scummvm/engines/dialogs.h

75 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef GLOBAL_DIALOGS_H
#define GLOBAL_DIALOGS_H
#include "common/str.h"
#include "gui/dialog.h"
#include "gui/options.h"
#include "gui/widget.h"
#include "engines/engine.h"
class GlobalDialog : public GUI::Dialog {
public:
GlobalDialog(Common::String name);
protected:
typedef Common::String String;
};
class MainMenuDialog : public GlobalDialog {
public:
MainMenuDialog(Engine *engine);
~MainMenuDialog();
virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
protected:
Engine *_engine;
GUI::ButtonWidget *_rtlButton;
GUI::Dialog *_aboutDialog;
GUI::Dialog *_optionsDialog;
};
class ConfigDialog : public GUI::OptionsDialog {
protected:
#ifdef SMALL_SCREEN_DEVICE
GUI::Dialog *_keysDialog;
#endif
public:
ConfigDialog();
~ConfigDialog();
virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
};
#endif