scummvm/engines/kyra/staticres.cpp
Oystein Eftevaag 39c9af43ae Implemented the last menu (the settings screen). Walking speed, text speed,
and speech modes (text only, speech only, speech & text) can now be
configured. Toggling music and sound in general is not enabled yet.
Also formatted the static menu resources a bit differently, made
sure some vars in the menu code always got initalized, and
fixed a slight formatting error :).

svn-id: r21145
2006-03-08 13:15:13 +00:00

1018 lines
34 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "kyra/kyra.h"
#include "kyra/screen.h"
#include "kyra/resource.h"
namespace Kyra {
#define RESFILE_VERSION 11
#define GAME_FLAGS (GF_FLOPPY | GF_TALKIE | GF_DEMO | GF_AUDIOCD)
#define LANGUAGE_FLAGS (GF_ENGLISH | GF_FRENCH | GF_GERMAN | GF_SPANISH | GF_LNGUNK)
byte *getFile(PAKFile &res, const char *filename) {
uint32 size = 0;
size = res.getFileSize(filename);
if (!size)
return 0;
return res.getFile(filename);
}
struct LanguageTypes {
uint32 flags;
const char *ext;
};
static LanguageTypes languages[] = {
{ GF_ENGLISH, "ENG" }, // this is the default language
{ GF_FRENCH, "FRE" },
{ GF_GERMAN, "GER" },
{ GF_SPANISH, "SPA" },
{ 0, 0 }
};
void KyraEngine::res_loadResources(int type) {
debugC(9, kDebugLevelMain, "KyraEngine::res_loadResources(%d)", type);
PAKFile resFile("KYRA.DAT");
if (!resFile.isValid() || !resFile.isOpen()) {
error("couldn't open Kyrandia resource file ('KYRA.DAT') make sure you got one file for your version");
}
uint32 version = 0;
uint32 gameID = 0;
uint32 featuresValue = 0;
bool loadNativeLanguage = true;
byte *temp = 0;
if (_features & GF_TALKIE) {
temp = getFile(resFile, "INDEX.CD");
} else if (_features & GF_DEMO) {
temp = getFile(resFile, "INDEX.DEM");
} else {
temp = getFile(resFile, "INDEX");
}
if (!temp) {
error("no matching INDEX file found");
}
version = READ_BE_UINT32(temp);
gameID = READ_BE_UINT32((temp+4));
featuresValue = READ_BE_UINT32((temp+8));
delete [] temp;
temp = 0;
if (version < RESFILE_VERSION) {
error("invalid KYRA.DAT file version (%d, required %d)", version, RESFILE_VERSION);
}
if (gameID != _game) {
error("invalid game id (%d)", gameID);
}
if ((featuresValue & GAME_FLAGS) != (_features & GAME_FLAGS)) {
error("your data file has a different game flags (0x%.08X has the data and your version has 0x%.08X)", (featuresValue & GAME_FLAGS), (_features & GAME_FLAGS));
}
if (!((featuresValue & LANGUAGE_FLAGS) & (_features & LANGUAGE_FLAGS))) {
char buffer[240];
sprintf(buffer, "your data file has support for:");
if (featuresValue & GF_ENGLISH) {
sprintf(buffer + strlen(buffer), " English");
}
if (featuresValue & GF_FRENCH) {
sprintf(buffer + strlen(buffer), " French");
}
if (featuresValue & GF_GERMAN) {
sprintf(buffer + strlen(buffer), " German");
}
if (featuresValue & GF_SPANISH) {
sprintf(buffer + strlen(buffer), " Spanish");
}
sprintf(buffer + strlen(buffer), " but not your language (");
if (_features & GF_ENGLISH) {
sprintf(buffer + strlen(buffer), "English");
} else if (_features & GF_FRENCH) {
sprintf(buffer + strlen(buffer), "French");
} else if (_features & GF_GERMAN) {
sprintf(buffer + strlen(buffer), "German");
} else if (_features & GF_SPANISH) {
sprintf(buffer + strlen(buffer), "Spanish");
} else {
sprintf(buffer + strlen(buffer), "unknown");
}
sprintf(buffer + strlen(buffer), ")");
warning(buffer);
loadNativeLanguage = false;
}
#define getFileEx(x, y) \
if (_features & GF_TALKIE) { \
temp = getFile(x, y ".CD"); \
} else if (_features & GF_DEMO) { \
temp = getFile(x, y ".DEM"); \
} else { \
temp = getFile(x, y); \
}
#define loadRawFile(x, y, z) \
getFileEx(x, y) \
if (temp) { \
z = temp; \
temp = 0; \
}
#define loadTable(x, y, z, a) \
getFileEx(x, y) \
if (temp) { \
res_loadTable(temp, z, a); \
delete [] temp; \
temp = 0; \
}
#define loadRooms(x, y, z, a) \
getFileEx(x, y) \
if (temp) { \
res_loadRoomTable(temp, z, a); \
delete [] temp; \
temp = 0; \
}
#define loadShapes(x, y, z, a) \
getFileEx(x, y) \
if (temp) { \
res_loadShapeTable(temp, z, a); \
delete [] temp; \
temp = 0; \
}
if ((type & RES_INTRO) || (type & RES_OUTRO) || type == RES_ALL) {
loadRawFile(resFile, "FOREST.SEQ", _seq_Forest);
loadRawFile(resFile, "KALLAK-WRITING.SEQ", _seq_KallakWriting);
loadRawFile(resFile, "KYRANDIA-LOGO.SEQ", _seq_KyrandiaLogo);
loadRawFile(resFile, "KALLAK-MALCOLM.SEQ", _seq_KallakMalcolm);
loadRawFile(resFile, "MALCOLM-TREE.SEQ", _seq_MalcolmTree);
loadRawFile(resFile, "WESTWOOD-LOGO.SEQ", _seq_WestwoodLogo);
loadRawFile(resFile, "DEMO1.SEQ", _seq_Demo1);
loadRawFile(resFile, "DEMO2.SEQ", _seq_Demo2);
loadRawFile(resFile, "DEMO3.SEQ", _seq_Demo3);
loadRawFile(resFile, "DEMO4.SEQ", _seq_Demo4);
loadTable(resFile, "INTRO-CPS.TXT", (byte***)&_seq_CPSTable, &_seq_CPSTable_Size);
loadTable(resFile, "INTRO-COL.TXT", (byte***)&_seq_COLTable, &_seq_COLTable_Size);
loadTable(resFile, "INTRO-WSA.TXT", (byte***)&_seq_WSATable, &_seq_WSATable_Size);
res_loadLangTable("INTRO-STRINGS.", &resFile, (byte***)&_seq_textsTable, &_seq_textsTable_Size, loadNativeLanguage);
loadRawFile(resFile, "REUNION.SEQ", _seq_Reunion);
res_loadLangTable("HOME.", &resFile, (byte***)&_homeString, &_homeString_Size, loadNativeLanguage);
}
if ((type & RES_INGAME) || type == RES_ALL) {
loadTable(resFile, "ROOM-FILENAMES.TXT", (byte***)&_roomFilenameTable, &_roomFilenameTableSize);
loadRooms(resFile, "ROOM-TABLE.ROOM", &_roomTable, &_roomTableSize);
loadTable(resFile, "CHAR-IMAGE.TXT", (byte***)&_characterImageTable, &_characterImageTableSize);
loadShapes(resFile, "SHAPES-DEFAULT.SHP", &_defaultShapeTable, &_defaultShapeTableSize);
res_loadLangTable("ITEMLIST.", &resFile, (byte***)&_itemList, &_itemList_Size, loadNativeLanguage);
res_loadLangTable("TAKEN.", &resFile, (byte***)&_takenList, &_takenList_Size, loadNativeLanguage);
res_loadLangTable("PLACED.", &resFile, (byte***)&_placedList, &_placedList_Size, loadNativeLanguage);
res_loadLangTable("DROPPED.", &resFile, (byte***)&_droppedList, &_droppedList_Size, loadNativeLanguage);
res_loadLangTable("NODROP.", &resFile, (byte***)&_noDropList, &_noDropList_Size, loadNativeLanguage);
loadRawFile(resFile, "AMULETEANIM.SEQ", _amuleteAnim);
for (int i = 1; i <= 33; ++i) {
char buffer[32];
sprintf(buffer, "PALTABLE%d.PAL", i);
if (_features & GF_TALKIE) {
strcat(buffer, ".CD");
} else if (_features & GF_DEMO) {
strcat(buffer, ".DEM");
}
temp = getFile(resFile, buffer);
if (temp) {
_specialPalettes[i-1] = temp;
temp = 0;
}
}
res_loadLangTable("PUTDOWN.", &resFile, (byte***)&_putDownFirst, &_putDownFirst_Size, loadNativeLanguage);
res_loadLangTable("WAITAMUL.", &resFile, (byte***)&_waitForAmulet, &_waitForAmulet_Size, loadNativeLanguage);
res_loadLangTable("BLACKJEWEL.", &resFile, (byte***)&_blackJewel, &_blackJewel_Size, loadNativeLanguage);
res_loadLangTable("POISONGONE.", &resFile, (byte***)&_poisonGone, &_poisonGone_Size, loadNativeLanguage);
res_loadLangTable("HEALINGTIP.", &resFile, (byte***)&_healingTip, &_healingTip_Size, loadNativeLanguage);
loadShapes(resFile, "HEALING.SHP", &_healingShapeTable, &_healingShapeTableSize);
loadShapes(resFile, "HEALING2.SHP", &_healingShape2Table, &_healingShape2TableSize);
res_loadLangTable("THEPOISON.", &resFile, (byte***)&_thePoison, &_thePoison_Size, loadNativeLanguage);
res_loadLangTable("FLUTE.", &resFile, (byte***)&_fluteString, &_fluteString_Size, loadNativeLanguage);
loadShapes(resFile, "POISONDEATH.SHP", &_posionDeathShapeTable, &_posionDeathShapeTableSize);
loadShapes(resFile, "FLUTE.SHP", &_fluteAnimShapeTable, &_fluteAnimShapeTableSize);
loadShapes(resFile, "WINTER1.SHP", &_winterScrollTable, &_winterScrollTableSize);
loadShapes(resFile, "WINTER2.SHP", &_winterScroll1Table, &_winterScroll1TableSize);
loadShapes(resFile, "WINTER3.SHP", &_winterScroll2Table, &_winterScroll2TableSize);
loadShapes(resFile, "DRINK.SHP", &_drinkAnimationTable, &_drinkAnimationTableSize);
loadShapes(resFile, "WISP.SHP", &_brandonToWispTable, &_brandonToWispTableSize);
loadShapes(resFile, "MAGICANIM.SHP", &_magicAnimationTable, &_magicAnimationTableSize);
loadShapes(resFile, "BRANSTONE.SHP", &_brandonStoneTable, &_brandonStoneTableSize);
res_loadLangTable("WISPJEWEL.", &resFile, (byte***)&_wispJewelStrings, &_wispJewelStrings_Size, loadNativeLanguage);
res_loadLangTable("MAGICJEWEL.", &resFile, (byte***)&_magicJewelString, &_magicJewelString_Size, loadNativeLanguage);
res_loadLangTable("FLASKFULL.", &resFile, (byte***)&_flaskFull, &_fullFlask_Size, loadNativeLanguage);
res_loadLangTable("FULLFLASK.", &resFile, (byte***)&_fullFlask, &_fullFlask_Size, loadNativeLanguage);
res_loadLangTable("VERYCLEVER.", &resFile, (byte***)&_veryClever, &_veryClever_Size, loadNativeLanguage);
}
#undef loadRooms
#undef loadTable
#undef loadRawFile
#undef getFileEx
}
void KyraEngine::res_unloadResources(int type) {
debugC(9, kDebugLevelMain, "KyraEngine::res_unloadResources(%d)", type);
if ((type & RES_INTRO) || (type & RES_OUTRO) || type & RES_ALL) {
res_freeLangTable(&_seq_WSATable, &_seq_WSATable_Size);
res_freeLangTable(&_seq_CPSTable, &_seq_CPSTable_Size);
res_freeLangTable(&_seq_COLTable, &_seq_COLTable_Size);
res_freeLangTable(&_seq_textsTable, &_seq_textsTable_Size);
delete [] _seq_Forest; _seq_Forest = 0;
delete [] _seq_KallakWriting; _seq_KallakWriting = 0;
delete [] _seq_KyrandiaLogo; _seq_KyrandiaLogo = 0;
delete [] _seq_KallakMalcolm; _seq_KallakMalcolm = 0;
delete [] _seq_MalcolmTree; _seq_MalcolmTree = 0;
delete [] _seq_WestwoodLogo; _seq_WestwoodLogo = 0;
delete [] _seq_Demo1; _seq_Demo1 = 0;
delete [] _seq_Demo2; _seq_Demo2 = 0;
delete [] _seq_Demo3; _seq_Demo3 = 0;
delete [] _seq_Demo4; _seq_Demo4 = 0;
delete [] _seq_Reunion; _seq_Reunion = 0;
res_freeLangTable(&_homeString, &_homeString_Size);
}
if ((type & RES_INGAME) || type & RES_ALL) {
res_freeLangTable(&_roomFilenameTable, &_roomFilenameTableSize);
delete [] _roomTable; _roomTable = 0;
_roomTableSize = 0;
res_freeLangTable(&_characterImageTable, &_characterImageTableSize);
delete [] _defaultShapeTable;
_defaultShapeTable = 0;
_defaultShapeTableSize = 0;
res_freeLangTable(&_itemList, &_itemList_Size);
res_freeLangTable(&_takenList, &_takenList_Size);
res_freeLangTable(&_placedList, &_placedList_Size);
res_freeLangTable(&_droppedList, &_droppedList_Size);
res_freeLangTable(&_noDropList, &_noDropList_Size);
delete [] _amuleteAnim;
_amuleteAnim = 0;
for (int i = 0; i < 33; ++i) {
delete [] _specialPalettes[i];
_specialPalettes[i] = 0;
}
res_freeLangTable(&_putDownFirst, &_putDownFirst_Size);
res_freeLangTable(&_waitForAmulet, &_waitForAmulet_Size);
res_freeLangTable(&_blackJewel, &_blackJewel_Size);
res_freeLangTable(&_poisonGone, &_poisonGone_Size);
res_freeLangTable(&_healingTip, &_healingTip_Size);
delete [] _healingShapeTable;
_healingShapeTable = 0;
_healingShapeTableSize = 0;
delete [] _healingShape2Table;
_healingShape2Table = 0;
_healingShape2TableSize = 0;
res_freeLangTable(&_thePoison, &_thePoison_Size);
res_freeLangTable(&_fluteString, &_fluteString_Size);
delete [] _posionDeathShapeTable;
_posionDeathShapeTable = 0;
_posionDeathShapeTableSize = 0;
delete [] _fluteAnimShapeTable;
_fluteAnimShapeTable = 0;
_fluteAnimShapeTableSize = 0;
delete [] _winterScrollTable;
_winterScrollTable = 0;
_winterScrollTableSize = 0;
delete [] _winterScroll1Table;
_winterScroll1Table = 0;
_winterScroll1TableSize = 0;
delete [] _winterScroll2Table;
_winterScroll2Table = 0;
_winterScroll2TableSize = 0;
delete [] _drinkAnimationTable;
_drinkAnimationTable = 0;
_drinkAnimationTableSize = 0;
delete [] _brandonToWispTable;
_brandonToWispTable = 0;
_brandonToWispTableSize = 0;
delete [] _magicAnimationTable;
_magicAnimationTable = 0;
_magicAnimationTableSize = 0;
delete [] _brandonStoneTable;
_brandonStoneTable = 0;
_brandonStoneTableSize = 0;
res_freeLangTable(&_flaskFull, &_flaskFull_Size);
res_freeLangTable(&_fullFlask, &_fullFlask_Size);
res_freeLangTable(&_veryClever, &_veryClever_Size);
}
}
void KyraEngine::res_loadLangTable(const char *filename, PAKFile *res, byte ***loadTo, int *size, bool nativ) {
char file[36];
for (int i = 0; languages[i].ext; ++i) {
if (languages[i].flags != (_features & LANGUAGE_FLAGS) && nativ) {
continue;
}
strcpy(file, filename);
strcat(file, languages[i].ext);
if (_features & GF_TALKIE) {
strcat(file, ".CD");
} else if (_features & GF_DEMO) {
strcat(file, ".DEM");
}
byte *temp = getFile(*res, file);
if (temp) {
res_loadTable(temp, loadTo, size);
delete [] temp;
temp = 0;
} else {
if (!nativ)
continue;
}
break;
}
}
void KyraEngine::res_loadTable(const byte *src, byte ***loadTo, int *size) {
uint32 count = READ_BE_UINT32(src); src += 4;
*size = count;
*loadTo = new byte*[count];
const char *curPos = (const char*)src;
for (uint32 i = 0; i < count; ++i) {
int strLen = strlen(curPos);
(*loadTo)[i] = new byte[strLen+1];
memcpy((*loadTo)[i], curPos, strLen+1);
curPos += strLen+1;
}
}
void KyraEngine::res_loadRoomTable(const byte *src, Room **loadTo, int *size) {
uint32 count = READ_BE_UINT32(src); src += 4;
*size = count;
*loadTo = new Room[count];
for (uint32 i = 0; i < count; ++i) {
(*loadTo)[i].nameIndex = *src++;
(*loadTo)[i].northExit = READ_BE_UINT16(src); src += 2;
(*loadTo)[i].eastExit = READ_BE_UINT16(src); src += 2;
(*loadTo)[i].southExit = READ_BE_UINT16(src); src += 2;
(*loadTo)[i].westExit = READ_BE_UINT16(src); src += 2;
memset(&(*loadTo)[i].itemsTable[0], 0xFF, sizeof(byte)*6);
memset(&(*loadTo)[i].itemsTable[6], 0, sizeof(byte)*6);
memset((*loadTo)[i].itemsXPos, 0, sizeof(uint16)*12);
memset((*loadTo)[i].itemsYPos, 0, sizeof(uint8)*12);
memset((*loadTo)[i].needInit, 0, sizeof((*loadTo)[i].needInit));
}
}
void KyraEngine::res_loadShapeTable(const byte *src, Shape **loadTo, int *size) {
uint32 count = READ_BE_UINT32(src); src += 4;
*size = count;
*loadTo = new Shape[count];
for (uint32 i = 0; i < count; ++i) {
(*loadTo)[i].imageIndex = *src++;
(*loadTo)[i].x = *src++;
(*loadTo)[i].y = *src++;
(*loadTo)[i].w = *src++;
(*loadTo)[i].h = *src++;
(*loadTo)[i].xOffset = *src++;
(*loadTo)[i].yOffset = *src++;
}
}
void KyraEngine::res_freeLangTable(char ***string, int *size) {
if (!string || !size)
return;
if (!*size || !*string)
return;
for (int i = 0; i < *size; ++i) {
delete [] (*string)[i];
}
delete [] *string;
size = 0;
*string = 0;
}
void KyraEngine::loadMouseShapes() {
loadBitmap("MOUSE.CPS", 3, 3, 0);
_screen->_curPage = 2;
_shapes[4] = _screen->encodeShape(0, 0, 8, 10, 0);
_shapes[5] = _screen->encodeShape(0, 0x17, 0x20, 7, 0);
_shapes[6] = _screen->encodeShape(0x50, 0x12, 0x10, 9, 0);
_shapes[7] = _screen->encodeShape(0x60, 0x12, 0x10, 11, 0);
_shapes[8] = _screen->encodeShape(0x70, 0x12, 0x10, 9, 0);
_shapes[9] = _screen->encodeShape(0x80, 0x12, 0x10, 11, 0);
_shapes[10] = _screen->encodeShape(0x90, 0x12, 0x10, 10, 0);
_shapes[364] = _screen->encodeShape(0x28, 0, 0x10, 13, 0);
_screen->setMouseCursor(1, 1, 0);
_screen->setMouseCursor(1, 1, _shapes[4]);
_screen->setShapePages(5, 3);
}
void KyraEngine::loadCharacterShapes() {
int curImage = 0xFF;
int videoPage = _screen->_curPage;
_screen->_curPage = 2;
for (int i = 0; i < 115; ++i) {
assert(i < _defaultShapeTableSize);
Shape *shape = &_defaultShapeTable[i];
if (shape->imageIndex == 0xFF) {
_shapes[i+7+4] = 0;
continue;
}
if (shape->imageIndex != curImage) {
assert(shape->imageIndex < _characterImageTableSize);
loadBitmap(_characterImageTable[shape->imageIndex], 3, 3, 0);
curImage = shape->imageIndex;
}
_shapes[i+7+4] = _screen->encodeShape(shape->x<<3, shape->y, shape->w<<3, shape->h, 1);
}
_screen->_curPage = videoPage;
}
void KyraEngine::loadSpecialEffectShapes() {
loadBitmap("EFFECTS.CPS", 3, 3, 0);
_screen->_curPage = 2;
int currShape;
for (currShape = 173; currShape < 183; currShape++)
_shapes[4 + currShape] = _screen->encodeShape((currShape-173) * 24, 0, 24, 24, 1);
for (currShape = 183; currShape < 190; currShape++)
_shapes[4 + currShape] = _screen->encodeShape((currShape-183) * 24, 24, 24, 24, 1);
for (currShape = 190; currShape < 201; currShape++)
_shapes[4 + currShape] = _screen->encodeShape((currShape-190) * 24, 48, 24, 24, 1);
for (currShape = 201; currShape < 206; currShape++)
_shapes[4 + currShape] = _screen->encodeShape((currShape-201) * 16, 106, 16, 16, 1);
}
void KyraEngine::loadItems() {
int shape;
loadBitmap("JEWELS3.CPS", 3, 3, 0);
_screen->_curPage = 2;
_shapes[327] = 0;
for (shape = 1; shape < 6; shape++ )
_shapes[327 + shape] = _screen->encodeShape((shape - 1) * 32, 0, 32, 17, 0);
for (shape = 330; shape <= 334; shape++)
_shapes[4 + shape] = _screen->encodeShape((shape-330) * 32, 102, 32, 17, 0);
for (shape = 335; shape <= 339; shape++)
_shapes[4 + shape] = _screen->encodeShape((shape-335) * 32, 17, 32, 17, 0);
for (shape = 340; shape <= 344; shape++)
_shapes[4 + shape] = _screen->encodeShape((shape-340) * 32, 34, 32, 17, 0);
for (shape = 345; shape <= 349; shape++)
_shapes[4 + shape] = _screen->encodeShape((shape-345) * 32, 51, 32, 17, 0);
for (shape = 350; shape <= 354; shape++)
_shapes[4 + shape] = _screen->encodeShape((shape-350) * 32, 68, 32, 17, 0);
for (shape = 355; shape <= 359; shape++)
_shapes[4 + shape] = _screen->encodeShape((shape-355) * 32, 85, 32, 17, 0);
loadBitmap("ITEMS.CPS", 3, 3, 0);
_screen->_curPage = 2;
for (int i = 0; i < 107; i++) {
shape = findDuplicateItemShape(i);
if (shape != -1)
_shapes[220 + i] = _shapes[220 + shape];
else
_shapes[220 + i] = _screen->encodeShape( (i % 20) * 16, i/20 * 16, 16, 16, 0);
}
uint32 size;
uint8 *fileData = _res->fileData("_ITEM_HT.DAT", &size);
assert(fileData);
for (int i = 0; i < 107; i++) {
_itemTable[i].height = fileData[i];
_itemTable[i].unk1 = _itemTable[i].unk2 = 0;
}
delete[] fileData;
}
void KyraEngine::loadButtonShapes() {
loadBitmap("BUTTONS2.CPS", 3, 3, 0);
_screen->_curPage = 2;
_scrollUpButton.process0PtrShape = _screen->encodeShape(0, 0, 24, 14, 1);
_scrollUpButton.process1PtrShape = _screen->encodeShape(24, 0, 24, 14, 1);
_scrollUpButton.process2PtrShape = _screen->encodeShape(48, 0, 24, 14, 1);
_scrollDownButton.process0PtrShape = _screen->encodeShape(0, 15, 24, 14, 1);
_scrollDownButton.process1PtrShape = _screen->encodeShape(24, 15, 24, 14, 1);
_scrollDownButton.process2PtrShape = _screen->encodeShape(48, 15, 24, 14, 1);
_screen->_curPage = 0;
}
void KyraEngine::loadMainScreen(int page) {
if ((_features & GF_ENGLISH) && (_features & GF_TALKIE))
loadBitmap("MAIN_ENG.CPS", page, page, 0);
else if(_features & GF_FRENCH)
loadBitmap("MAIN_FRE.CPS", page, page, 0);
else if(_features & GF_GERMAN)
loadBitmap("MAIN_GER.CPS", page, page, 0);
else if ((_features & GF_ENGLISH) && (_features & GF_FLOPPY))
loadBitmap("MAIN15.CPS", page, page, 0);
else if (_features & GF_SPANISH)
loadBitmap("MAIN_SPA.CPS", page, page, 0);
else
warning("no main graphics file found");
uint8 *_pageSrc = _screen->getPagePtr(page);
uint8 *_pageDst = _screen->getPagePtr(0);
memcpy(_pageDst, _pageSrc, 320*200);
}
const ScreenDim Screen::_screenDimTable[] = {
{ 0x00, 0x00, 0x28, 0xC8, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x08, 0x48, 0x18, 0x38, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x01, 0x08, 0x26, 0x80, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x00, 0xC2, 0x28, 0x06, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x00, 0x90, 0x28, 0x38, 0x04, 0x0C, 0x00, 0x00 },
{ 0x01, 0x94, 0x26, 0x30, 0x04, 0x1B, 0x00, 0x00 },
{ 0x00, 0x90, 0x28, 0x38, 0x0F, 0x0D, 0x00, 0x00 },
{ 0x01, 0x96, 0x26, 0x32, 0x0F, 0x0D, 0x00, 0x00 },
{ 0x00, 0x00, 0x28, 0x88, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x01, 0x20, 0x26, 0x80, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x03, 0x28, 0x22, 0x46, 0x0F, 0x0D, 0x00, 0x00 }
};
const int Screen::_screenDimTableCount = ARRAYSIZE(_screenDimTable);
// CD Version *could* use an different opcodeTable
#define Opcode(x) &KyraEngine::x
KyraEngine::OpcodeProc KyraEngine::_opcodeTable[] = {
// 0x00
Opcode(cmd_magicInMouseItem),
Opcode(cmd_characterSays),
