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scummvm
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scummvm
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engines
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tucker
History
Gregory Montoir
fde3814fbc
TUCKER: skip sound file loading if not available in compressed bundle
...
svn-id: r43736
2009-08-25 21:42:12 +00:00
..
detection.cpp
Added game GUI options to advancedDetector and updated all engines
2009-06-06 17:56:41 +00:00
graphics.cpp
merged Graphics::copyTo640/Graphics::copyFrom640
2009-01-18 04:00:11 +00:00
graphics.h
merged Graphics::copyTo640/Graphics::copyFrom640
2009-01-18 04:00:11 +00:00
locations.cpp
fix bug
#2597980
- TUCKER: Sprite glitch
2009-07-19 11:07:17 +00:00
module.mk
add initial support for 'Bud Tucker in Double Trouble'
2008-11-10 20:38:54 +00:00
resource.cpp
TUCKER: skip sound file loading if not available in compressed bundle
2009-08-25 21:42:12 +00:00
saveload.cpp
Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
2009-07-14 18:24:20 +00:00
sequences.cpp
TUCKER: add support for commpressed intro sound effects
2009-08-25 21:28:29 +00:00
staticres.cpp
simplified .raw/.wav data files handling in introduction sequences
2009-06-14 15:07:34 +00:00
tucker.cpp
TUCKER: add support for commpressed intro sound effects
2009-08-25 21:28:29 +00:00
tucker.h
TUCKER: add support for commpressed intro sound effects
2009-08-25 21:28:29 +00:00