229 lines
5.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/carry/chicken.h"
#include "titanic/game/sauce_dispensor.h"
#include "titanic/npcs/succubus.h"
#include "titanic/pet_control/pet_control.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CChicken, CCarry)
ON_MESSAGE(UseWithOtherMsg)
ON_MESSAGE(UseWithCharMsg)
ON_MESSAGE(ActMsg)
ON_MESSAGE(VisibleMsg)
ON_MESSAGE(TimerMsg)
ON_MESSAGE(PETGainedObjectMsg)
ON_MESSAGE(ParrotTriesChickenMsg)
ON_MESSAGE(MouseDragEndMsg)
ON_MESSAGE(PETObjectStateMsg)
ON_MESSAGE(PETLostObjectMsg)
END_MESSAGE_MAP()
int CChicken::_temperature;
#define HOT_TEMPERATURE 120
CChicken::CChicken() : CCarry(), _condiment("None"),
_greasy(true), _inactive(false), _timerId(0) {
}
void CChicken::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_greasy, indent);
file->writeQuotedLine(_condiment, indent);
file->writeNumberLine(_temperature, indent);
file->writeNumberLine(_inactive, indent);
file->writeNumberLine(_timerId, indent);
CCarry::save(file, indent);
}
void CChicken::load(SimpleFile *file) {
file->readNumber();
_greasy = file->readNumber();
_condiment = file->readString();
_temperature = file->readNumber();
_inactive = file->readNumber();
_timerId = file->readNumber();
CCarry::load(file);
}
bool CChicken::UseWithOtherMsg(CUseWithOtherMsg *msg) {
if (msg->_other->getName() == "Napkin") {
if (_greasy || _condiment != "None") {
CActMsg actMsg("Clean");
actMsg.execute(this);
petAddToInventory();
} else {
CShowTextMsg textMsg(CHICKEN_ALREADY_CLEAN);
textMsg.execute("PET");
}
petAddToInventory();
} else {
CSauceDispensor *dispensor = dynamic_cast<CSauceDispensor *>(msg->_other);
if (dispensor && _condiment == "None") {
setVisible(false);
CUse use(this);
use.execute(msg->_other);
} else {
return CCarry::UseWithOtherMsg(msg);
}
}
return true;
}
bool CChicken::UseWithCharMsg(CUseWithCharMsg *msg) {
CSuccUBus *succubus = dynamic_cast<CSuccUBus *>(msg->_character);
if (succubus) {
setPosition(Point(330, 300));
CSubAcceptCCarryMsg acceptMsg;
acceptMsg._item = this;
acceptMsg.execute(succubus);
} else {
petAddToInventory();
}
return true;
}
bool CChicken::ActMsg(CActMsg *msg) {
if (msg->_action == "GoToPET") {
setVisible(true);
petAddToInventory();
} else if (msg->_action == "Tomato") {
_condiment = "Tomato";
loadFrame(4);
_visibleFrame = 4;
} else if (msg->_action == "Mustard") {
_condiment = "Mustard";
loadFrame(5);
_visibleFrame = 5;
} else if (msg->_action == "Bird") {
_condiment = "Bird";
loadFrame(2);
_visibleFrame = 2;
} else if (msg->_action == "None") {
setVisible(false);
} else if (msg->_action == "Clean") {
_condiment = "None";
loadFrame(3);
_greasy = false;
_visibleFrame = 3;
} else if (msg->_action == "Dispense Chicken") {
_condiment = "None";
_inactive = false;
_greasy = true;
loadFrame(1);
_visibleFrame = 1;
_temperature = HOT_TEMPERATURE;
} else if (msg->_action == "Hot") {
_temperature = HOT_TEMPERATURE;
} else if (msg->_action == "Eaten") {
setVisible(false);
petMoveToHiddenRoom();
_inactive = true;
}
return true;
}
bool CChicken::VisibleMsg(CVisibleMsg *msg) {
setVisible(msg->_visible);
if (msg->_visible)
loadFrame(_visibleFrame);
return true;
}
bool CChicken::TimerMsg(CTimerMsg *msg) {
// Check whether chicken has been mailed
CGameObject *obj = getMailManFirstObject();
while (obj && obj->getName() != "Chicken")
obj = getMailManNextObject(obj);
// If chicken is not mailed, and still hot, cool it down a bit
if (!obj && _temperature > 0)
--_temperature;
// If chicken is cooled, refresh the inventory, just in case
// the user had the hot chicken selected
if (!_temperature) {
petInvChange();
stopTimer(_timerId);
}
return true;
}
bool CChicken::PETGainedObjectMsg(CPETGainedObjectMsg *msg) {
stopTimer(_timerId);
_timerId = addTimer(1000, 1000);
return true;
}
bool CChicken::ParrotTriesChickenMsg(CParrotTriesChickenMsg *msg) {
if (_temperature > 0)
msg->_isHot = true;
if (_condiment == "Tomato") {
msg->_condiment = 1;
} else if (_condiment == "Mustard") {
msg->_condiment = 2;
} else if (_condiment == "Bird") {
msg->_condiment = 3;
}
return true;
}
bool CChicken::MouseDragEndMsg(CMouseDragEndMsg *msg) {
if (_inactive) {
showMouse();
return true;
} else {
return CCarry::MouseDragEndMsg(msg);
}
}
bool CChicken::PETObjectStateMsg(CPETObjectStateMsg *msg) {
if (_temperature > 0)
msg->_value = 2;
return true;
}
bool CChicken::PETLostObjectMsg(CPETLostObjectMsg *msg) {
if (compareViewNameTo("ParrotLobby.Node 1.N")) {
CActMsg actMsg("StartChickenDrag");
actMsg.execute("PerchedParrot");
}
return true;
}
} // End of namespace Titanic