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scummvm
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scummvm
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base
History
Lars Persson
e053cea9c0
Small loop adjustment to compile for VC6
...
svn-id: r20869
2006-02-25 10:24:52 +00:00
..
engine.cpp
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly
2006-02-17 00:01:18 +00:00
engine.h
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly
2006-02-17 00:01:18 +00:00
gameDetector.cpp
- Merged GameDetector::detectGame() into GameDetector::detectMain()
2006-02-18 12:50:48 +00:00
gameDetector.h
- Merged GameDetector::detectGame() into GameDetector::detectMain()
2006-02-18 12:50:48 +00:00
internal_version.h
We're in SVN now, so change version to "0.9.0svn"
2006-02-13 12:57:06 +00:00
internal_version.h.in
New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in version 1.2.3CVS)
2006-01-25 20:53:25 +00:00
main.cpp
Small loop adjustment to compile for VC6
2006-02-25 10:24:52 +00:00
module.mk
Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
2006-02-12 00:16:31 +00:00
plugins.cpp
Added CINE plugin to PluginManager::loadPlugins() section
2006-02-22 23:04:47 +00:00
plugins.h
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
2006-02-18 11:15:37 +00:00
version.h
Change CVS keywords to SVN keywords
2006-02-11 09:53:21 +00:00