scummvm/engines/director/game-quirks.cpp
2022-10-10 12:03:36 +02:00

198 lines
5.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/memstream.h"
#include "director/director.h"
#include "graphics/macgui/macfontmanager.h"
namespace Director {
class CachedArchive : public Common::Archive {
public:
struct InputEntry {
Common::String name;
const byte *data;
uint32 size;
InputEntry(Common::String n, const byte *d, uint32 s) : name(n), data(d), size(s) {}
};
typedef Common::List<InputEntry> FileInputList;
CachedArchive(const FileInputList &files);
~CachedArchive() override;
bool hasFile(const Common::Path &path) const override;
int listMembers(Common::ArchiveMemberList &list) const override;
const Common::ArchiveMemberPtr getMember(const Common::Path &path) const override;
Common::SeekableReadStream *createReadStreamForMember(const Common::Path &path) const override;
private:
struct Entry {
const byte *data;
uint32 size;
};
typedef Common::HashMap<Common::String, Entry, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> FileMap;
FileMap _files;
};
struct CachedFile {
const char *target;
Common::Platform platform;
const char *fileName;
const byte *data;
int32 size; // Specify -1 if strlen(data) is the size
} const cachedFiles[] = {
{ "trektech", Common::kPlatformWindows,
"NCC1701D.INI",
(const byte *)"cdromdrive=D\n", -1
},
{ "wolfgang", Common::kPlatformUnknown,
"WOLFGANG.dat", // It needs an empty file
(const byte *)"", 0
},
{ nullptr, Common::kPlatformUnknown, nullptr, nullptr, 0 }
};
static void quirkKidsBox() {
// Kids Box opens with a 320x150 splash screen before switching to
// a full screen 640x480 game window. If desktop mode is off, ScummVM
// will pick a game window that fits the splash screen and then try
// to squish the full size game window into it.
g_director->_wmMode &= ~Graphics::kWMModeNoDesktop;
// Game runs in 640x480; clipping it to this size ensures the main
// game window takes up the full screen, and only the splash is windowed.
g_director->_wmWidth = 640;
g_director->_wmHeight = 480;
}
static void quirkLzone() {
SearchMan.addSubDirectoryMatching(g_director->_gameDataDir, "win_data", 0, 2);
}
static void quirkMcLuhan() {
// TODO. Read fonts from MCLUHAN/SYSTEM directory
g_director->_extraSearchPath.push_back("mcluhan\\");
Graphics::MacFontManager *fontMan = g_director->_wm->_fontMan;
fontMan->loadWindowsFont("MCLUHAN/SYSTEM/MCBOLD13.FON");
fontMan->loadWindowsFont("MCLUHAN/SYSTEM/MCLURG__.FON");
fontMan->loadWindowsFont("MCLUHAN/SYSTEM/MCL1N___.FON");
}
struct Quirk {
const char *target;
Common::Platform platform;
void (*quirk)();
} quirks[] = {
{ "kidsbox", Common::kPlatformMacintosh, &quirkKidsBox },
{ "lzone", Common::kPlatformWindows, &quirkLzone },
{ "mcluhan", Common::kPlatformWindows, &quirkMcLuhan },
{ nullptr, Common::kPlatformUnknown, nullptr }
};
void DirectorEngine::gameQuirks(const char *target, Common::Platform platform) {
for (auto q = quirks; q->target != nullptr; q++) {
if (q->platform == Common::kPlatformUnknown || q->platform == platform)
if (!strcmp(q->target, target)) {
q->quirk();
break;
}
}
CachedArchive::FileInputList list;
for (auto f = cachedFiles; f->target != nullptr; f++) {
if (f->platform == Common::kPlatformUnknown || f->platform == platform)
if (!strcmp(f->target, target)) {
int32 size = f->size;
if (size == -1)
size = strlen((const char *)f->data);
list.push_back(CachedArchive::InputEntry(f->fileName, f->data, size));
}
}
if (!list.empty()) {
CachedArchive *archive = new CachedArchive(list);
SearchMan.add("cache", archive);
}
}
/*****************
* CachedArchive
*****************/
CachedArchive::CachedArchive(const FileInputList &files)
: _files() {
for (FileInputList::const_iterator i = files.begin(); i != files.end(); ++i) {
Entry entry;
entry.data = i->data;
entry.size = i->size;
Common::String name = i->name;
name.toLowercase();
_files[name] = entry;
}
}
CachedArchive::~CachedArchive() {
_files.clear();
}
bool CachedArchive::hasFile(const Common::Path &path) const {
Common::String name = path.toString();
return (_files.find(name) != _files.end());
}
int CachedArchive::listMembers(Common::ArchiveMemberList &list) const {
int count = 0;
for (FileMap::const_iterator i = _files.begin(); i != _files.end(); ++i) {
list.push_back(Common::ArchiveMemberList::value_type(new Common::GenericArchiveMember(i->_key, this)));
++count;
}
return count;
}
const Common::ArchiveMemberPtr CachedArchive::getMember(const Common::Path &path) const {
Common::String name = path.toString();
if (!hasFile(name))
return Common::ArchiveMemberPtr();
return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
}
Common::SeekableReadStream *CachedArchive::createReadStreamForMember(const Common::Path &path) const {
Common::String name = path.toString();
FileMap::const_iterator fDesc = _files.find(name);
if (fDesc == _files.end())
return nullptr;
return new Common::MemoryReadStream(fDesc->_value.data, fDesc->_value.size, DisposeAfterUse::NO);
}
} // End of namespace Director