scummvm/base
Travis Howell 5ac7520071 Missed file
svn-id: r17084
2005-03-12 00:55:46 +00:00
..
.cvsignore new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) 2003-09-17 22:41:01 +00:00
engine.cpp Fix bug #1109687 buffer overflow causes crash from env-var HOME and some 2005-01-26 11:01:41 +00:00
engine.h Updated copyright 2005-01-01 16:09:25 +00:00
gameDetector.cpp Missed file 2005-03-12 00:55:46 +00:00
gameDetector.h Add --force-1x-overlay command line option as discussed in bugreport 2005-03-10 16:29:08 +00:00
main.cpp Add --force-1x-overlay command line option as discussed in bugreport 2005-03-10 16:29:08 +00:00
module.mk Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress 2004-01-30 21:54:28 +00:00
plugins.cpp Configure the plugin prefix/suffix in the configure script; use that setting in plugins.cpp 2005-02-06 17:21:31 +00:00
plugins.h Modify the singleton code once more to help overcome an issue with MSVC 7 (see also patch #1095133) 2005-01-06 18:38:34 +00:00
version.h Updated copyright 2005-01-01 16:09:25 +00:00