mirror of
https://github.com/libretro/scummvm.git
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242 lines
7.3 KiB
C++
242 lines
7.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "twine/input.h"
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#include "backends/keymapper/keymapper.h"
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#include "common/events.h"
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#include "common/keyboard.h"
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#include "common/system.h"
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#include "twine/actor.h"
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#include "twine/twine.h"
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namespace TwinE {
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const char *mainKeyMapId = "mainKeyMap";
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const char *uiKeyMapId = "uiKeyMap";
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const char *cutsceneKeyMapId = "cutsceneKeyMap";
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/** Pressed key char map - scanCodeTab2 */
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static const struct KeyProperties {
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uint8 high;
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bool cursor;
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uint8 key;
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} pressedKeyCharMap[] = {
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{0x01, true, 0x48}, // up
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{0x02, true, 0x50}, // down
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{0x04, true, 0x4B}, // left
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{0x08, true, 0x4D}, // right
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{0x01, false, 0x39}, // space bar
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{0x02, false, 0x1C}, // enter
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{0x04, false, 0x1D}, // ctrl
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{0x08, false, 0x38}, // alt
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{0x10, false, 0x53}, // del
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{0x20, false, 0x2A}, // left shift
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{0x20, false, 0x36} // right shift
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};
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ScopedKeyMap::ScopedKeyMap(TwinEEngine* engine, const char *id) : _engine(engine) {
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_prevKeyMap = _engine->_input->currentKeyMap();
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_engine->_input->enableKeyMap(id);
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}
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ScopedKeyMap::~ScopedKeyMap() {
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_engine->_input->enableKeyMap(_prevKeyMap.c_str());
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}
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Input::Input(TwinEEngine *engine) : _engine(engine) {}
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bool Input::isActionActive(TwinEActionType actionType, bool onlyFirstTime) const {
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if (onlyFirstTime) {
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return actionStates[actionType] == 1;
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}
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return actionStates[actionType] > 0;
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}
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bool Input::toggleActionIfActive(TwinEActionType actionType) {
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if (actionStates[actionType] > 0) {
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actionStates[actionType] = 0;
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return true;
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}
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return false;
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}
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bool Input::toggleAbortAction() {
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bool abortState = false;
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abortState |= toggleActionIfActive(TwinEActionType::CutsceneAbort);
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abortState |= toggleActionIfActive(TwinEActionType::UIAbort);
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abortState |= toggleActionIfActive(TwinEActionType::Escape);
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return abortState;
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}
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bool Input::isQuickBehaviourActionActive() const {
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return isActionActive(TwinEActionType::QuickBehaviourNormal) || isActionActive(TwinEActionType::QuickBehaviourAthletic) || isActionActive(TwinEActionType::QuickBehaviourAggressive) || isActionActive(TwinEActionType::QuickBehaviourDiscreet);
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}
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bool Input::isMoveOrTurnActionActive() const {
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return isActionActive(TwinEActionType::TurnLeft) || isActionActive(TwinEActionType::TurnRight) || isActionActive(TwinEActionType::MoveBackward) || isActionActive(TwinEActionType::MoveForward);
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}
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bool Input::isHeroActionActive() const {
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return isActionActive(TwinEActionType::ExecuteBehaviourAction) || isActionActive(TwinEActionType::SpecialAction);
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}
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void Input::enableKeyMap(const char *id) {
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if (_currentKeyMap == id) {
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return;
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}
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Common::Keymapper *keymapper = g_system->getEventManager()->getKeymapper();
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const Common::KeymapArray &keymaps = keymapper->getKeymaps();
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for (Common::Keymap *keymap : keymaps) {
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const Common::String& keymapId = keymap->getId();
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if (keymapId == mainKeyMapId || keymapId == uiKeyMapId || keymapId == cutsceneKeyMapId) {
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keymap->setEnabled(keymapId == id);
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}
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}
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_currentKeyMap = id;
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debug("enable keymap %s", id);
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}
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// TODO: get rid of this table
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static constexpr const struct ActionMapping {
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TwinEActionType action;
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uint8 localKey;
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} twineactions[] = {
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{Pause, 0x19},
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{NextRoom, 0x13},
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{PreviousRoom, 0x21},
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{ApplyCellingGrid, 0x14},
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{IncreaseCellingGridIndex, 0x22},
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{DecreaseCellingGridIndex, 0x30},
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{DebugGridCameraPressUp, 0x2E},
