.. |
demos
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GOB: Add the property switchColorMode
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2011-01-16 16:29:19 +00:00 |
save
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GOB: Fix the save list width
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2011-01-22 14:23:03 +00:00 |
sound
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
console.cpp
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
console.h
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GOB: Minor Correction in Debug Console Header.
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2010-12-31 11:00:50 +00:00 |
dataio.cpp
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GOB: Fix byte *getFile() for loose files
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2010-12-07 23:55:27 +00:00 |
dataio.h
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GOB: Add listArchives debug console command
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2010-10-31 20:51:35 +00:00 |
detection_tables.h
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GOB: un-ban and fix a somehow corrupted version of Fascination
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2010-10-24 20:20:48 +00:00 |
detection.cpp
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AdvancedDetector: Add new parameter directoryGlobs.
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2010-06-15 10:59:23 +00:00 |
draw_bargon.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
draw_fascin.cpp
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GOB: Add back 3 empty lines used by DrMcCoy
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2010-12-01 21:08:47 +00:00 |
draw_playtoons.cpp
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GOB: little clean-up
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2010-12-01 20:17:31 +00:00 |
draw_v1.cpp
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GOB: Remove the now useless helper.h
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2010-10-15 13:55:18 +00:00 |
draw_v2.cpp
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GOB: Adding a proper shade method
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2011-01-16 22:29:49 +00:00 |
draw.cpp
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GOB: Fix some of the live-video glitchyness
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2011-01-22 12:26:31 +00:00 |
draw.h
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GOB: Urban: Fix missing visuals at Cemetary/Lab
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2011-01-20 10:20:57 +00:00 |
expression.cpp
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Gob - Follow cppcheck advices
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2010-08-15 23:37:56 +00:00 |
expression.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
game.cpp
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GOB: Add a workaround for Inca2
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2011-01-18 11:51:45 +00:00 |
game.h
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Playtoons uses a variable space that exceeds 32767 bytes. Changing a few variables to unsigned makes the construction mode not crash anymore (though it now hangs in a loop)
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2009-08-24 22:37:09 +00:00 |
global.cpp
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Playtoons - implement some functions related to hotspot texts
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2009-09-29 22:43:30 +00:00 |
global.h
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
gob.cpp
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GOB: Give Inca2 its own SaveLoad class
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2011-01-18 11:53:21 +00:00 |
gob.h
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GOB: Add setTrueColor()
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2011-01-16 16:28:47 +00:00 |
goblin_v1.cpp
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GOB: Make Map::_wayPoints protected
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2010-10-30 17:26:49 +00:00 |
goblin_v2.cpp
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GOB: Make some more map properties protected
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2010-10-30 17:28:27 +00:00 |
goblin_v3.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
goblin_v4.cpp
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GOB: Make some more map properties protected
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2010-10-30 17:28:27 +00:00 |
goblin.cpp
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GOB: Fix spelling
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2010-11-01 15:36:31 +00:00 |
goblin.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
hotspots.cpp
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GOB: Change a warning() into a debugC()
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2011-01-20 12:31:13 +00:00 |
hotspots.h
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Gob - Clean up: suppress blanks and tabs present at the end of line
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2010-08-17 08:33:50 +00:00 |
init_fascin.cpp
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GOB: Clean up of Fascination code
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2010-08-21 18:16:04 +00:00 |
init_v1.cpp
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Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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2009-07-25 16:08:31 +00:00 |
init_v2.cpp
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- Reorder detection (floppy, CD, demos).
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2010-03-06 22:40:55 +00:00 |
init_v3.cpp
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GOB: Fix text display in Gob3 Windows/ADI
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2010-10-05 18:54:30 +00:00 |
init_v4.cpp
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Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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2009-07-25 16:08:31 +00:00 |
init_v6.cpp
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Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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2009-07-25 16:08:31 +00:00 |
init.cpp
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GOB: Clean up class DataIO
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2010-10-31 20:07:14 +00:00 |
init.h
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GOB: Add an initGame() for Fascination.
