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0525bf54d8
formatting fixes. Thanks to Joachim. svn-id: r22965
41 lines
1.2 KiB
TeX
41 lines
1.2 KiB
TeX
\section{Savegames}
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Savegames are by default put in the current directory on some platforms and
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preset directories on others. You can specify the save in the config file by
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setting the savepath parameter. See the example config file later in this
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readme.
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The platforms that currently have a different default directory are:
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%
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\begin{itemize}
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\item Mac OS X: \verb#$HOME/Documents/ScummVM Savegames/#
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\item Other unices: \verb#$HOME/.scummvm/#
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\end{itemize}
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%
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You can also use the environment variable SCUMMVM\_SAVEPATH to specify where to
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put save games. Don't forget the trailing directory separator. Also be aware
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that saved games may break between ScummVM releases.
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Bash (Unix) example:
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\begin{verbatim}
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export SCUMMVM_SAVEPATH=/tmp/scummvm_savegames/
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\end{verbatim}
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Windows example:
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\begin{verbatim}
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set SCUMMVM_SAVEPATH=C:\saved_games\
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\end{verbatim}
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\subsection{Autosaves}
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Because ScummVM is still a beta product, it -can- crash and/or hang
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occasionally. As such, every five minutes it will save a game in Slot 0. This
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game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not,
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however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword 1 and 2.
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%%% Local Variables:
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%%% mode: latex
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%%% TeX-master: "readme.tex"
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%%% End:
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