mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-17 07:07:10 +00:00
195 lines
4.7 KiB
C++
195 lines
4.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on original Soltys source code
|
|
* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
|
|
*/
|
|
|
|
#ifndef __CGE_CGE__
|
|
#define __CGE_CGE__
|
|
|
|
#include "cge/wav.h"
|
|
#include "cge/vga13h.h"
|
|
#include "cge/events.h"
|
|
|
|
namespace CGE {
|
|
|
|
#define TSEQ 96
|
|
#define HTALK (TSEQ + 4)
|
|
#define TOO_FAR (TSEQ + 5)
|
|
#define NO_WAY (TSEQ + 5)
|
|
#define POC_FUL (TSEQ + 5)
|
|
#define OFF_USE (TSEQ + 6)
|
|
#define EXIT_OK_TEXT 40
|
|
#define NOMUSIC_TEXT 98
|
|
#define BADSVG_TEXT 99
|
|
#define OFF_USE_COUNT 600
|
|
#define OFF_USE_TEXT 601
|
|
#define NO_WAY_TEXT 671
|
|
#define TOO_FAR_TEXT 681
|
|
#define POC_FUL_TEXT 691
|
|
#define A_C_D_TEXT 777
|
|
#define GETNAME_PROMPT 50
|
|
#define GETNAME_TITLE 51
|
|
#define QUIT_TITLE 200
|
|
#define QUIT_TEXT 201
|
|
#define NOQUIT_TEXT 202
|
|
#define DEMO_TEXT 300
|
|
#define NOSOUND_TEXT 310
|
|
#define PAN_HIG 40
|
|
#define WORLD_HIG (SCR_HIG - PAN_HIG)
|
|
#define INFO_X 177
|
|
#define INFO_Y 164
|
|
#define INFO_W 140
|
|
#define CAVE_X 4
|
|
#define CAVE_Y 166
|
|
#define CAVE_SX 0
|
|
#define CAVE_SY 0
|
|
|
|
#ifdef DEMO
|
|
#define CAVE_DX 23
|
|
#define CAVE_DY 29
|
|
#define CAVE_NX 3
|
|
#define CAVE_NY 1
|
|
#else
|
|
#define CAVE_DX 9
|
|
#define CAVE_DY 10
|
|
#define CAVE_NX 8
|
|
#define CAVE_NY 3
|
|
#endif
|
|
|
|
#define BUTTON_X 151
|
|
#define BUTTON_Y 164
|
|
#define BUTTON_DX 19
|
|
#define BUTTON_DY 11
|
|
#define BUTTON_NX 1
|
|
#define BUTTON_NY 3
|
|
#define MINI_X 86
|
|
#define MINI_Y 162
|
|
#define MAP_XCNT 40
|
|
#define MAP_ZCNT 20
|
|
#define MAP_TOP 80
|
|
#define MAP_HIG 80
|
|
#define MAP_XGRID (SCR_WID / MAP_XCNT)
|
|
#define MAP_ZGRID (MAP_HIG / MAP_ZCNT)
|
|
#define LINE_MAX 512
|
|
#define USER_MAX 100
|
|
#define SHP_MAX 1024
|
|
#define STD_DELAY 3
|
|
#define LEV_MAX 5
|
|
#define CAVE_MAX (CAVE_NX * CAVE_NY)
|
|
#define MAX_FIND_LEVEL 3
|
|
#define MAX_DISTANCE 3
|
|
#define INI_EXT ".INI"
|
|
#define IN0_EXT ".IN0"
|
|
#define LGO_EXT ".LGO"
|
|
#define SVG_EXT ".SVG"
|
|
#define WALKSIDE 10
|
|
#define BUSY_REF 500
|
|
#define SYSTIMERATE 6 // 12 Hz
|
|
#define HEROFUN0 (40 * 12)
|
|
#define HEROFUN1 ( 2 * 12)
|
|
#define PAIN (_vm->_flag[0])
|
|
//#define FINIS (_vm->_flag[3])
|
|
|
|
|
|
class System : public Sprite {
|
|
int _lum;
|
|
public:
|
|
int _funDel;
|
|
|
|
System(CGEEngine *vm);
|
|
|
|
void setPal();
|
|
void funTouch();
|
|
virtual void touch(uint16 mask, int x, int y);
|
|
void tick();
|
|
private:
|
|
CGEEngine *_vm;
|
|
};
|
|
|
|
|
|
class Cluster : public Couple {
|
|
public:
|
|
static uint8 _map[MAP_ZCNT][MAP_XCNT];
|
|
uint8 &cell();
|
|
Cluster() : Couple() { }
|
|
Cluster(int a, int b) : Couple(a, b) { }
|
|
bool Protected();
|
|
};
|
|
|
|
|
|
class WALK : public Sprite {
|
|
public:
|
|
Cluster _here;
|
|
int _tracePtr;
|
|
|
|
enum DIR { NO_DIR = -1, NN, EE, SS, WW } Dir;
|
|
WALK(CGEEngine *vm, BMP_PTR *shpl);
|
|
void tick();
|
|
void findWay(Cluster c);
|
|
void findWay(Sprite *spr);
|
|
int distance(Sprite *spr);
|
|
void turn(DIR d);
|
|
void park();
|
|
bool lower(Sprite *spr);
|
|
void reach(Sprite *spr, int mode = -1);
|
|
private:
|
|
CGEEngine *_vm;
|
|
|
|
};
|
|
|
|
Cluster XZ(int x, int y);
|
|
Cluster XZ(Couple xy);
|
|
|
|
extern WALK *_hero;
|
|
extern Vga *_vga;
|
|
extern Heart *_heart;
|
|
extern System *_sys;
|
|
extern int _offUseCount;
|
|
extern Sprite *_pocLight;
|
|
extern Keyboard *_keyboard;
|
|
extern MOUSE *_mouse;
|
|
extern EventManager *_eventManager;
|
|
extern Sprite *_pocket[];
|
|
extern Sprite *_sprite;
|
|
extern Sprite *_miniCave;
|
|
extern Sprite *_shadow;
|
|
extern Sprite *_horzLine;
|
|
extern InfoLine *_infoLine;
|
|
extern Sprite *_cavLight;
|
|
extern InfoLine *_debugLine;
|
|
extern BMP_PTR MB[2];
|
|
extern BMP_PTR MB[2];
|
|
extern BMP_PTR HL[2];
|
|
extern BMP_PTR MC[3];
|
|
extern BMP_PTR PR[2];
|
|
extern BMP_PTR SP[3];
|
|
extern BMP_PTR LI[5];
|
|
extern Snail *_snail;
|
|
extern Snail *_snail_;
|
|
|
|
} // End of namespace CGE
|
|
|
|
#endif
|