scummvm/gui/animation/RepeatAnimationWrapper.cpp
2016-08-24 16:07:55 +06:00

53 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Based on code by omergilad.
#include "gui/animation/RepeatAnimationWrapper.h"
namespace GUI {
void RepeatAnimationWrapper::update(Drawable* drawable, long currentTime) {
// Update wrapped animation
_animation->update(drawable, currentTime);
// If the animation is finished, increase the repeat count and restart it if needed
if (_animation->isFinished()) {
++_repeatCount;
if (_timesToRepeat > 0 && _repeatCount >= _timesToRepeat) {
finishAnimation();
} else {
_animation->start(currentTime);
}
}
}
void RepeatAnimationWrapper::start(long currentTime) {
Animation::start(currentTime);
_repeatCount = 0;
// Start wrapped animation
_animation->start(currentTime);
}
} // End of namespace GUI