mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-08 10:51:11 +00:00
57 lines
2.1 KiB
C++
57 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "engines/advancedDetector.h"
|
|
|
|
#include "sludge/sludge.h"
|
|
#include "sludge/detection.h"
|
|
|
|
namespace Sludge {
|
|
|
|
uint SludgeEngine::getLanguageID() const { return _gameDescription->languageID; }
|
|
const char *SludgeEngine::getGameId() const { return _gameDescription->desc.gameId;}
|
|
uint32 SludgeEngine::getFeatures() const { return _gameDescription->desc.flags; }
|
|
Common::Language SludgeEngine::getLanguage() const { return _gameDescription->desc.language; }
|
|
const char *SludgeEngine::getGameFile() const {
|
|
return _gameDescription->desc.filesDescriptions[0].fileName;
|
|
}
|
|
|
|
} // End of namespace Sludge
|
|
|
|
class SludgeMetaEngine : public AdvancedMetaEngine {
|
|
public:
|
|
const char *getName() const override {
|
|
return "sludge";
|
|
}
|
|
|
|
Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override {
|
|
*engine = new Sludge::SludgeEngine(syst, (const Sludge::SludgeGameDescription *)desc);
|
|
return Common::kNoError;
|
|
}
|
|
};
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(SLUDGE)
|
|
REGISTER_PLUGIN_DYNAMIC(SLUDGE, PLUGIN_TYPE_ENGINE, SludgeMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(SLUDGE, PLUGIN_TYPE_ENGINE, SludgeMetaEngine);
|
|
#endif
|