI Fan Games
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2010-07-28 19:03:49 +00:00 |
sound
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SCI: queuing signal, if signal not passed to scripts
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2010-08-12 15:45:53 +00:00 |
video
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SCI: Remove the now useless Sci::VMDDecoder wrapper
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2010-08-08 01:09:20 +00:00 |
console.cpp
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SCI: "version" now shows cantBeHere selector
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2010-08-12 21:33:23 +00:00 |
console.h
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SCI: adding bpk debug command
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2010-08-03 19:06:40 +00:00 |
debug.h
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SCI: Turn global object g_debugState into SciEngine member var
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2010-07-12 23:20:33 +00:00 |
decompressor.cpp
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SCI: dont write palette in reorderView() if there is no palette :P
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2010-06-23 16:49:03 +00:00 |
decompressor.h
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SCI: Reduce header interdependencies
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2010-02-17 23:38:43 +00:00 |
detection_tables.h
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SCI: Add the detection entry for GK1 mac
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2010-08-14 00:25:10 +00:00 |
detection.cpp
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SCI: Fix leaks in ResourceManager::listResources caller code.
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2010-08-02 22:27:26 +00:00 |
event.cpp
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SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154)
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2010-07-29 10:48:54 +00:00 |
event.h
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SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154)
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2010-07-29 10:48:54 +00:00 |
module.mk
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SCI: Remove the now useless Sci::VMDDecoder wrapper
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2010-08-08 01:09:20 +00:00 |
resource_audio.cpp
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SCI: Fix size of wave files inside audio volumes (thanks to LordHoto for pointing out)
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2010-08-04 22:45:10 +00:00 |
resource_intern.h
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SCI: Add support for SCI2.1 chunk resources
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2010-08-03 14:58:57 +00:00 |
resource.cpp
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SCI: Add support for Mac 'crsr' cursors used in SCI2+ games
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2010-08-14 04:21:09 +00:00 |
resource.h
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SCI: Add support for SCI2.1 chunk resources
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2010-08-03 14:58:57 +00:00 |
sci.cpp
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SCI: Added support for the inbuilt leftover parser in XMAS1990
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2010-08-07 08:59:43 +00:00 |
sci.h
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SCI: Switch to Common::RandomSource.
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2010-07-30 22:47:01 +00:00 |
util.cpp
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |
util.h
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |