scummvm/engines/sci/scicore/vocab_debug.cpp
Filippos Karapetis e940bcff23 - Simplified SCI version detection a bit and clarified the different version feature flags (not used yet)
- Removed the version verification functions (they were only used for two specific cases, but the SCI executable reader is able to detect the exact SCI game version anyway, so there is no point in having these)
- Removed the empty GameFlags structure and replaced it with a 32-bit integer instead

svn-id: r40524
2009-05-13 16:52:41 +00:00

519 lines
13 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "sci/sci.h"
#include "sci/engine/state.h"
#include "sci/scicore/resource.h"
namespace Sci {
// Default kernel name table
#define SCI0_KNAMES_WELL_DEFINED 0x6e
#define SCI0_KNAMES_DEFAULT_ENTRIES_NR 0x72
#define SCI1_KNAMES_DEFAULT_ENTRIES_NR 0x7E
static const char *sci0_default_knames[SCI0_KNAMES_DEFAULT_ENTRIES_NR] = {
/*0x00*/ "Load",
/*0x01*/ "UnLoad",
/*0x02*/ "ScriptID",
/*0x03*/ "DisposeScript",
/*0x04*/ "Clone",
/*0x05*/ "DisposeClone",
/*0x06*/ "IsObject",
/*0x07*/ "RespondsTo",
/*0x08*/ "DrawPic",
/*0x09*/ "Show",
/*0x0a*/ "PicNotValid",
/*0x0b*/ "Animate",
/*0x0c*/ "SetNowSeen",
/*0x0d*/ "NumLoops",
/*0x0e*/ "NumCels",
/*0x0f*/ "CelWide",
/*0x10*/ "CelHigh",
/*0x11*/ "DrawCel",
/*0x12*/ "AddToPic",
/*0x13*/ "NewWindow",
/*0x14*/ "GetPort",
/*0x15*/ "SetPort",
/*0x16*/ "DisposeWindow",
/*0x17*/ "DrawControl",
/*0x18*/ "HiliteControl",
/*0x19*/ "EditControl",
/*0x1a*/ "TextSize",
/*0x1b*/ "Display",
/*0x1c*/ "GetEvent",
/*0x1d*/ "GlobalToLocal",
/*0x1e*/ "LocalToGlobal",
/*0x1f*/ "MapKeyToDir",
/*0x20*/ "DrawMenuBar",
/*0x21*/ "MenuSelect",
/*0x22*/ "AddMenu",
/*0x23*/ "DrawStatus",
/*0x24*/ "Parse",
/*0x25*/ "Said",
/*0x26*/ "SetSynonyms",
/*0x27*/ "HaveMouse",
/*0x28*/ "SetCursor",
/*0x29*/ "FOpen",
/*0x2a*/ "FPuts",
/*0x2b*/ "FGets",
/*0x2c*/ "FClose",
/*0x2d*/ "SaveGame",
/*0x2e*/ "RestoreGame",
/*0x2f*/ "RestartGame",
/*0x30*/ "GameIsRestarting",
/*0x31*/ "DoSound",
/*0x32*/ "NewList",
/*0x33*/ "DisposeList",
/*0x34*/ "NewNode",
/*0x35*/ "FirstNode",
/*0x36*/ "LastNode",
/*0x37*/ "EmptyList",
/*0x38*/ "NextNode",
/*0x39*/ "PrevNode",
/*0x3a*/ "NodeValue",
/*0x3b*/ "AddAfter",
/*0x3c*/ "AddToFront",
/*0x3d*/ "AddToEnd",
/*0x3e*/ "FindKey",
/*0x3f*/ "DeleteKey",
/*0x40*/ "Random",
