mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
dc0f6dce76
svn-id: r42163
307 lines
6.0 KiB
C++
307 lines
6.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/file.h"
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#include "common/system.h"
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#include "graphics/surface.h"
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#include "agos/agos.h"
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#include "agos/intern.h"
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using Common::File;
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namespace AGOS {
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void AGOSEngine::loadMenuFile() {
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Common::File in;
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in.open(getFileName(GAME_MENUFILE));
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if (in.isOpen() == false) {
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error("loadMenuFile: Can't load menus file '%s'", getFileName(GAME_MENUFILE));
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}
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uint fileSize = in.size();
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_menuBase = (byte *)malloc(fileSize);
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if (_menuBase == NULL)
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error("loadMenuFile: Out of memory for menu data");
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in.read(_menuBase, fileSize);
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in.close();
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}
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// Personal Nightmare specific
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void AGOSEngine::restoreMenu() {
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_wiped = 0;
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_videoLockOut |= 0x80;
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clearVideoWindow(3, 0);
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uint16 oldWindowNum = _windowNum;
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setWindowImage(1, 1);
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setWindowImage(2, 2);
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drawEdging();
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_windowNum = oldWindowNum;
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_videoLockOut |= 0x20;
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_videoLockOut &= ~0x80;
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}
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// Elvira 1 specific
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void AGOSEngine::drawMenuStrip(uint windowNum, uint menuNum) {
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WindowBlock *window = _windowArray[windowNum % 8];
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mouseOff();
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byte *srcPtr = _menuBase;
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int menu = (menuNum != 0) ? menuNum * 4 + 1 : 0;
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while (menu--) {
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if (READ_LE_UINT16(srcPtr) != 0xFFFF) {
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srcPtr += 2;
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while (*srcPtr != 0)
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srcPtr++;
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srcPtr++;
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} else {
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srcPtr += 2;
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}
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}
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clearWindow(window);
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int newline = 0;
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while (READ_LE_UINT16(srcPtr) != 0xFFFF) {
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byte *tmp = srcPtr;
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srcPtr += 2;
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if (newline != 0) {
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windowPutChar(window, 10);
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}
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uint len = 0;
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while (*srcPtr != 0 && *srcPtr != 1) {
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len++;
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srcPtr++;
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}
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if (*srcPtr == 1)
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srcPtr++;
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uint maxLen = window->textMaxLength - len;
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if (window->flags & 1)
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window->textColumnOffset += 4;
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maxLen /= 2;
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while (maxLen--)
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windowPutChar(window, 32);
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srcPtr = tmp;
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uint verb = READ_BE_UINT16(srcPtr); srcPtr += 2;
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while (*srcPtr != 0) {
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windowPutChar(window, *srcPtr++);
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}
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srcPtr++;
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if (verb != 0xFFFE) {
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HitArea *ha = findEmptyHitArea();
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ha->x = window->x * 8 + 3;
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ha->y = window->textRow * 8 + window->y;
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ha->data = menuNum;
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ha->width = window->width * 8 - 6;
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ha->height = 7;
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ha->flags = kBFBoxInUse | kBFInvertTouch;
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ha->id = 30000;
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ha->priority = 1;
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ha->verb = verb;
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}
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newline = 0xFFFF;
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}
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mouseOn();
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}
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void AGOSEngine::lightMenuStrip(int a) {
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mouseOff();
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unlightMenuStrip();
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for (int i = 0; i != 10; i++) {
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if (a & (1 << i)) {
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enableBox(120 + i);
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lightMenuBox(120 + i);
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}
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}
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mouseOn();
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}
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void AGOSEngine::unlightMenuStrip() {
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byte *src;
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int w, h, i;
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mouseOff();
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Graphics::Surface *screen = _system->lockScreen();
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src = (byte *)screen->pixels + 8 * screen->pitch + 272;
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w = 48;
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h = 82;
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do {
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for (i = 0; i != w; ++i) {
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if (src[i] != 0)
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src[i] = 14;
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}
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src += screen->pitch;
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} while (--h);
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for (i = 120; i != 130; i++)
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disableBox(i);
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_system->unlockScreen();
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mouseOn();
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}
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void AGOSEngine::lightMenuBox(uint hitarea) {
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HitArea *ha = findBox(hitarea);
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byte *src;
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int w, h, i;
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mouseOff();
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Graphics::Surface *screen = _system->lockScreen();
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src = (byte *)screen->pixels + ha->y * screen->pitch + ha->x;
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w = ha->width;
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h = ha->height;
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do {
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for (i = 0; i != w; ++i) {
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if (src[i] == 14)
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src[i] = 15;
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}
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src += screen->pitch;
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} while (--h);
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_system->unlockScreen();
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mouseOn();
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}
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// Elvira 2 specific
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uint AGOSEngine::menuFor_e2(Item *item) {
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if (item == NULL || item == _dummyItem2 || item == _dummyItem3)
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return 0xFFFF;
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SubObject *subObject = (SubObject *)findChildOfType(item, kObjectType);
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if (subObject != NULL && subObject->objectFlags & kOFMenu) {
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uint offs = getOffsetOfChild2Param(subObject, kOFMenu);
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return subObject->objectFlagValue[offs];
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}
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return _agosMenu;
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}
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// Waxworks specific
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uint AGOSEngine::menuFor_ww(Item *item, uint id) {
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if (id != 0xFFFF && id < 10 && _textMenu[id] != 0)
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return _textMenu[id];
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if (item == NULL || item == _dummyItem2 || item == _dummyItem3)
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return _agosMenu;
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SubObject *subObject = (SubObject *)findChildOfType(item, kObjectType);
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if (subObject != NULL && subObject->objectFlags & kOFMenu) {
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uint offs = getOffsetOfChild2Param(subObject, kOFMenu);
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return subObject->objectFlagValue[offs];
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}
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return _agosMenu;
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}
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void AGOSEngine::clearMenuStrip() {
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int i;
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for (i = 111; i != 115; i++)
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disableBox(i);
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if (getGameType() == GType_WW) {
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setWindowImageEx(2, 101);
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} else {
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setWindowImageEx(2, 102);
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}
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}
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// Elvira 2 and Waxworks specific
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void AGOSEngine::doMenuStrip(uint menuNum) {
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uint i;
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const uint var = (getGameType() == GType_WW) ? 11 : 1;
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for (i = 111; i != 115; i++)
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disableBox(i);
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for (i = var; i != (var + 5); i++)
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_variableArray[i] = 0;
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byte *srcPtr = _menuBase;
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while (menuNum--) {
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while (READ_BE_UINT16(srcPtr) != 0)
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srcPtr += 2;
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srcPtr += 2;
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}
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uint id = 111;
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uint v = var;
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while (READ_BE_UINT16(srcPtr) != 0) {
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uint verb = READ_BE_UINT16(srcPtr);
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_variableArray[v] = verb;
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HitArea *ha = findBox(id);
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if (ha != NULL) {
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ha->flags &= ~kBFBoxDead;
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ha->verb = verb;
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}
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id++;
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srcPtr += 2;
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v++;
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}
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_variableArray[var + 4] = id - 111;
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if (getGameType() == GType_WW) {
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setWindowImageEx(2, 102);
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} else {
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setWindowImageEx(2, 103);
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}
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}
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} // End of namespace AGOS
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