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{DebugGridCameraPressDown, 0x2C},
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{DebugGridCameraPressLeft, 0x1F},
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{DebugGridCameraPressRight, 0x2D},
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{DebugMenu, 0x00},
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{DebugMenuActivate, 0x00},
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{QuickBehaviourNormal, 0x3B},
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{QuickBehaviourAthletic, 0x3C},
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{QuickBehaviourAggressive, 0x3D},
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{QuickBehaviourDiscreet, 0x3E},
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{ExecuteBehaviourAction, 0x39},
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{BehaviourMenu, 0x1D},
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{OptionsMenu, 0x40},
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{RecenterScreenOnTwinsen, 0x1C},
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{UseSelectedObject, 0x1C},
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{ThrowMagicBall, 0x38},
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{MoveForward, 0x48},
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{MoveBackward, 0x50},
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{TurnRight, 0x4D},
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{TurnLeft, 0x4B},
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{UseProtoPack, 0x24},
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{OpenHolomap, 0x23},
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{InventoryMenu, 0x36},
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{SpecialAction, 0x11},
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{Escape, 0x01},
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{UIEnter, 0x00},
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{UIAbort, 0x00},
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{UILeft, 0x00},
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{UIRight, 0x00},
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{UIUp, 0x00},
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{UIDown, 0x00},
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{UINextPage, 0x00},
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{CutsceneAbort, 0x00}};
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static_assert(ARRAYSIZE(twineactions) == TwinEActionType::Max, "Unexpected action mapping array size");
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uint8 Input::processCustomEngineEventStart(const Common::Event &event) {
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if (!_engine->cfgfile.Debug) {
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switch (event.customType) {
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case TwinEActionType::DebugGridCameraPressUp:
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case TwinEActionType::DebugGridCameraPressDown:
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case TwinEActionType::DebugGridCameraPressLeft:
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case TwinEActionType::DebugGridCameraPressRight:
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case TwinEActionType::DebugMenu:
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case TwinEActionType::DebugMenuActivate:
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case TwinEActionType::NextRoom:
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case TwinEActionType::PreviousRoom:
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case TwinEActionType::ApplyCellingGrid:
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case TwinEActionType::IncreaseCellingGridIndex:
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case TwinEActionType::DecreaseCellingGridIndex:
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break;
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default:
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actionStates[event.customType] = 1 + event.kbdRepeat;
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return twineactions[event.customType].localKey;
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}
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} else {
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actionStates[event.customType] = 1 + event.kbdRepeat;
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return twineactions[event.customType].localKey;
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}
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return 0;
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}
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uint8 Input::processCustomEngineEventEnd(const Common::Event &event) {
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actionStates[event.customType] = 0;
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return twineactions[event.customType].localKey;
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}
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void Input::readKeys() {
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cursorKeys = 0;
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Common::Event event;
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while (g_system->getEventManager()->pollEvent(event)) {
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uint8 localKey = 0;
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switch (event.type) {
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case Common::EVENT_CUSTOM_ENGINE_ACTION_END:
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localKey = processCustomEngineEventEnd(event);
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break;
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case Common::EVENT_CUSTOM_ENGINE_ACTION_START:
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localKey = processCustomEngineEventStart(event);
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break;
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default:
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break;
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}
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if (localKey == 0) {
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continue;
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}
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for (int i = 0; i < ARRAYSIZE(pressedKeyCharMap); i++) {
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if (pressedKeyCharMap[i].key == localKey) {
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if (pressedKeyCharMap[i].cursor) {
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cursorKeys |= pressedKeyCharMap[i].high;
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} else {
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if (event.type == Common::EVENT_CUSTOM_ENGINE_ACTION_END) {
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pressedKey &= ~pressedKeyCharMap[i].high;
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} else {
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pressedKey |= pressedKeyCharMap[i].high;
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}
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}
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break;
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}
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}
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}
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}
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void Input::getMousePositions(MouseStatusStruct *mouseData) {
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Common::Point point = g_system->getEventManager()->getMousePos();
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mouseData->x = point.x;
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mouseData->y = point.y;
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}
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} // namespace TwinE
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