Opcode(cmd_pauseTicks),
Opcode(cmd_drawSceneAnimShape),
// 0x04
Opcode(cmd_queryGameFlag),
Opcode(cmd_setGameFlag),
Opcode(cmd_resetGameFlag),
Opcode(cmd_runNPCScript),
// 0x08
Opcode(cmd_setSpecialExitList),
Opcode(cmd_blockInWalkableRegion),
Opcode(cmd_blockOutWalkableRegion),
Opcode(cmd_walkPlayerToPoint),
// 0x0c
Opcode(cmd_dropItemInScene),
Opcode(cmd_drawAnimShapeIntoScene),
Opcode(cmd_createMouseItem),
Opcode(cmd_savePageToDisk),
// 0x10
Opcode(cmd_sceneAnimOn),
Opcode(cmd_sceneAnimOff),
Opcode(cmd_getElapsedSeconds),
Opcode(cmd_mouseIsPointer),
// 0x14
Opcode(cmd_destroyMouseItem),
Opcode(cmd_runSceneAnimUntilDone),
Opcode(cmd_fadeSpecialPalette),
Opcode(cmd_playAdlibSound),
// 0x18
Opcode(cmd_playAdlibScore),
Opcode(cmd_phaseInSameScene),
Opcode(cmd_setScenePhasingFlag),
Opcode(cmd_resetScenePhasingFlag),
// 0x1c
Opcode(cmd_queryScenePhasingFlag),
Opcode(cmd_sceneToDirection),
Opcode(cmd_setBirthstoneGem),
Opcode(cmd_placeItemInGenericMapScene),
// 0x20
Opcode(cmd_setBrandonStatusBit),
Opcode(cmd_pauseSeconds),
Opcode(cmd_getCharactersLocation),
Opcode(cmd_runNPCSubscript),
// 0x24
Opcode(cmd_magicOutMouseItem),
Opcode(cmd_internalAnimOn),
Opcode(cmd_forceBrandonToNormal),
Opcode(cmd_poisonDeathNow),
// 0x28
Opcode(cmd_setScaleMode),
Opcode(cmd_openWSAFile),
Opcode(cmd_closeWSAFile),
Opcode(cmd_runWSAFromBeginningToEnd),
// 0x2c
Opcode(cmd_displayWSAFrame),
Opcode(cmd_enterNewScene),
Opcode(cmd_setSpecialEnterXAndY),
Opcode(cmd_runWSAFrames),
// 0x30
Opcode(cmd_popBrandonIntoScene),
Opcode(cmd_restoreAllObjectBackgrounds),
Opcode(cmd_setCustomPaletteRange),
Opcode(cmd_loadPageFromDisk),
// 0x34
Opcode(cmd_customPrintTalkString),
Opcode(cmd_restoreCustomPrintBackground),
Opcode(cmd_hideMouse),
Opcode(cmd_showMouse),
// 0x38
Opcode(cmd_getCharacterX),
Opcode(cmd_getCharacterY),
Opcode(cmd_changeCharactersFacing),
Opcode(cmd_copyWSARegion),
// 0x3c
Opcode(cmd_printText),
Opcode(cmd_random),
Opcode(cmd_loadSoundFile),
Opcode(cmd_displayWSAFrameOnHidPage),
// 0x40
Opcode(cmd_displayWSASequentialFrames),
Opcode(cmd_drawCharacterStanding),
Opcode(cmd_internalAnimOff),
Opcode(cmd_changeCharactersXAndY),
// 0x44
Opcode(cmd_clearSceneAnimatorBeacon),
Opcode(cmd_querySceneAnimatorBeacon),
Opcode(cmd_refreshSceneAnimator),
Opcode(cmd_placeItemInOffScene),
// 0x48
Opcode(cmd_wipeDownMouseItem),
Opcode(cmd_placeCharacterInOtherScene),
Opcode(cmd_getKey),
Opcode(cmd_specificItemInInventory),
// 0x4c
Opcode(cmd_popMobileNPCIntoScene),
Opcode(cmd_mobileCharacterInScene),
Opcode(cmd_hideMobileCharacter),
Opcode(cmd_unhideMobileCharacter),
// 0x50
Opcode(cmd_setCharactersLocation),
Opcode(cmd_walkCharacterToPoint),
Opcode(cmd_specialEventDisplayBrynnsNote),
Opcode(cmd_specialEventRemoveBrynnsNote),
// 0x54
Opcode(cmd_setLogicPage),
Opcode(cmd_fatPrint),
Opcode(cmd_preserveAllObjectBackgrounds),
Opcode(cmd_updateSceneAnimations),
// 0x58
Opcode(cmd_sceneAnimationActive),
Opcode(cmd_setCharactersMovementDelay),
Opcode(cmd_getCharactersFacing),
Opcode(cmd_bkgdScrollSceneAndMasksRight),
// 0x5c
Opcode(cmd_dispelMagicAnimation),
Opcode(cmd_findBrightestFireberry),
Opcode(cmd_setFireberryGlowPalette),
Opcode(cmd_setDeathHandlerFlag),
// 0x60
Opcode(cmd_drinkPotionAnimation),
Opcode(cmd_makeAmuletAppear),
Opcode(cmd_drawItemShapeIntoScene),
Opcode(cmd_setCharactersCurrentFrame),
// 0x64
Opcode(cmd_waitForConfirmationMouseClick),
Opcode(cmd_pageFlip),
Opcode(cmd_setSceneFile),
Opcode(cmd_getItemInMarbleVase),
// 0x68
Opcode(cmd_setItemInMarbleVase),
Opcode(cmd_addItemToInventory),
Opcode(cmd_intPrint),
Opcode(cmd_shakeScreen),
// 0x6c
Opcode(cmd_createAmuletJewel),
Opcode(cmd_setSceneAnimCurrXY),
Opcode(cmd_poisonBrandonAndRemaps),
Opcode(cmd_fillFlaskWithWater),
// 0x70
Opcode(cmd_getCharactersMovementDelay),
Opcode(cmd_getBirthstoneGem),
Opcode(cmd_queryBrandonStatusBit),
Opcode(cmd_playFluteAnimation),
// 0x74
Opcode(cmd_playWinterScrollSequence),
Opcode(cmd_getIdolGem),
Opcode(cmd_setIdolGem),
Opcode(cmd_totalItemsInScene),
// 0x78
Opcode(cmd_restoreBrandonsMovementDelay),
Opcode(cmd_setMousePos),
Opcode(cmd_getMouseState),
Opcode(cmd_setEntranceMouseCursorTrack),
// 0x7c
Opcode(cmd_itemAppearsOnGround),
Opcode(cmd_setNoDrawShapesFlag),
Opcode(cmd_fadeEntirePalette),
Opcode(cmd_itemOnGroundHere),
// 0x80
Opcode(cmd_queryCauldronState),
Opcode(cmd_setCauldronState),
Opcode(cmd_queryCrystalState),
Opcode(cmd_setCrystalState),
// 0x84
Opcode(cmd_setPaletteRange),
Opcode(cmd_shrinkBrandonDown),
Opcode(cmd_growBrandonUp),
Opcode(cmd_setBrandonScaleXAndY),
// 0x88
Opcode(cmd_resetScaleMode),
Opcode(cmd_getScaleDepthTableValue),
Opcode(cmd_setScaleDepthTableValue),
Opcode(cmd_message),
// 0x8c
Opcode(cmd_checkClickOnNPC),
Opcode(cmd_getFoyerItem),
Opcode(cmd_setFoyerItem),
Opcode(cmd_setNoItemDropRegion),
// 0x90
Opcode(cmd_walkMalcolmOn),
Opcode(cmd_passiveProtection),
Opcode(cmd_setPlayingLoop),
Opcode(cmd_brandonToStoneSequence),
// 0x94
Opcode(cmd_brandonHealingSequence),
Opcode(cmd_protectCommandLine),
Opcode(cmd_pauseMusicSeconds),
Opcode(cmd_resetMaskRegion),
// 0x98
Opcode(cmd_setPaletteChangeFlag),
Opcode(cmd_fillRect),
Opcode(cmd_vocUnload),
Opcode(cmd_vocLoad),
Opcode(cmd_dummy)
};
#undef Opcode
const int KyraEngine::_opcodeTableSize = ARRAYSIZE(_opcodeTable);
const char *KyraEngine::_musicFiles[] = {
"INTRO",
"KYRA1A",
"KYRA1B",
"KYRA2A",
"KYRA3A",
"KYRA4A",
"KYRA4B",
"KYRA5A",
"KYRA5B",
"KYRAMISC"
};
const int KyraEngine::_musicFilesCount = ARRAYSIZE(_musicFiles);
const int8 KyraEngine::_charXPosTable[] = {
0, 4, 4, 4, 0, -4, -4, -4
};
const int8 KyraEngine::_addXPosTable[] = {
4, 4, 0, -4, -4, -4, 0, 4
};
const int8 KyraEngine::_charYPosTable[] = {
-2, -2, 0, 2, 2, 2, 0, -2
};
const int8 KyraEngine::_addYPosTable[] = {
0, -2, -2, -2, 0, 2, 2, 2
};
const uint16 KyraEngine::_itemPosX[] = {
95, 115, 135, 155, 175, 95, 115, 135, 155, 175
};
const uint8 KyraEngine::_itemPosY[] = {
160, 160, 160, 160, 160, 181, 181, 181, 181, 181
};
Button KyraEngine::_buttonData[] = {
{ 0, 0x02, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x01, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x009, 0xA4, 0x36, 0x1E, /*XXX,*/ 0, &KyraEngine::buttonMenuCallback/*, XXX*/ },
{ 0, 0x03, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x04, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x05, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x06, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x07, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x08, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x09, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x0A, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x0B, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x15, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0x9C, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
{ 0, 0x16, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0E7, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
{ 0, 0x17, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0xB5, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
{ 0, 0x18, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x113, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ }
};
Button *KyraEngine::_buttonDataListPtr[] = {
&_buttonData[1],
&_buttonData[2],
&_buttonData[3],
&_buttonData[4],
&_buttonData[5],
&_buttonData[6],
&_buttonData[7],
&_buttonData[8],
&_buttonData[9],
&_buttonData[10],
&_buttonData[11],
&_buttonData[12],
&_buttonData[13],
&_buttonData[14],
0
};
Button KyraEngine::_scrollUpButton = {0, 0x12, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0};
Button KyraEngine::_scrollDownButton = {0, 0x13, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0};
Button KyraEngine::_menuButtonData[] = {
{ 0, 0x0c, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x0d, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x0e, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x0f, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x10, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x11, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }
