mirror of
https://github.com/libretro/scummvm.git
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dca237598b
svn-id: r24181
88 lines
2.3 KiB
C++
88 lines
2.3 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2005-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef COMMON_ADVANCED_DETECTOR_H
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#define COMMON_ADVANCED_DETECTOR_H
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#include "common/fs.h"
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namespace Common {
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struct ADGameFileDescription {
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const char *fileName;
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uint16 fileType;
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const char *md5;
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};
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struct ADGameDescription {
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const char *name;
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const char *extra;
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int filesCount;
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const ADGameFileDescription *filesDescriptions;
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Language language;
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Platform platform;
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};
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typedef Array<int> ADList;
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typedef Array<ADGameDescription*> ADGameDescList;
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class AdvancedDetector {
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public:
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AdvancedDetector();
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~AdvancedDetector() {};
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void registerGameDescriptions(Array<ADGameDescription*> gameDescriptions) {
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_gameDescriptions = gameDescriptions;
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}
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/**
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* Specify number of bytes which are used to calculate MD5.
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* Default value is 0 which means whole file.
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*/
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void setFileMD5Bytes(int bytes) { _fileMD5Bytes = bytes; }
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/**
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* Detect games in specified directory.
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* Parameters language and platform are used to pass on values
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* specified by the user. I.e. this is used to restrict search scope.
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*
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* @param fslist FSList to scan or NULL for scanning all specified
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* default directories.
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* @param language restrict results to specified language only
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* @param platform restrict results to specified platform only
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* @return list of indexes to GameDescriptions of matched games
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*/
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ADList detectGame(const FSList *fslist, Language language, Platform platform);
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private:
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ADGameDescList _gameDescriptions;
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int _fileMD5Bytes;
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String getDescription(int num);
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};
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} // End of namespace Common
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#endif
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