/*0x41*/ "Abs",
/*0x42*/ "Sqrt",
/*0x43*/ "GetAngle",
/*0x44*/ "GetDistance",
/*0x45*/ "Wait",
/*0x46*/ "GetTime",
/*0x47*/ "StrEnd",
/*0x48*/ "StrCat",
/*0x49*/ "StrCmp",
/*0x4a*/ "StrLen",
/*0x4b*/ "StrCpy",
/*0x4c*/ "Format",
/*0x4d*/ "GetFarText",
/*0x4e*/ "ReadNumber",
/*0x4f*/ "BaseSetter",
/*0x50*/ "DirLoop",
/*0x51*/ "CanBeHere",
/*0x52*/ "OnControl",
/*0x53*/ "InitBresen",
/*0x54*/ "DoBresen",
/*0x55*/ "DoAvoider",
/*0x56*/ "SetJump",
/*0x57*/ "SetDebug",
/*0x58*/ "InspectObj",
/*0x59*/ "ShowSends",
/*0x5a*/ "ShowObjs",
/*0x5b*/ "ShowFree",
/*0x5c*/ "MemoryInfo",
/*0x5d*/ "StackUsage",
/*0x5e*/ "Profiler",
/*0x5f*/ "GetMenu",
/*0x60*/ "SetMenu",
/*0x61*/ "GetSaveFiles",
/*0x62*/ "GetCWD",
/*0x63*/ "CheckFreeSpace",
/*0x64*/ "ValidPath",
/*0x65*/ "CoordPri",
/*0x66*/ "StrAt",
/*0x67*/ "DeviceInfo",
/*0x68*/ "GetSaveDir",
/*0x69*/ "CheckSaveGame",
/*0x6a*/ "ShakeScreen",
/*0x6b*/ "FlushResources",
/*0x6c*/ "SinMult",
/*0x6d*/ "CosMult",
/*0x6e*/ "SinDiv",
/*0x6f*/ "CosDiv",
/*0x70*/ "Graph",
/*0x71*/ SCRIPT_UNKNOWN_FUNCTION_STRING
};
static const char *sci1_default_knames[SCI1_KNAMES_DEFAULT_ENTRIES_NR] = {
/*0x00*/ "Load",
/*0x01*/ "UnLoad",
/*0x02*/ "ScriptID",
/*0x03*/ "DisposeScript",
/*0x04*/ "Clone",
/*0x05*/ "DisposeClone",
/*0x06*/ "IsObject",
/*0x07*/ "RespondsTo",
/*0x08*/ "DrawPic",
/*0x09*/ "Show",
/*0x0a*/ "PicNotValid",
/*0x0b*/ "Animate",
/*0x0c*/ "SetNowSeen",
/*0x0d*/ "NumLoops",
/*0x0e*/ "NumCels",
/*0x0f*/ "CelWide",
/*0x10*/ "CelHigh",
/*0x11*/ "DrawCel",
/*0x12*/ "AddToPic",
/*0x13*/ "NewWindow",
/*0x14*/ "GetPort",
/*0x15*/ "SetPort",
/*0x16*/ "DisposeWindow",
/*0x17*/ "DrawControl",
/*0x18*/ "HiliteControl",
/*0x19*/ "EditControl",
/*0x1a*/ "TextSize",
/*0x1b*/ "Display",
/*0x1c*/ "GetEvent",
/*0x1d*/ "GlobalToLocal",
/*0x1e*/ "LocalToGlobal",
/*0x1f*/ "MapKeyToDir",
/*0x20*/ "DrawMenuBar",
/*0x21*/ "MenuSelect",
/*0x22*/ "AddMenu",
/*0x23*/ "DrawStatus",
/*0x24*/ "Parse",
/*0x25*/ "Said",
/*0x26*/ "SetSynonyms",
/*0x27*/ "HaveMouse",
/*0x28*/ "SetCursor",
/*0x29*/ "SaveGame",
/*0x2a*/ "RestoreGame",
/*0x2b*/ "RestartGame",
/*0x2c*/ "GameIsRestarting",
/*0x2d*/ "DoSound",
/*0x2e*/ "NewList",
/*0x2f*/ "DisposeList",
/*0x30*/ "NewNode",
/*0x31*/ "FirstNode",
/*0x32*/ "LastNode",
/*0x33*/ "EmptyList",
/*0x34*/ "NextNode",
/*0x35*/ "PrevNode",
