scummvm/engines/wintermute
2013-04-23 11:28:18 +02:00
..
ad WINTERMUTE: Fix the final int->int32 to allow AmigaOS4-compile. 2013-04-21 00:24:02 +02:00
base WINTERMUTE: Cap the renderqueue to 800. 2013-04-23 11:28:18 +02:00
graphics WINTERMUTE: Avoid dereferncing null-pointer in TransparentSurface 2013-04-17 17:08:58 +02:00
math WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00
system WINTERMUTE: Avoid div-by-zero in SystemClassRegistry::loadInstances() 2013-04-17 17:02:09 +02:00
ui WINTERMUTE: Further reduce the amount of int->int32-confusion. 2013-04-20 18:11:47 +02:00
utils WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
video WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
coll_templ.h WINTERMUTE: Use int32 in coll_templ.h 2013-04-20 17:11:09 +02:00
dcgf.h WINTERMUTE: Fix ScriptExtDate-saving (bump savegame-version to 1.2.1). 2013-04-20 18:32:42 +02:00
dctypes.h WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00
debugger.cpp WINTERMUTE: Privatize more members of BaseGame. 2013-04-17 19:51:57 +02:00
debugger.h WINTERMUTE: Add a console command, "dump_file", to dump resource files to disk 2013-03-30 21:21:51 +02:00
detection_tables.h WINTERMUTE: Mark Chivalry as ADGF_TESTING. 2013-04-22 16:24:26 +02:00
detection.cpp WINTERMUTE: Allow users to enable the FPS-counter in the GUI, and disable MT32-settings. 2013-01-22 22:05:20 +01:00
module.mk WINTERMUTE: Split the timers from BaseGame into a separate class. 2013-04-18 12:10:40 +02:00
persistent.cpp WINTERMUTE: WinterMute -> Wintermute 2012-08-13 03:42:30 +02:00
persistent.h WINTERMUTE: Let TMEMBER_INT take int32, not int. 2013-04-20 17:16:56 +02:00
platform_osystem.cpp WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
platform_osystem.h WINTERMUTE: Add in debugger-console, enabled by Ctrl-d 2013-01-23 11:18:44 +01:00
wintermute.cpp WINTERMUTE: Protect more members in BaseRenderer. 2013-04-17 21:21:17 +02:00
wintermute.h WINTERMUTE: Add the possibility of enabling/disabling FPS from Debugger. 2013-01-23 11:32:06 +01:00
wintypes.h WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00