.. |
smush
|
Alignment fixes
|
2003-04-05 23:41:21 +00:00 |
.cvsignore
|
fixed the 'intelligent' GCC build rules; added .cvsignore files
|
2002-08-21 16:28:19 +00:00 |
actor.cpp
|
changed range from GF_OLD256 to GF_AFTER_V3
|
2003-04-08 19:05:41 +00:00 |
actor.h
|
new constant MF_FROZEN; fixed actor unfreeze code
|
2003-03-08 02:06:56 +00:00 |
akos.cpp
|
cleanup
|
2003-03-28 23:08:36 +00:00 |
akos.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
base-costume.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
boxes.cpp
|
changed range from GF_OLD256 to GF_AFTER_V3
|
2003-04-08 19:05:41 +00:00 |
boxes.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
bundle.cpp
|
Patch #712493: CMI: Object line
|
2003-04-07 16:04:30 +00:00 |
bundle.h
|
changed voice buffer allocation to needed size
|
2003-03-07 07:49:10 +00:00 |
charset.cpp
|
added charset support for all V3 games, and fix for cleaning all 16 variables not only 15
|
2003-04-07 14:38:26 +00:00 |
charset.h
|
added charset support for all V3 games, and fix for cleaning all 16 variables not only 15
|
2003-04-07 14:38:26 +00:00 |
costume.cpp
|
changed range from GF_OLD256 to GF_AFTER_V3
|
2003-04-08 19:05:41 +00:00 |
costume.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
debug.cpp
|
Tip: If your going to call a member function of a pointer to an object... do it BEFORE you delete the pointer :)
|
2002-12-16 03:25:51 +00:00 |
debug.h
|
debugger can now use the console (experimental, and thus disabled by default)
|
2002-12-15 00:39:33 +00:00 |
debugger.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
debugger.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
debugrl.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
debugrl.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
dialogs.cpp
|
grow default buttons size & browser dialog to accomodate for spanish games
|
2003-03-26 22:41:12 +00:00 |
dialogs.h
|
added some meat to the global options dialog (no prefs are stored yet, though)
|
2003-03-25 15:32:36 +00:00 |
gfx.cpp
|
changed range from GF_OLD256 to GF_AFTER_V3
|
2003-04-08 19:05:41 +00:00 |
gfx.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
imuse_digi.cpp
|
changed messages from warning to debug
|
2003-03-30 16:54:03 +00:00 |
imuse_digi.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
imuse.cpp
|
Patch #691696: Possible fix for Adlib regression
|
2003-03-25 00:28:09 +00:00 |
imuse.h
|
cleanup
|
2003-03-23 13:14:54 +00:00 |
instrument.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
instrument.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
intern.h
|
added script opcode for dig minigame
|
2003-03-18 20:32:01 +00:00 |
module.mk
|
update for smush changes
|
2003-03-17 12:48:49 +00:00 |
nut_renderer.cpp
|
Patch 713149: Fix OOB access
|
2003-04-01 15:32:17 +00:00 |
nut_renderer.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
object.cpp
|
added yet another sanity check (assert); fixed long standing evil bug in getObjNewDir / getObjOldDir
|
2003-03-08 00:56:43 +00:00 |
object.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
resource_v2.cpp
|
refactored some stuff (and made readMAXS virtual, with V2/V3 code having own implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected
|
2003-03-07 21:38:46 +00:00 |
resource_v3.cpp
|
fixed reading Loom index file, and handle gfx for 16 colors games
|
2003-04-07 22:47:38 +00:00 |
resource_v4.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
resource.cpp
|
changed printf to debug
|
2003-03-29 15:56:42 +00:00 |
resource.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
saveload.cpp
|
cleanup
|
2003-03-18 16:13:52 +00:00 |
saveload.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
script_v5.cpp
|
changed range from GF_OLD256 to GF_AFTER_V3
|
2003-04-08 19:05:41 +00:00 |
script_v6.cpp
|
Oops on previous fix
|
2003-04-06 16:48:52 +00:00 |
script_v8.cpp
|
Patch #712493: CMI: Object line
|
2003-04-07 16:04:30 +00:00 |
script.cpp
|
also Loom exception in the read/write var funcs
|
2003-04-06 16:02:08 +00:00 |
scumm.h
|
Patch #712493: CMI: Object line
|
2003-04-07 16:04:30 +00:00 |
scummvm.cpp
|
added definition of 16 colors palette to gfx backend for V2/V3 games
|
2003-04-08 20:10:51 +00:00 |
sound.cpp
|
remove incorrect cast
|
2003-04-06 23:22:54 +00:00 |
sound.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
string.cpp
|
text in zak is now using the incorrect font and it does nasty stuff like overlapping text as well, but this makes zak work again to set values of work, someone please fix this before 0.4.0
|
2003-04-08 22:15:46 +00:00 |
usage_bits.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
usage_bits.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
vars.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
verbs.cpp
|
removed -1's in image verb code: a) the original code doesn't have these b) it's not clear why they were added c) this should fix the distaff in LoomCD
|
2003-04-07 15:51:37 +00:00 |
verbs.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |