mirror of
https://github.com/libretro/scummvm.git
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ddd96f369d
svn-id: r26391
111 lines
2.0 KiB
C++
111 lines
2.0 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "gob/gob.h"
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#include "gob/goblin.h"
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#include "gob/mult.h"
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namespace Gob {
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Goblin_v3::Goblin_v3(GobEngine *vm) : Goblin_v2(vm) {
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}
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bool Goblin_v3::isMovement(int8 state) {
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if ((state >= 0) && (state < 8))
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return true;
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if ((state >= 40) && (state < 44))
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return true;
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if ((state == 26) || (state == 27))
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return true;
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if ((state == 38) || (state == 39))
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return true;
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return false;
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}
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void Goblin_v3::advMovement(Mult::Mult_Object *obj, int8 state) {
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switch (state) {
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case 0:
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obj->goblinX--;
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break;
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case 1:
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obj->goblinX--;
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obj->goblinY--;
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break;
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case 2:
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case 26:
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case 38:
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obj->goblinY--;
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break;
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case 3:
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obj->goblinX++;
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obj->goblinY--;
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break;
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case 4:
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obj->goblinX++;
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break;
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case 5:
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obj->goblinX++;
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obj->goblinY++;
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break;
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case 6:
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case 27:
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case 39:
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obj->goblinY++;
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break;
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case 7:
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obj->goblinX--;
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obj->goblinY++;
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break;
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case 40:
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obj->goblinX--;
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obj->goblinY -= 2;
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break;
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case 41:
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obj->goblinX--;
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obj->goblinY += 2;
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break;
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case 42:
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obj->goblinX++;
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obj->goblinY -= 2;
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break;
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case 43:
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obj->goblinX++;
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obj->goblinY += 2;
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break;
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}
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}
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} // End of namespace Gob
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