mirror of
https://github.com/libretro/scummvm.git
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f96faab2ba
svn-id: r33278
126 lines
3.8 KiB
C++
126 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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* Definition of POLYGON structure and functions in POLYGONS.C
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*/
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#ifndef TINSEL_POLYGONS_H // prevent multiple includes
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#define TINSEL_POLYGONS_H
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#include "tinsel/dw.h" // for SCNHANDLE
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#include "tinsel/scene.h" // for PPOLY and REEL
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namespace Tinsel {
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// Polygon Types
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enum PTYPE {
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TEST, PATH, EXIT, BLOCKING,
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EFFECT, REFER, TAG, EX_TAG, EX_EXIT, EX_BLOCK
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};
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// subtype
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enum {
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NORMAL = 0,
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NODE = 1 // For paths
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};
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// tagState
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enum TSTATE {
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TAG_OFF, TAG_ON
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};
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// pointState
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enum PSTATE {
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NO_POINT, NOT_POINTING, POINTING
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};
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enum {
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NOPOLY = -1
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};
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/*-------------------------------------------------------------------------*/
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bool IsInPolygon(int xt, int yt, HPOLYGON p);
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HPOLYGON InPolygon(int xt, int yt, PTYPE type);
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void BlockingCorner(HPOLYGON poly, int *x, int *y, int tarx, int tary);
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void FindBestPoint(HPOLYGON path, int *x, int *y, int *line);
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bool IsAdjacentPath(HPOLYGON path1, HPOLYGON path2);
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HPOLYGON getPathOnTheWay(HPOLYGON from, HPOLYGON to);
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int NearestEndNode(HPOLYGON path, int x, int y);
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int NearEndNode(HPOLYGON spath, HPOLYGON dpath);
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int NearestNodeWithin(HPOLYGON npath, int x, int y);
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void NearestCorner(int *x, int *y, HPOLYGON spath, HPOLYGON dpath);
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bool IsPolyCorner(HPOLYGON hPath, int x, int y);
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int GetScale(HPOLYGON path, int y);
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void getNpathNode(HPOLYGON npath, int node, int *px, int *py);
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void getPolyTagInfo(HPOLYGON p, SCNHANDLE *hTagText, int *tagx, int *tagy);
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SCNHANDLE getPolyFilm(HPOLYGON p);
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void getPolyNode(HPOLYGON p, int *px, int *py);
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SCNHANDLE getPolyScript(HPOLYGON p);
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REEL getPolyReelType(HPOLYGON p);
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int32 getPolyZfactor(HPOLYGON p);
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int numNodes(HPOLYGON pp);
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void RebootDeadTags(void);
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void DisableBlock(int blockno);
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void EnableBlock(int blockno);
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void DisableTag(int tagno);
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void EnableTag(int tagno);
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void DisableExit(int exitno);
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void EnableExit(int exitno);
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HPOLYGON FirstPathPoly(void);
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HPOLYGON GetPolyHandle(int i);
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void InitPolygons(SCNHANDLE ph, int numPoly, bool bRestart);
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void DropPolygons(void);
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void SaveDeadPolys(bool *sdp);
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void RestoreDeadPolys(bool *sdp);
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/*-------------------------------------------------------------------------*/
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PTYPE PolyType(HPOLYGON hp); // ->type
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int PolySubtype(HPOLYGON hp); // ->subtype
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int PolyCentreX(HPOLYGON hp); // ->pcentrex
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int PolyCentreY(HPOLYGON hp); // ->pcentrey
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int PolyCornerX(HPOLYGON hp, int n); // ->cx[n]
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int PolyCornerY(HPOLYGON hp, int n); // ->cy[n]
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PSTATE PolyPointState(HPOLYGON hp); // ->pointState
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TSTATE PolyTagState(HPOLYGON hp); // ->tagState
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SCNHANDLE PolyTagHandle(HPOLYGON hp); // ->oTagHandle
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void SetPolyPointState(HPOLYGON hp, PSTATE ps); // ->pointState
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void SetPolyTagState(HPOLYGON hp, TSTATE ts); // ->tagState
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void SetPolyTagHandle(HPOLYGON hp, SCNHANDLE th);// ->oTagHandle
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void MaxPolygons(int maxPolys);
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/*-------------------------------------------------------------------------*/
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} // end of namespace Tinsel
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#endif /* TINSEL_POLYGONS_H */
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