/*0x36*/ "NodeValue",
/*0x37*/ "AddAfter",
/*0x38*/ "AddToFront",
/*0x39*/ "AddToEnd",
/*0x3a*/ "FindKey",
/*0x3b*/ "DeleteKey",
/*0x3c*/ "Random",
/*0x3d*/ "Abs",
/*0x3e*/ "Sqrt",
/*0x3f*/ "GetAngle",
/*0x40*/ "GetDistance",
/*0x41*/ "Wait",
/*0x42*/ "GetTime",
/*0x43*/ "StrEnd",
/*0x44*/ "StrCat",
/*0x45*/ "StrCmp",
/*0x46*/ "StrLen",
/*0x47*/ "StrCpy",
/*0x48*/ "Format",
/*0x49*/ "GetFarText",
/*0x4a*/ "ReadNumber",
/*0x4b*/ "BaseSetter",
/*0x4c*/ "DirLoop",
/*0x4d*/ "CanBeHere",
/*0x4e*/ "OnControl",
/*0x4f*/ "InitBresen",
/*0x50*/ "DoBresen",
/*0x51*/ SCRIPT_UNKNOWN_FUNCTION_STRING, // DoAvoider is not implemented in SCI1
/*0x52*/ "SetJump",
/*0x53*/ "SetDebug",
/*0x54*/ "InspectObj",
/*0x55*/ "ShowSends",
/*0x56*/ "ShowObjs",
/*0x57*/ "ShowFree",
/*0x58*/ "MemoryInfo",
/*0x59*/ "StackUsage",
/*0x5a*/ "Profiler",
/*0x5b*/ "GetMenu",
/*0x5c*/ "SetMenu",
/*0x5d*/ "GetSaveFiles",
/*0x5e*/ "GetCWD",
/*0x5f*/ "CheckFreeSpace",
/*0x60*/ "ValidPath",
/*0x61*/ "CoordPri",
/*0x62*/ "StrAt",
/*0x63*/ "DeviceInfo",
/*0x64*/ "GetSaveDir",
/*0x65*/ "CheckSaveGame",
/*0x66*/ "ShakeScreen",
/*0x67*/ "FlushResources",
/*0x68*/ "SinMult",
/*0x69*/ "CosMult",
/*0x6a*/ "SinDiv",
/*0x6b*/ "CosDiv",
/*0x6c*/ "Graph",
/*0x6d*/ "Joystick",
/*0x6e*/ "ShiftScreen",
/*0x6f*/ "Palette",
/*0x70*/ "MemorySegment",
/*0x71*/ "MoveCursor",
/*0x72*/ "Memory",
/*0x73*/ "ListOps",
/*0x74*/ "FileIO",
/*0x75*/ "DoAudio",
/*0x76*/ "DoSync",
/*0x77*/ "AvoidPath",
/*0x78*/ "Sort",
/*0x79*/ "ATan",
/*0x7a*/ "Lock",
/*0x7b*/ "StrSplit",
/*0x7c*/ "Message",
/*0x7d*/ "IsItSkip"
};
#if 0
int *vocabulary_get_classes(ResourceManager *resmgr, int* count) {
Resource* r;
int *c;
unsigned int i;
if ((r = resmgr->findResource(kResourceTypeVocab, 996, 0)) == NULL)
return 0;
c = (int *)malloc(sizeof(int) * r->size / 2);
for (i = 2; i < r->size; i += 4) {
c[i/4] = READ_LE_UINT16(r->data + i);
}
*count = r->size / 4;
return c;
}
int vocabulary_get_class_count(ResourceManager *resmgr) {
Resource* r;
if ((r = resmgr->findResource(kResourceTypeVocab, 996, 0)) == 0)
return 0;
return r->size / 4;
}
#endif
bool vocabulary_get_snames(ResourceManager *resmgr, sci_version_t version, Common::StringList &selectorNames) {
int count;
Resource *r = resmgr->findResource(kResourceTypeVocab, 997, 0);
if (!r) // No such resource?
