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531029f54a
When drawing cursor text, don't draw it above the top of the screen, since this would lead to memory corruption and crashes. I'm not quite sure this is all of bug #6799 since it also mentioned that "sometimes simply using a hotspot will be enough", but it's a start. |
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.. | ||
configure.engine | ||
console.cpp | ||
console.h | ||
detection.cpp | ||
dialogs.cpp | ||
dialogs.h | ||
display.cpp | ||
display.h | ||
file_v1d.cpp | ||
file_v1w.cpp | ||
file_v2d.cpp | ||
file_v2w.cpp | ||
file_v3d.cpp | ||
file.cpp | ||
file.h | ||
game.h | ||
hugo.cpp | ||
hugo.h | ||
intro.cpp | ||
intro.h | ||
inventory.cpp | ||
inventory.h | ||
module.mk | ||
mouse.cpp | ||
mouse.h | ||
object_v1d.cpp | ||
object_v1w.cpp | ||
object_v2d.cpp | ||
object_v3d.cpp | ||
object.cpp | ||
object.h | ||
parser_v1d.cpp | ||
parser_v1w.cpp | ||
parser_v2d.cpp | ||
parser_v3d.cpp | ||
parser.cpp | ||
parser.h | ||
route.cpp | ||
route.h | ||
schedule.cpp | ||
schedule.h | ||
sound.cpp | ||
sound.h | ||
text.cpp | ||
text.h | ||
util.cpp | ||
util.h |