mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 22:58:09 +00:00
dd569a1b7e
svn-id: r43841
307 lines
8.2 KiB
C++
307 lines
8.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/endian.h"
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#include "gui/message.h"
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#include "gob/gob.h"
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#include "gob/inter.h"
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#include "gob/helper.h"
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#include "gob/global.h"
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#include "gob/util.h"
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#include "gob/dataio.h"
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#include "gob/draw.h"
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#include "gob/game.h"
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#include "gob/script.h"
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#include "gob/hotspots.h"
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#include "gob/palanim.h"
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#include "gob/video.h"
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#include "gob/videoplayer.h"
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#include "gob/save/saveload.h"
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#include "gob/sound/sound.h"
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namespace Gob {
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#define OPCODEVER Inter_Playtoons
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#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
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#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
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#define OPCODEGOB(i, x) _opcodesGob[i]._OPCODEGOB(OPCODEVER, x)
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Inter_Playtoons::Inter_Playtoons(GobEngine *vm) : Inter_v6(vm) {
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}
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void Inter_Playtoons::setupOpcodesDraw() {
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Inter_v6::setupOpcodesDraw();
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// In the code, the Draw codes 0x00 to 0x06 and 0x13 are replaced by an engrish
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// error message. As it's useless, they are simply cleared.
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CLEAROPCODEDRAW(0x00);
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CLEAROPCODEDRAW(0x01);
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CLEAROPCODEDRAW(0x02);
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CLEAROPCODEDRAW(0x03);
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CLEAROPCODEDRAW(0x04);
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CLEAROPCODEDRAW(0x05);
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CLEAROPCODEDRAW(0x06);
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CLEAROPCODEDRAW(0x13);
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CLEAROPCODEDRAW(0x21);
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CLEAROPCODEDRAW(0x22);
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CLEAROPCODEDRAW(0x24);
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OPCODEDRAW(0x20, oPlaytoons_CD_20_23);
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OPCODEDRAW(0x23, oPlaytoons_CD_20_23);
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OPCODEDRAW(0x25, oPlaytoons_CD_25);
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OPCODEDRAW(0x60, oPlaytoons_copyFile);
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OPCODEDRAW(0x85, oPlaytoons_openItk);
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}
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void Inter_Playtoons::setupOpcodesFunc() {
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Inter_v6::setupOpcodesFunc();
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CLEAROPCODEFUNC(0x3D);
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OPCODEFUNC(0x1B, oPlaytoons_F_1B);
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OPCODEFUNC(0x27, oPlaytoons_freeSprite);
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OPCODEFUNC(0x3F, oPlaytoons_checkData);
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OPCODEFUNC(0x4D, oPlaytoons_readData);
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}
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void Inter_Playtoons::setupOpcodesGob() {
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}
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bool Inter_Playtoons::oPlaytoons_F_1B(OpFuncParams ¶ms) {
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int16 shortId;
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int16 var2;
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int16 var3;
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int16 var4;
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shortId = _vm->_game->_script->readValExpr();
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var2 = _vm->_game->_script->readValExpr();
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_vm->_game->_script->evalExpr(0);
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var3 = _vm->_game->_script->readValExpr();
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var4 = _vm->_game->_script->readValExpr();
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if (_vm->_game->_hotspots->searchHotspot(shortId)) {
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warning("oPlaytoons_F_1B not fully handled");
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warning("shortId %d, var2 %d var3 %d var4 %d", shortId, var2, var3, var4);
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}
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// else
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// warning("id not found %d", id);;
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return false;
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}
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bool Inter_Playtoons::oPlaytoons_freeSprite(OpFuncParams ¶ms) {
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int16 index;
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if (_vm->_game->_script->peekByte(1) == 0)
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index = _vm->_game->_script->readInt16();
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else
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index = _vm->_game->_script->readValExpr();
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_vm->_draw->freeSprite(index);
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return false;
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}
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bool Inter_Playtoons::oPlaytoons_checkData(OpFuncParams ¶ms) {
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int16 handle;
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uint16 varOff;
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int32 size;
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SaveLoad::SaveMode mode;
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_vm->_game->_script->evalExpr(0);
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varOff = _vm->_game->_script->readVarIndex();
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size = -1;
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handle = 1;
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char *file = _vm->_game->_script->getResultStr();
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// WORKAROUND: In Playtoons games, some files are read on CD (and only on CD).
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// In this case, "@:\" is replaced by the CD drive letter.
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// As the files are copied on the HDD, those characters are skipped.
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if (strncmp(file, "@:\\", 3) == 0) {
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debugC(2, kDebugFileIO, "oPlaytoons_checkData: \"%s\" instead of \"%s\"", file + 3, file);
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file += 3;
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}
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mode = _vm->_saveLoad->getSaveMode(file);
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if (mode == SaveLoad::kSaveModeNone) {
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if (_vm->_dataIO->existData(file))
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size = _vm->_dataIO->getDataSize(file);
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else
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warning("File \"%s\" not found", file);
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} else if (mode == SaveLoad::kSaveModeSave)
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size = _vm->_saveLoad->getSize(file);
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else if (mode == SaveLoad::kSaveModeExists)
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size = 23;
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if (size == -1)
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handle = -1;
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debugC(2, kDebugFileIO, "Requested size of file \"%s\": %d",
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file, size);
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WRITE_VAR_OFFSET(varOff, handle);
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WRITE_VAR(16, (uint32) size);
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return false;
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}
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bool Inter_Playtoons::oPlaytoons_readData(OpFuncParams ¶ms) {
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int32 retSize;
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int32 size;
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int32 offset;
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uint16 dataVar;
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int16 handle;
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byte *buf;
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SaveLoad::SaveMode mode;
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_vm->_game->_script->evalExpr(0);
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dataVar = _vm->_game->_script->readVarIndex();
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size = _vm->_game->_script->readValExpr();
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_vm->_game->_script->evalExpr(0);
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offset = _vm->_game->_script->getResultInt();
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retSize = 0;
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char *file = _vm->_game->_script->getResultStr();
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// WORKAROUND: In Playtoons games, some files are read on CD (and only on CD).
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// In this case, "@:\" is replaced by the CD drive letter.
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// As the files are copied on the HDD, those characters are skipped.
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if (strncmp(file, "@:\\", 3) == 0) {
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debugC(2, kDebugFileIO, "oPlaytoons_readData: \"%s\" instead of \"%s\"", file + 3, file);
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file += 3;
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}
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debugC(2, kDebugFileIO, "Read from file \"%s\" (%d, %d bytes at %d)",
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file, dataVar, size, offset);
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mode = _vm->_saveLoad->getSaveMode(file);
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if (mode == SaveLoad::kSaveModeSave) {
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WRITE_VAR(1, 1);
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if (!_vm->_saveLoad->load(file, dataVar, size, offset)) {
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GUI::MessageDialog dialog("Failed to load game state from file.");
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dialog.runModal();
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} else
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WRITE_VAR(1, 0);
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return false;
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} else if (mode == SaveLoad::kSaveModeIgnore)
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return false;
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if (size < 0) {
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warning("Attempted to read a raw sprite from file \"%s\"",
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file);
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return false ;
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} else if (size == 0) {
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dataVar = 0;
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size = _vm->_game->_script->getVariablesCount() * 4;
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}
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buf = _variables->getAddressOff8(dataVar);
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if (file[0] == 0) {
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WRITE_VAR(1, size);
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return false;
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}
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WRITE_VAR(1, 1);
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handle = _vm->_dataIO->openData(file);
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if (handle < 0)
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return false;
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DataStream *stream = _vm->_dataIO->openAsStream(handle, true);
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_vm->_draw->animateCursor(4);
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if (offset < 0)
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stream->seek(offset + 1, SEEK_END);
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else
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stream->seek(offset);
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if (((dataVar >> 2) == 59) && (size == 4)) {
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WRITE_VAR(59, stream->readUint32LE());
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// The scripts in some versions divide through 256^3 then,
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// effectively doing a LE->BE conversion
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if ((_vm->getPlatform() != Common::kPlatformPC) && (VAR(59) < 256))
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WRITE_VAR(59, SWAP_BYTES_32(VAR(59)));
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} else
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retSize = stream->read(buf, size);
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if (retSize == size)
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WRITE_VAR(1, 0);
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delete stream;
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return false;
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}
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void Inter_Playtoons::oPlaytoons_CD_20_23() {
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_vm->_game->_script->evalExpr(0);
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}
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void Inter_Playtoons::oPlaytoons_CD_25() {
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_vm->_game->_script->readVarIndex();
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_vm->_game->_script->readVarIndex();
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}
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void Inter_Playtoons::oPlaytoons_copyFile() {
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char fileName1[128];
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char fileName2[128];
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_vm->_game->_script->evalExpr(0);
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strncpy0(fileName1, _vm->_game->_script->getResultStr(), 127);
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_vm->_game->_script->evalExpr(0);
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strncpy0(fileName2, _vm->_game->_script->getResultStr(), 127);
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warning("Playtoons Stub: copy file from \"%s\" to \"%s\"", fileName1, fileName2);
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}
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void Inter_Playtoons::oPlaytoons_openItk() {
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char fileName[128];
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char *backSlash;
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_vm->_game->_script->evalExpr(0);
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strncpy0(fileName, _vm->_game->_script->getResultStr(), 124);
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if (!strchr(fileName, '.'))
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strcat(fileName, ".ITK");
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// Workaround for Bambou : In the script, the path is hardcoded (!!)
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if ((backSlash = strrchr(fileName, '\\'))) {
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debugC(2, kDebugFileIO, "Opening ITK file \"%s\" instead of \"%s\"", backSlash + 1, fileName);
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_vm->_dataIO->openDataFile(backSlash + 1, true);
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} else
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_vm->_dataIO->openDataFile(fileName, true);
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// All the other checks are meant to verify (if not found at the first try)
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// if the file is present on the CD or not. As everything is supposed to
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// be copied, those checks are skipped
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}
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} // End of namespace Gob
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