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2010-08-20 22:23:12 +00:00 |
inter_bargon.cpp
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GOB: Clean up class DataIO
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2010-10-31 20:07:14 +00:00 |
inter_fascin.cpp
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GOB: Fix 2nd Hebrew protection screen in Fascination
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2010-09-10 23:40:08 +00:00 |
inter_inca2.cpp
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GOB: Give Inca2 its own Inter class
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2011-01-18 11:52:24 +00:00 |
inter_playtoons.cpp
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GOB: Add a sanity check in oPlaytoons_readData
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2011-01-18 04:19:33 +00:00 |
inter_v1.cpp
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GOB: Fix some of the live-video glitchyness
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2011-01-22 12:26:31 +00:00 |
inter_v2.cpp
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GOB: Also ignore writing to kSaveModeIgnore files
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2011-01-20 12:39:54 +00:00 |
inter_v3.cpp
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GOB: Add constants for different surfaces/sprites
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2010-08-08 00:35:18 +00:00 |
inter_v4.cpp
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GOB: Fix Woodruff object videos
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2011-01-18 07:03:42 +00:00 |
inter_v5.cpp
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GOB: Fixes the return value of dummy shooter in Last Dynasty
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2011-01-22 13:19:16 +00:00 |
inter_v6.cpp
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GOB: Or actually, *this* should be the correct loop flag handling
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2011-01-22 17:19:58 +00:00 |
inter.cpp
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GOB: Make the variable stack endianness-independent
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2011-01-17 13:37:14 +00:00 |
inter.h
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GOB: Give Inca2 its own Inter class
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2011-01-18 11:52:24 +00:00 |
map_v1.cpp
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
map_v2.cpp
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GOB: Fix a map cleanup regression
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2010-11-01 20:47:38 +00:00 |
map.cpp
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GOB: Make Map::getItem()/setItem() nonvirtual
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2010-10-30 17:28:54 +00:00 |
map.h
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GOB: Make Map::getItem()/setItem() nonvirtual
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2010-10-30 17:28:54 +00:00 |
module.mk
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GOB: Remove the now useless SaveConverter_v6
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2011-01-21 13:29:51 +00:00 |
mult_v1.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
mult_v2.cpp
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GOB: Try to also open VMD files in Gob3 Win
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2010-10-05 21:22:30 +00:00 |
mult.cpp
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GOB: Adapt the remaining bits to the new VideoPlayer interface
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2010-08-08 00:55:27 +00:00 |
mult.h
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
palanim.cpp
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JANITORIAL: Removed most punctuation at end of warning() and error()
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2010-09-18 10:55:16 +00:00 |
palanim.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
resources.cpp
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GOB: Fix Urban Runner hotspot texts
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2011-01-18 06:30:47 +00:00 |
resources.h
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ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using'
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2010-11-18 16:38:03 +00:00 |
scenery_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
scenery_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
scenery.cpp
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GOB: Use Surface::blit() in VideoPlayer::copyFrame()
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2011-01-20 05:19:41 +00:00 |
scenery.h
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Changed anim/static PieceDesc loading, to allow for more sanity checks.
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2008-05-26 15:29:12 +00:00 |
script.cpp
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GOB: Clean up class DataIO
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2010-10-31 20:07:14 +00:00 |
script.h
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GOB: Clean up class DataIO
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2010-10-31 20:07:14 +00:00 |
surface.cpp
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GOB: Adding a proper shade method
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2011-01-16 22:29:49 +00:00 |
surface.h
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GOB: Adding a proper shade method
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2011-01-16 22:29:49 +00:00 |
totfile.cpp
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GOB: Clean up class DataIO
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2010-10-31 20:07:14 +00:00 |
totfile.h
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Fixing problems with the texts table in TOT files when the order of the texts and resources tables are switched in the TOT file
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2010-02-25 15:22:26 +00:00 |
util.cpp
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GOB: Implement "live" (non-blocking) videos
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2011-01-19 18:57:43 +00:00 |
util.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
variables.cpp
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GOB: Add some sanity checks
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2011-01-18 10:42:26 +00:00 |
variables.h
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GOB: Make the variable stack endianness-independent
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2011-01-17 13:37:14 +00:00 |
video_v1.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
video_v2.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
video_v6.cpp
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GOB: Add chroma values linear interpolation in drawYUV
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2011-01-18 00:56:48 +00:00 |
video.cpp
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GOB: Clean up class DataIO
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2010-10-31 20:07:14 +00:00 |
video.h
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GOB: Remove unused old shade functions
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2011-01-16 22:30:19 +00:00 |
videoplayer.cpp
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GOB: Extend the good-measure wait to all videos with sound
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2011-01-22 16:29:54 +00:00 |
videoplayer.h
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GOB: Extend the good-measure wait to all videos with sound
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2011-01-22 16:29:54 +00:00 |