return false;
count = READ_LE_UINT16(r->data) + 1; // Counter is slightly off
for (int i = 0; i < count; i++) {
int offset = READ_LE_UINT16(r->data + 2 + i * 2);
int len = READ_LE_UINT16(r->data + offset);
Common::String tmp((const char *)r->data + offset + 2, len);
selectorNames.push_back(tmp);
if ((version != 0) && (version < SCI_VERSION_FTU_NEW_SCRIPT_HEADER)) {
// Early SCI versions used the LSB in the selector ID as a read/write
// toggle. To compensate for that, we add every selector name twice.
selectorNames.push_back(tmp);
}
}
return true;
}
int vocabulary_lookup_sname(const Common::StringList &selectorNames, const char *sname) {
for (uint pos = 0; pos < selectorNames.size(); ++pos) {
if (selectorNames[pos] == sname)
return pos;
}
return -1;
}
opcode* vocabulary_get_opcodes(ResourceManager *resmgr) {
opcode* o;
int count, i = 0;
Resource* r = resmgr->findResource(kResourceTypeVocab, VOCAB_RESOURCE_OPCODES, 0);
// if the resource couldn't be loaded, leave
if (r == NULL) {
fprintf(stderr, "unable to load vocab.%03d\n", VOCAB_RESOURCE_OPCODES);
return NULL;
}
count = READ_LE_UINT16(r->data);
o = (opcode*)malloc(sizeof(opcode) * 256);
for (i = 0; i < count; i++) {
int offset = READ_LE_UINT16(r->data + 2 + i * 2);
int len = READ_LE_UINT16(r->data + offset) - 2;
o[i].type = READ_LE_UINT16(r->data + offset + 2);
o[i].number = i;
o[i].name = (char *)malloc(len + 1);
memcpy(o[i].name, r->data + offset + 4, len);
o[i].name[len] = '\0';
#ifdef VOCABULARY_DEBUG
printf("Opcode %02X: %s, %d\n", i, o[i].name, o[i].type);
#endif
}
for (i = count; i < 256; i++) {
o[i].type = 0;
o[i].number = i;
o[i].name = (char *)malloc(strlen("undefined") + 1);
strcpy(o[i].name, "undefined");
}
return o;
}
void vocabulary_free_opcodes(opcode *opcodes) {
int i;
if (!opcodes)
return;
for (i = 0; i < 256; i++) {
if (opcodes[i].name)
free(opcodes[i].name);
}
free(opcodes);
}
// Alternative kernel func names retriever. Required for KQ1/SCI (at least).