};
Menu KyraEngine::_menu[] = {
{ -1, -1, 208, 136, 248, 249, 250, "The Legend of Kyrandia", 251, -1, 8, 0, 5, -1, -1, -1, -1,
{
{1, 0, 0, "Load a Game", -1, -1, 30, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, "Save this Game", -1, -1, 47, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine::gui_saveGameMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, "Game Controls", -1, -1, 64, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine::gui_gameControlsMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, "Quit playing", -1, -1, 81, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine::gui_quitPlaying, -1, 0, 0, 0, 0, 0},
{1, 0, 0, "Resume game", 86, 0, 110, 92, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_resumeGame, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 288, 56, 248, 249, 250, 0, 254,-1, 8, 0, 2, -1, -1, -1, -1,
{
{1, 0, 0, "Yes", 24, 0, 30, 72, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_quitConfirmYes, -1, 0, 0, 0, 0, 0},
{1, 0, 0, "No", 192, 0, 30, 72, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_quitConfirmNo, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 288, 160, 248, 249, 250, 0, 251, -1, 8, 0, 6, 132, 22, 132, 124,
{
{1, 0, 0, 0, -1, 255, 39, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, 255, 56, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, 255, 73, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, 255, 90, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, 255, 107, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, "Cancel", 184, 0, 134, 88, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0},
}
},
{ -1, -1, 288, 67, 248, 249, 250, "Enter a description of your saved game:", 251, -1, 8, 0, 3, -1, -1, -1, -1,
{
{1, 0, 0, "Save", 24, 0, 44, 72, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_savegameConfirm, -1, 0, 0, 0, 0, 0},
{1, 0, 0, "Cancel", 192, 0, 44, 72, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 208, 76, 248, 249, 250, "Rest in peace, Brandon.", 251, -1, 8, 0, 2, -1, -1, -1, -1,
{
{1, 0, 0, "Load a game", -1, -1, 30, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, "Quit playing", -1, -1, 47, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine::gui_quitPlaying, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 208, 153, 248, 249, 250, "Game Controls", 251, -1, 8, 0, 6, -1, -1, -1, -1,
{
{1, 0, 0, 0, 110, 0, 30, 64, 15, 252, 253, 5, 0,
248, 249, 250, &KyraEngine::gui_controlsChangeMusic, -1, "Music is ", 34, 32, 0, 0},
{1, 0, 0, 0, 110, 0, 47, 64, 15, 252, 253, 5, 0,
248, 249, 250, &KyraEngine::gui_controlsChangeSounds, -1, "Sounds are ", 34, 49, 0, 0},
{1, 0, 0, 0, 110, 0, 64, 64, 15, 252, 253, 5, 0,
248, 249, 250, &KyraEngine::gui_controlsChangeWalk, -1, "Walk speed ", 34, 66, 0, 0},
{1, 0, 0, 0, 110, 0, 81, 64, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 34, 83, 0, 0 },
{1, 0, 0, 0, 110, 0, 98, 64, 15, 252, 253, 5, 0,
248, 249, 250, &KyraEngine::gui_controlsChangeText, -1, "Text speed ", 34, 100, 0, 0 },
{1, 0, 0, "Main Menu", 64, 0, 127, 92, 15, 252, 253, -1, 255,
248, 249, 250, &KyraEngine::gui_cancelSubMenu, -1, -0, 0, 0, 0, 0}
}
}
};
const uint8 KyraEngine::_magicMouseItemStartFrame[] = {
0xAD, 0xB7, 0xBE, 0x00
};
const uint8 KyraEngine::_magicMouseItemEndFrame[] = {
0xB1, 0xB9, 0xC2, 0x00
};
const uint8 KyraEngine::_magicMouseItemStartFrame2[] = {
0xB2, 0xBA, 0xC3, 0x00
};
const uint8 KyraEngine::_magicMouseItemEndFrame2[] = {
0xB6, 0xBD, 0xC8, 0x00
};
const uint16 KyraEngine::_amuletX[] = { 231, 275, 253, 253 };
const uint16 KyraEngine::_amuletY[] = { 170, 170, 159, 181 };
const uint16 KyraEngine::_amuletX2[] = { 0x000, 0x0FD, 0x0E7, 0x0FD, 0x113, 0x000 };
const uint16 KyraEngine::_amuletY2[] = { 0x000, 0x09F, 0x0AA, 0x0B5, 0x0AA, 0x000 };
} // End of namespace Kyra