mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
696897b058
svn-id: r35648
254 lines
6.3 KiB
C++
254 lines
6.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "common/config-manager.h"
|
|
|
|
#include "kyra/kyra_v2.h"
|
|
#include "kyra/screen_v2.h"
|
|
#include "kyra/debugger.h"
|
|
|
|
namespace Kyra {
|
|
|
|
KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags, const EngineDesc &desc) : KyraEngine_v1(system, flags), _desc(desc) {
|
|
memset(&_sceneAnims, 0, sizeof(_sceneAnims));
|
|
memset(&_sceneAnimMovie, 0, sizeof(_sceneAnimMovie));
|
|
|
|
_lastProcessedSceneScript = 0;
|
|
_specialSceneScriptRunFlag = false;
|
|
|
|
_itemList = 0;
|
|
_itemListSize = 0;
|
|
|
|
_characterShapeFile = -1;
|
|
|
|
_updateCharPosNextUpdate = 0;
|
|
|
|
memset(&_sceneScriptState, 0, sizeof(_sceneScriptState));
|
|
memset(&_sceneScriptData, 0, sizeof(_sceneScriptData));
|
|
|
|
_animObjects = 0;
|
|
|
|
_runFlag = true;
|
|
_showOutro = false;
|
|
_deathHandler = -1;
|
|
_animNeedUpdate = false;
|
|
|
|
_animShapeCount = 0;
|
|
_animShapeFiledata = 0;
|
|
|
|
_vocHigh = -1;
|
|
_chatVocHigh = -1;
|
|
_chatVocLow = -1;
|
|
_chatText = 0;
|
|
_chatObject = -1;
|
|
|
|
memset(_hiddenItems, -1, sizeof(_hiddenItems));
|
|
|
|
_screenBuffer = 0;
|
|
|
|
memset(&_mainCharacter, 0, sizeof(_mainCharacter));
|
|
memset(&_mainCharacter.inventory, -1, sizeof(_mainCharacter.inventory));
|
|
|
|
_pauseStart = 0;
|
|
|
|
_lang = 0;
|
|
Common::Language lang = Common::parseLanguage(ConfMan.get("language"));
|
|
if (lang == _flags.fanLang && _flags.replacedLang != Common::UNK_LANG)
|
|
lang = _flags.replacedLang;
|
|
|
|
switch (lang) {
|
|
case Common::EN_ANY:
|
|
case Common::EN_USA:
|
|
case Common::EN_GRB:
|
|
_lang = 0;
|
|
break;
|
|
|
|
case Common::FR_FRA:
|
|
_lang = 1;
|
|
break;
|
|
|
|
case Common::DE_DEU:
|
|
_lang = 2;
|
|
break;
|
|
|
|
case Common::JA_JPN:
|
|
_lang = 3;
|
|
break;
|
|
|
|
default:
|
|
warning("unsupported language, switching back to English");
|
|
_lang = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
KyraEngine_v2::~KyraEngine_v2() {
|
|
if (!(_flags.isDemo && !_flags.isTalkie)) {
|
|
for (ShapeMap::iterator i = _gameShapes.begin(); i != _gameShapes.end(); ++i) {
|
|
delete[] i->_value;
|
|
i->_value = 0;
|
|
}
|
|
_gameShapes.clear();
|
|
}
|
|
|
|
delete[] _itemList;
|
|
delete[] _sceneList;
|
|
|
|
_emc->unload(&_sceneScriptData);
|
|
|
|
delete[] _animObjects;
|
|
|
|
for (Common::Array<const Opcode*>::iterator i = _opcodesAnimation.begin(); i != _opcodesAnimation.end(); ++i)
|
|
delete *i;
|
|
_opcodesAnimation.clear();
|
|
|
|
delete[] _screenBuffer;
|
|
}
|
|
|
|
void KyraEngine_v2::pauseEngineIntern(bool pause) {
|
|
KyraEngine_v1::pauseEngineIntern(pause);
|
|
|
|
if (!pause) {
|
|
uint32 pausedTime = _system->getMillis() - _pauseStart;
|
|
|
|
for (int i = 0; i < ARRAYSIZE(_sceneSpecialScriptsTimer); ++i) {
|
|
if (_sceneSpecialScriptsTimer[i])
|
|
_sceneSpecialScriptsTimer[i] += pausedTime;
|
|
}
|
|
|
|
} else {
|
|
_pauseStart = _system->getMillis();
|
|
}
|
|
}
|
|
|
|
void KyraEngine_v2::delay(uint32 amount, bool updateGame, bool isMainLoop) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v2::delay(%u, %d, %d)", amount, updateGame, isMainLoop);
|
|
|
|
uint32 start = _system->getMillis();
|
|
do {
|
|
if (updateGame) {
|
|
if (_chatText)
|
|
updateWithText();
|
|
else
|
|
update();
|
|
} else {
|
|
updateInput();
|
|
}
|
|
|
|
if (amount > 0)
|
|
_system->delayMillis(amount > 10 ? 10 : amount);
|
|
} while (!skipFlag() && _system->getMillis() < start + amount && !shouldQuit());
|
|
}
|
|
|
|
bool KyraEngine_v2::checkSpecialSceneExit(int num, int x, int y) {
|
|
if (_specialExitTable[0+num] > x || _specialExitTable[5+num] > y ||
|
|
_specialExitTable[10+num] < x || _specialExitTable[15+num] < y)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void KyraEngine_v2::addShapeToPool(const uint8 *data, int realIndex, int shape) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v2::addShapeToPool(%p, %d, %d)", data, realIndex, shape);
|
|
remShapeFromPool(realIndex);
|
|
_gameShapes[realIndex] = screen_v2()->makeShapeCopy(data, shape);
|
|
}
|
|
|
|
void KyraEngine_v2::addShapeToPool(uint8 *shpData, int index) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v2::addShapeToPool(%p, %d)", shpData, index);
|
|
remShapeFromPool(index);
|
|
_gameShapes[index] = shpData;
|
|
}
|
|
|
|
void KyraEngine_v2::remShapeFromPool(int idx) {
|
|
ShapeMap::iterator iter = _gameShapes.find(idx);
|
|
if (iter != _gameShapes.end()) {
|
|
delete[] iter->_value;
|
|
iter->_value = 0;
|
|
}
|
|
}
|
|
|
|
uint8 *KyraEngine_v2::getShapePtr(int shape) const {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v2::getShapePtr(%d)", shape);
|
|
ShapeMap::iterator iter = _gameShapes.find(shape);
|
|
if (iter == _gameShapes.end())
|
|
return 0;
|
|
return iter->_value;
|
|
}
|
|
|
|
void KyraEngine_v2::moveCharacter(int facing, int x, int y) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v2::moveCharacter(%d, %d, %d)", facing, x, y);
|
|
x &= ~3;
|
|
y &= ~1;
|
|
_mainCharacter.facing = facing;
|
|
|
|
Screen *scr = screen();
|
|
scr->hideMouse();
|
|
switch (facing) {
|
|
case 0:
|
|
while (_mainCharacter.y1 > y)
|
|
updateCharPosWithUpdate();
|
|
break;
|
|
|
|
case 2:
|
|
while (_mainCharacter.x1 < x)
|
|
updateCharPosWithUpdate();
|
|
break;
|
|
|
|
case 4:
|
|
while (_mainCharacter.y1 < y)
|
|
updateCharPosWithUpdate();
|
|
break;
|
|
|
|
case 6:
|
|
while (_mainCharacter.x1 > x)
|
|
updateCharPosWithUpdate();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
scr->showMouse();
|
|
}
|
|
|
|
void KyraEngine_v2::updateCharPosWithUpdate() {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v2::updateCharPosWithUpdate()");
|
|
updateCharPos(0, 0);
|
|
update();
|
|
}
|
|
|
|
int KyraEngine_v2::updateCharPos(int *table, int force) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_v2::updateCharPos(%p, %d)", (const void*)table, force);
|
|
if (_updateCharPosNextUpdate > _system->getMillis() && !force)
|
|
return 0;
|
|
_mainCharacter.x1 += _charAddXPosTable[_mainCharacter.facing];
|
|
_mainCharacter.y1 += _charAddYPosTable[_mainCharacter.facing];
|
|
updateCharAnimFrame(0, table);
|
|
_updateCharPosNextUpdate = _system->getMillis() + getCharacterWalkspeed() * _tickLength;
|
|
return 1;
|
|
}
|
|
|
|
} // end of namespace Kyra
|
|
|