static void _vocabulary_get_knames0alt(const Resource *r, Common::StringList &names) {
uint idx = 0;
while (idx < r->size) {
Common::String tmp((const char *)r->data + idx);
names.push_back(tmp);
idx += tmp.size() + 1;
}
// The mystery kernel function- one in each SCI0 package
names.push_back(SCRIPT_UNKNOWN_FUNCTION_STRING);
}
static void vocabulary_get_knames0(ResourceManager *resmgr, Common::StringList &names) {
int count, i, index = 2, empty_to_add = 1;
Resource *r = resmgr->findResource(kResourceTypeVocab, VOCAB_RESOURCE_KNAMES, 0);
if (!r) { // No kernel name table found? Fall back to default table
names.resize(SCI0_KNAMES_DEFAULT_ENTRIES_NR);
for (i = 0; i < SCI0_KNAMES_DEFAULT_ENTRIES_NR; i++)
names[i] = sci0_default_knames[i];
return;
}
count = READ_LE_UINT16(r->data);
if (count > 1023) {
_vocabulary_get_knames0alt(r, names);
return;
}
if (count < SCI0_KNAMES_WELL_DEFINED) {
empty_to_add = SCI0_KNAMES_WELL_DEFINED - count;
sciprintf("Less than %d kernel functions; adding %d\n", SCI0_KNAMES_WELL_DEFINED, empty_to_add);
}
names.resize(count + 1 + empty_to_add);
for (i = 0; i < count; i++) {
int offset = READ_LE_UINT16(r->data + index);
int len = READ_LE_UINT16(r->data + offset);
//fprintf(stderr,"Getting name %d of %d...\n", i, count);
index += 2;
names[i] = Common::String((const char *)r->data + offset + 2, len);
}
for (i = 0; i < empty_to_add; i++) {
names[count + i] = SCRIPT_UNKNOWN_FUNCTION_STRING;
}
}
static void vocabulary_get_knames1(ResourceManager *resmgr, Common::StringList &names) {
// vocab.999/999.voc is notoriously unreliable in SCI1 games, and should not be used
// We hardcode the default SCI1 kernel names here (i.e. the ones inside the "special"
// 999.voc file from FreeSCI). All SCI1 games seem to be working with this change, but
// if any SCI1 game has different kernel vocabulary names, it might not work. It seems
// that all SCI1 games use the same kernel vocabulary names though, so this seems to be
// a safe change. If there's any SCI1 game with different kernel vocabulary names, we can
// add special flags to it to our detector
names.resize(SCI1_KNAMES_DEFAULT_ENTRIES_NR);
for (int i = 0; i < SCI1_KNAMES_DEFAULT_ENTRIES_NR; i++)
names[i] = sci1_default_knames[i];
}
#ifdef ENABLE_SCI32
static void vocabulary_get_knames11(ResourceManager *resmgr, Common::StringList &names) {
/*
999.voc format for SCI1.1 games:
[b] # of kernel functions
[w] unknown
[offset to function name info]
...
{[w name-len][function name]}
...
*/
//unsigned int size = 64, pos = 3;
int len;
Resource *r = resmgr->findResource(kResourceTypeVocab, VOCAB_RESOURCE_KNAMES, 0);
if(r == NULL) // failed to open vocab.999 (happens with SCI1 demos)
return; // FIXME: should return a default table for this engine
const byte nCnt = *r->data;
names.resize(nCnt);
for (int i = 0; i < nCnt; i++) {
int off = READ_LE_UINT16(r->data + 2 * i + 2);
len = READ_LE_UINT16(r->data + off);
names[i] = Common::String((char *)r->data + off + 2, len);
}
}
#endif
void vocabulary_get_knames(ResourceManager *resmgr, Common::StringList &names) {
names.clear();
switch (resmgr->_sciVersion) {
case SCI_VERSION_0:
case SCI_VERSION_01:
vocabulary_get_knames0(resmgr, names);
break;
case SCI_VERSION_01_VGA:
case SCI_VERSION_01_VGA_ODD:
// HACK: KQ5 needs the SCI1 default vocabulary names to work correctly.
// Having more vocabulary names (like in SCI1) doesn't seem to have any
// ill effects, other than resulting in unmapped functions towards the
// end, which are never used by the game interpteter anyway
// return vocabulary_get_knames0(resmgr, count);
case SCI_VERSION_1_EARLY:
case SCI_VERSION_1_LATE:
vocabulary_get_knames1(resmgr, names);
break;
case SCI_VERSION_1_1:
vocabulary_get_knames1(resmgr, names);
break;
#ifdef ENABLE_SCI32
case SCI_VERSION_32:
vocabulary_get_knames11(resmgr, names);
#endif
break;
default:
break;
}
}
} // End of namespace Sci