scummvm/engines/ags/engine
Walter Agazzi de31994dd0 AGS: Engine: safeguard Overlay.Create in case of non-existing sprite
From upstream 57e21b06b99b53f38d0491e5cb17991738f552bd
2024-03-28 12:01:52 +01:00
..
ac AGS: Engine: safeguard Overlay.Create in case of non-existing sprite 2024-03-28 12:01:52 +01:00
debugging AGS: Fix GCC Compiler Warnings 2023-03-12 20:58:29 +00:00
device AGS: Silence redundant mouse warning 2023-11-02 20:06:28 +01:00
font ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
game AGS: Engine: small improvement to legacy saves error messages 2023-11-02 20:06:27 +01:00
gfx AGS: Return more meaningful message in GetDriverName 2024-01-17 03:12:32 +01:00
gui AGS: Engine: replaced uses of strncpy with snprintf for safety 2024-01-17 03:12:30 +01:00
main AGS: Engine: renamed cant_skip_speech to speech_skip_style for clarity 2024-03-28 12:01:51 +01:00
media GRAPHICS: Switch ManagedSurface to use Palette class 2024-03-18 21:06:04 +02:00
platform AGS: Engine: center the SDL window ourselves on desktop platforms 2023-04-29 13:11:41 +02:00
script AGS: Engine: fixed bytecode fixup assertion done for unapplicable case 2024-01-17 03:12:32 +01:00
util AGS: Inline some library functions + minor changes 2023-06-19 22:01:30 +03:00