scummvm/backends
Max Lingua 36c2625f07 Here we have:
- dropped gBitFormat 

 - added extra param "const Graphics::PixelFormat *" to 

    OSystem_PS2::initSize

    OSystem_PS2::setMouseCursor

Note! To compile on SVN you will have (for now ;-) to create
few few empty folders by hand, note very elegant but will
keep you going until when we (ehm...) refine the PS2 Makefile.

Here comes the brute force script I use inside backends/platform/ps2

mkdir -p backends/platform/ps2
mkdir -p base
mkdir -p engines/scumm
mkdir -p engines/scumm/he
mkdir -p engines/scumm/imuse
mkdir -p engines/scumm/imuse_digi
mkdir -p engines/scumm/insane
mkdir -p engines/scumm/smush
mkdir -p engines/agi
mkdir -p engines/agos
mkdir -p engines/cine
mkdir -p engines/cruise
mkdir -p engines/drascula
mkdir -p engines/gob
mkdir -p engines/gob/demos
mkdir -p engines/gob/save
mkdir -p engines/gob/sound
mkdir -p engines/igor
mkdir -p engines/igor/parts
mkdir -p engines/kyra
mkdir -p engines/lure
mkdir -p engines/made
mkdir -p engines/parallaction
mkdir -p engines/queen
mkdir -p engines/saga
mkdir -p engines/sky
mkdir -p engines/sky/music
mkdir -p engines/sword1
mkdir -p engines/sword2
mkdir -p engines/touche
mkdir -p gui
mkdir -p graphics
mkdir -p graphics/fonts
mkdir -p graphics/scaler
mkdir -p graphics/video
mkdir -p graphics/video/coktelvideo
mkdir -p sound
mkdir -p sound/mods
mkdir -p sound/softsynth
mkdir -p sound/softsynth/opl
mkdir -p backends/events/default
mkdir -p backends/fs
mkdir -p backends/fs/amigaos4
mkdir -p backends/fs/ds
mkdir -p backends/fs/palmos
mkdir -p backends/fs/posix
mkdir -p backends/fs/ps2
mkdir -p backends/fs/psp
mkdir -p backends/fs/symbian
mkdir -p backends/fs/windows
mkdir -p backends/fs/wii
mkdir -p backends/keymapper
mkdir -p backends/midi
mkdir -p backends/plugins/dc
mkdir -p backends/plugins/posix
mkdir -p backends/plugins/sdl
mkdir -p backends/plugins/win32
mkdir -p backends/saves
mkdir -p backends/saves/default
mkdir -p backends/saves/posix
mkdir -p backends/saves/psp
mkdir -p backends/timer/default
mkdir -p backends/vkeybd
mkdir -p common

I know, you don't need all those "-p" but it looks more consistent ;-)

svn-id: r44683
2009-10-05 23:46:39 +00:00
..
events/default Clarified the backspace key workaround: This is not a Mac OS X issue (as the comment used to imply) but rather an issue in some game engines. 2009-09-01 13:02:24 +00:00
fs Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
keymapper Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
midi Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's not as good as the CoreAudio backend anyway 2009-09-27 22:43:32 +00:00
platform Here we have: 2009-10-05 23:46:39 +00:00
plugins Fix for bug #2548995: AmigaOS4: Compiler error (and taking care of some potential errors in WinCE & GP2x, too) 2009-01-30 14:26:34 +00:00
saves PSP: improved suspend/resume support [patch from bluddy] 2009-09-23 16:11:23 +00:00
timer/default Add FIXME about DefaultTimerManager implementation. 2009-08-22 00:41:22 +00:00
vkeybd Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
base-backend.cpp - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
base-backend.h Replace "EventProvider" class of the DefaultEventManager implementation with "Common::EventSource". 2009-07-25 00:59:03 +00:00
module.mk Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's not as good as the CoreAudio backend anyway 2009-09-27 22:43:32 +00:00